Player Matchup

Neith
Neith
GJTerry21
Neith
Level 127
God Stats
1W - 4L
1,766 SR
Queue Stats
39W - 63L
1,822 Elo+
Party 1
Zhong Kui
Zhong Kui
GngrBreadMan9
Zhong Kui
Level 157
God Stats
3W - 2L
1,487 SR
Queue Stats
106W - 115L
1,558 Elo+
Solo
Medusa
Medusa
M1N10N 597
Medusa
Level 107
God Stats
0W - 3L
1,305 SR
Queue Stats
52W - 87L
1,618 Elo+
Party 1
Cerberus
Cerberus
MR Mugatu94
Cerberus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 46L
1,660 Elo+
Party 1
Baron Samedi
Baron Samedi
OldDirtyNomad
Baron Samedi
Level 136
God Stats
1W - 1L
1,738 SR
Queue Stats
17W - 27L
1,555 Elo+
Party 1
Team Averages
Level 130
1,559 SR
1,643 Elo+

VS

Team Averages
Level 144
1,500 SR
1,545 Elo+
Hachiman
Hachiman
HyDRAAchRoniC
Hachiman
Level 198
God Stats
1W - 3L
1,500 SR
Queue Stats
121W - 96L
1,622 Elo+
Solo
Zeus
Zeus
JustCant TTV
Zeus
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 24L
1,500 Elo+
Solo
Xing Tian
Xing Tian
LatchedRacer
Xing Tian
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 23L
1,538 Elo+
Solo
Shiva
Shiva
PerilousProphet
Shiva
Level 142
God Stats
3W - 5L
1,500 SR
Queue Stats
838W - 777L
1,520 Elo+
Solo
Poseidon
Poseidon
TicklishSquids
Poseidon
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 113L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GJTerry21
Neith
19
8 / 4 / 8
11,022
787
20,390
16,054
9,066
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
GngrBreadMan9
Zhong Kui
15
2 / 9 / 8
9,512
679
11,914
21,406
18,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Medusa
M1N10N 597
Medusa
18
11 / 4 / 4
10,897
778
20,623
14,393
8,363
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cerberus
MR Mugatu94
Cerberus
18
2 / 6 / 14
10,800
771
7,314
23,472
29,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baron Samedi
OldDirtyNomad
Baron Samedi
17
0 / 5 / 13
9,742
696
15,144
18,922
12,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HyDRAAchRoniC
Hachiman
18
5 / 5 / 11
10,832
774
21,717
15,840
8,042
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 6 / 9
10,953
782
15,087
10,527
5,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
LatchedRacer
Xing Tian
20
6 / 3 / 17
12,767
912
12,621
33,313
36,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
0 / 6 / 19
10,661
762
16,018
24,211
27,532
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
19
10 / 4 / 7
12,279
877
17,035
12,427
6,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
91
23
Kills
28
28
Deaths
24
47
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Neith
GJTerry21
Neith
8
4
8
3
L
Zhong Kui
GngrBreadMan9
Zhong Kui
2
9
8
0.67
W
Hachiman
HyDRAAchRoniC
Hachiman
5
5
11
2.1
W
7
6
9
1.92
W
Xing Tian
LatchedRacer
Xing Tian
6
3
17
4.83
L
Medusa
M1N10N 597
Medusa
11
4
4
3.25
L
Cerberus
MR Mugatu94
Cerberus
2
6
14
1.5
L
Baron Samedi
OldDirtyNomad
Baron Samedi
0
5
13
1.3
W
0
6
19
1.58
W
Poseidon
10
4
7
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,385
Damage
82,478
94,247
Taken
96,318
77,318
Mitigated
84,009
39,017
Healing
31,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
GJTerry21
Neith
20,390
7,353
1,216
5,840
16,054
9,066
2,530
7,929
8,125
0
36,985
L
Zhong Kui
GngrBreadMan9
Zhong Kui
11,914
455
1,109
4,383
21,406
18,000
1,017
10,142
11,264
20,103
0
W
Hachiman
HyDRAAchRoniC
Hachiman
21,717
10,067
755
3,446
15,840
8,042
3,488
3,935
11,905
0
40,226
W
15,087
896
1,958
745
10,527
5,027
787
2,777
7,750
28,616
0
W
Xing Tian
LatchedRacer
Xing Tian
12,621
961
2,339
11,700
33,313
36,509
808
14,590
18,723
21,559
596
L
Medusa
M1N10N 597
Medusa
20,623
7,748
2,038
3,317
14,393
8,363
44
7,467
6,926
0
33,166
L
Cerberus
MR Mugatu94
Cerberus
7,314
376
1,253
5,656
23,472
29,754
194
10,102
13,370
13,700
0
L
Baron Samedi
OldDirtyNomad
Baron Samedi
15,144
1,241
7,947
6,258
18,922
12,135
489
10,833
8,089
30,701
0
W
16,018
1,481
3,777
4,800
24,211
27,532
202
9,132
15,079
2,984
21,061
W
Poseidon
17,035
1,465
0
2,264
12,427
6,899
1,769
3,838
8,489
44,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,973
Gold Earned
57,492
139
Minions Killed
145
0
Camps Cleared
0
1,273,841
Distance Traveled
1,227,635
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,022
787
31
2
0
258,185
0
L
Zhong Kui
9,512
679
27
2
0
209,483
0
W
Hachiman
10,832
774
36
3
0
223,509
0
W
Zeus
10,953
782
25
2
0
183,662
0
W
Xing Tian
12,767
912
10
1
0
274,453
4
L
Medusa
10,897
778
27
2
0
284,207
0
L
Cerberus
10,800
771
7
1
0
261,863
0
L
Baron Samedi
9,742
696
47
3
0
260,103
0
W
Shiva
10,661
762
21
2
0
283,185
0
W
Poseidon
12,279
877
53
4
0
262,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role