Player Matchup

Chaac
Chaac
DarkAngelIR
Chaac
Level 123
God Stats
9W - 4L
1,594 SR
Queue Stats
52W - 57L
1,283 Elo+
Party 3
Izanami
Izanami
SpartTheGreen
Izanami
Level 48
God Stats
25W - 27L
1,410 SR
Queue Stats
90W - 96L
1,402 Elo+
Solo
Baron Samedi
Baron Samedi
WitchWaddles
Baron Samedi
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 86L
1,291 Elo+
Party 3
Kali
Kali
YT_Rinzuclan
Kali
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,185 Elo+
Party 2
Freya
Freya
samer_289
Freya
Level 64
God Stats
2W - 2L
1,511 SR
Queue Stats
10W - 14L
1,266 Elo+
Party 2
Team Averages
Level 82
1,503 SR
1,285 Elo+

VS

Team Averages
Level 75
1,426 SR
1,396 Elo+
Neith
Neith
AWM-iChocoTV
Neith
Level 79
God Stats
0W - 3L
1,312 SR
Queue Stats
7W - 12L
1,571 Elo+
Solo
Ne Zha
Ne Zha
GraDelS64
Ne Zha
Level 102
God Stats
11W - 11L
1,500 SR
Queue Stats
270W - 270L
1,448 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SSS little T
Cu Chulainn
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 145L
1,338 Elo+
Party 1
Kukulkan
Kukulkan
flowingchaos2
Kukulkan
Level 41
God Stats
20W - 35L
1,317 SR
Queue Stats
38W - 56L
1,246 Elo+
Solo
Nu Wa
Nu Wa
jlmj1114
Nu Wa
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 213L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 3
7,462
574
8,808
11,889
9,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
12
3 / 2 / 2
7,312
562
3,409
9,264
3,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
WitchWaddles
Baron Samedi
11
2 / 2 / 6
6,617
509
6,479
7,156
2,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
3 / 2 / 1
7,446
573
3,362
11,028
4,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
samer_289
Freya
12
7 / 2 / 0
7,566
582
8,235
7,379
2,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 3
5,513
424
3,553
7,357
2,474
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ne Zha
GraDelS64
Ne Zha
12
5 / 1 / 0
7,560
582
3,988
11,788
4,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
SSS little T
Cu Chulainn
9
0 / 2 / 1
5,479
421
4,136
12,191
10,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
flowingchaos2
Kukulkan
11
2 / 4 / 0
6,150
473
5,474
7,546
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nu Wa
jlmj1114
Nu Wa
10
1 / 7 / 2
6,509
501
7,664
8,505
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
16
Kills
8
10
Deaths
16
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
1
2
3
1.25
L
Ne Zha
GraDelS64
Ne Zha
5
1
0
5
L
Cu Chulainn
SSS little T
Cu Chulainn
0
2
1
0.25
W
Izanami
3
2
2
2
W
Baron Samedi
WitchWaddles
Baron Samedi
2
2
6
2.5
W
3
2
1
1.75
L
Kukulkan
flowingchaos2
Kukulkan
2
4
0
0.5
L
Nu Wa
jlmj1114
Nu Wa
1
7
2
0.29
W
Freya
samer_289
Freya
7
2
0
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,293
Damage
24,815
46,716
Taken
47,387
22,166
Mitigated
22,708
14,518
Healing
6,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,553
967
0
2,362
7,357
2,474
0
3,016
4,051
0
23,428
W
8,808
1,192
0
3,624
11,889
9,086
413
1,472
9,863
0
59,621
L
Ne Zha
GraDelS64
Ne Zha
3,988
1,621
0
2,677
11,788
4,371
0
1,628
9,970
0
47,288
L
Cu Chulainn
SSS little T
Cu Chulainn
4,136
911
189
1,423
12,191
10,047
0
774
11,365
0
29,455
W
Izanami
3,409
2,507
81
3,221
9,264
3,527
1,092
2,981
6,283
0
56,800
W
Baron Samedi
WitchWaddles
Baron Samedi
6,479
638
603
3,024
7,156
2,999
440
2,632
4,524
25,678
0
W
3,362
1,607
0
2,413
11,028
4,074
142
1,583
9,357
0
42,947
L
Kukulkan
flowingchaos2
Kukulkan
5,474
374
0
0
7,546
2,620
0
2,757
4,507
40,935
0
L
Nu Wa
jlmj1114
Nu Wa
7,664
1,968
0
0
8,505
3,196
0
5,371
2,780
34,240
268
W
Freya
samer_289
Freya
8,235
2,822
0
1,552
7,379
2,480
904
4,350
3,029
38,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,403
Gold Earned
31,211
357
Minions Killed
258
0
Camps Cleared
0
1,274,956
Distance Traveled
1,214,765
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,513
424
36
3
0
233,612
0
W
Chaac
7,462
574
90
7
0
255,784
0
L
Ne Zha
7,560
582
66
5
0
263,653
3
L
Cu Chulainn
5,479
421
44
3
0
272,161
5
W
Izanami
7,312
562
91
7
0
236,453
0
W
Baron Samedi
6,617
509
44
3
0
231,432
0
W
Kali
7,446
573
66
5
0
311,622
0
L
Kukulkan
6,150
473
68
5
0
214,562
0
L
Nu Wa
6,509
501
44
3
0
230,777
0
W
Freya
7,566
582
66
5
0
239,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role