Player Matchup

Medusa
Medusa
BonneyBoo
Medusa
Level 49
God Stats
2W - 3L
1,344 SR
Queue Stats
4W - 7L
1,266 Elo+
Party 1
Baron Samedi
Baron Samedi
JMoney7210
Baron Samedi
Level 107
God Stats
1W - 3L
1,269 SR
Queue Stats
6W - 10L
1,329 Elo+
Party 1
Cthulhu
Cthulhu
MidUmbra
Cthulhu
Level 29
God Stats
3W - 2L
1,685 SR
Queue Stats
4W - 6L
1,294 Elo+
Party 1
Team Averages
Level 62
1,433 SR
1,296 Elo+

VS

Team Averages
Level 58
1,349 SR
1,309 Elo+
Da Ji
Da Ji
DJgammerd
Da Ji
Level 60
God Stats
28W - 42L
1,369 SR
Queue Stats
219W - 250L
1,317 Elo+
Party 2
Sol
Sol
GRIZZZZ25
Sol
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
268W - 268L
1,243 Elo+
Solo
Kumbhakarna
Kumbhakarna
ScottishRat2
Kumbhakarna
Level 65
God Stats
44W - 50L
1,178 SR
Queue Stats
692W - 821L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BonneyBoo
Medusa
15
1 / 1 / 5
9,822
702
9,294
8,205
3,139
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
JMoney7210
Baron Samedi
15
3 / 1 / 4
9,990
714
13,161
11,579
5,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
MidUmbra
Cthulhu
15
3 / 0 / 4
9,573
684
7,884
11,592
12,821
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DJgammerd
Da Ji
13
2 / 5 / 0
8,895
635
6,197
13,851
6,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
0 / 1 / 2
8,812
629
11,354
10,346
4,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
ScottishRat2
Kumbhakarna
14
0 / 1 / 2
9,189
656
2,382
15,522
19,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
7
Kills
2
2
Deaths
7
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
BonneyBoo
Medusa
1
1
5
3.5
L
Da Ji
DJgammerd
Da Ji
2
5
0
0.4
L
0
1
2
1
W
Baron Samedi
JMoney7210
Baron Samedi
3
1
4
5
W
Cthulhu
MidUmbra
Cthulhu
3
0
4
5
L
Kumbhakarna
ScottishRat2
Kumbhakarna
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,339
Damage
19,933
31,376
Taken
39,719
21,647
Mitigated
30,851
12,458
Healing
7,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BonneyBoo
Medusa
9,294
4,623
0
1,487
8,205
3,139
2,061
2,860
5,345
0
33,462
L
Da Ji
DJgammerd
Da Ji
6,197
1,531
0
342
13,851
6,699
96
7,019
6,832
0
24,311
L
11,354
411
0
5,399
10,346
4,778
0
6,120
4,226
48,259
1,388
W
Baron Samedi
JMoney7210
Baron Samedi
13,161
1,313
2,360
4,970
11,579
5,687
514
5,147
6,432
49,139
0
W
Cthulhu
MidUmbra
Cthulhu
7,884
888
1,337
2,304
11,592
12,821
517
5,709
5,883
22,781
0
L
Kumbhakarna
ScottishRat2
Kumbhakarna
2,382
116
0
1,722
15,522
19,374
0
8,001
7,521
12,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,385
Gold Earned
26,896
155
Minions Killed
125
0
Camps Cleared
0
772,585
Distance Traveled
764,488
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,822
702
49
4
0
278,447
0
L
Da Ji
8,895
635
30
2
0
228,590
2
L
Sol
8,812
629
65
5
0
264,529
0
W
Baron Samedi
9,990
714
78
6
0
222,111
0
W
Cthulhu
9,573
684
28
2
0
272,027
0
L
Kumbhakarna
9,189
656
30
2
0
271,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role