Player Matchup

Nu Wa
Nu Wa
NEO88888372
Nu Wa
Level 120
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 7L
1,406 Elo+
Party 2
Medusa
Medusa
danicocs
Medusa
Level 125
God Stats
1W - 5L
1,245 SR
Queue Stats
255W - 261L
1,429 Elo+
Party 2
Amaterasu
Amaterasu
jeemhammerick
Amaterasu
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 99L
1,480 Elo+
Party 2
Team Averages
Level 109
1,415 SR
1,438 Elo+

VS

Team Averages
Level 114
1,526 SR
1,358 Elo+
Odin
Odin
BallsDeepOptions
Odin
Level 107
God Stats
7W - 6L
1,577 SR
Queue Stats
63W - 60L
1,504 Elo+
Solo
Discordia
Discordia
Dinapolis
Discordia
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,285 Elo+
Party 1
Anhur
Anhur
Evengerr
Anhur
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,204
655
6,630
7,041
2,588
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
danicocs
Medusa
12
0 / 4 / 1
7,162
651
3,804
9,337
3,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
jeemhammerick
Amaterasu
11
1 / 5 / 0
7,064
642
2,941
12,554
7,809
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 5
9,203
837
10,255
7,810
8,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Dinapolis
Discordia
13
2 / 1 / 6
8,113
738
7,387
5,561
2,117
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
Evengerr
Anhur
12
3 / 1 / 5
8,248
750
7,201
7,119
2,230
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
12
12
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
7
0
5
9.5
W
Discordia
Dinapolis
Discordia
2
1
6
5
W
Anhur
Evengerr
Anhur
3
1
5
5.5
L
1
3
1
0.5
L
Medusa
danicocs
Medusa
0
4
1
0.13
L
Amaterasu
jeemhammerick
Amaterasu
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,375
Damage
24,843
28,932
Taken
20,490
13,525
Mitigated
12,694
5,109
Healing
1,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,255
1,642
0
1,319
7,810
8,347
0
2,478
5,332
0
30,816
W
Discordia
Dinapolis
Discordia
7,387
441
0
0
5,561
2,117
55
883
4,678
33,484
0
W
Anhur
Evengerr
Anhur
7,201
2,762
0
354
7,119
2,230
170
3,351
3,768
0
36,013
L
6,630
3,053
0
779
7,041
2,588
0
1,435
5,468
27,130
0
L
Medusa
danicocs
Medusa
3,804
1,257
0
2,150
9,337
3,128
0
2,130
6,988
0
30,585
L
Amaterasu
jeemhammerick
Amaterasu
2,941
724
0
2,180
12,554
7,809
0
3,841
8,204
0
14,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,430
Gold Earned
25,564
130
Minions Killed
157
0
Camps Cleared
0
543,447
Distance Traveled
597,641
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,203
837
48
4
0
220,472
0
W
Discordia
8,113
738
60
5
0
189,466
4
W
Anhur
8,248
750
49
4
0
187,703
0
L
Nu Wa
7,204
655
47
4
0
169,666
0
L
Medusa
7,162
651
54
5
0
178,857
0
L
Amaterasu
7,064
642
29
3
0
194,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role