Player Matchup

Achilles
Achilles
Escalivr
Achilles
Level 118
God Stats
3W - 6L
1,500 SR
Queue Stats
332W - 272L
1,606 Elo+
Party 1
Shiva
Shiva
OneTrueLove7
Shiva
Level 10
God Stats
6W - 1L
1,849 SR
Queue Stats
100W - 71L
1,744 Elo+
Party 1
Camazotz
Camazotz
Sacoa
Camazotz
Level 104
God Stats
8W - 3L
1,691 SR
Queue Stats
77W - 74L
1,519 Elo+
Party 3
Sol
Sol
Waqoh
Sol
Level 68
God Stats
2W - 2L
1,257 SR
Queue Stats
57W - 50L
1,554 Elo+
Party 3
Cernunnos
Cernunnos
iSeIl
Cernunnos
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 34L
1,535 Elo+
Party 3
Team Averages
Level 70
1,559 SR
1,591 Elo+

VS

Team Averages
Level 108
1,553 SR
1,425 Elo+
Sobek
Sobek
 
Sobek
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Betnyeu15679
Nu Wa
Level 66
God Stats
14W - 14L
1,358 SR
Queue Stats
264W - 394L
1,422 Elo+
Party 2
Mercury
Mercury
Plug In TyCh
Mercury
Level 66
God Stats
6W - 7L
1,608 SR
Queue Stats
150W - 153L
1,504 Elo+
Party 2
Neith
Neith
SilkManz
Neith
Level 46
God Stats
1W - 1L
1,514 SR
Queue Stats
7W - 9L
1,299 Elo+
Party 2
Mulan
Mulan
SpuntCookie1017
Mulan
Level 221
God Stats
3W - 9L
1,784 SR
Queue Stats
151W - 189L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Escalivr
Achilles
6
1 / 1 / 0
3,653
731
1,641
4,805
2,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

4
0 / 1 / 1
3,208
642
1,263
4,511
1,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Camazotz
Sacoa
Camazotz
6
2 / 0 / 1
3,827
765
1,537
2,572
658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
Waqoh
Sol
6
1 / 0 / 2
4,003
801
652
852
167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
iSeIl
Cernunnos
5
0 / 0 / 1
3,382
676
2,006
2,128
629
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
5
0 / 0 / 1
3,273
655
1,214
4,564
2,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

2
0 / 0 / 0
2,557
511
0
406
61
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
Plug In TyCh
Mercury
2
0 / 2 / 0
2,588
518
324
2,247
474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
SilkManz
Neith
5
1 / 1 / 0
3,139
628
2,568
2,583
921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 1 / 0
3,559
712
1,805
4,054
1,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
4
Kills
2
2
Deaths
4
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
0
1
0.5
L
0
0
0
0
W
Achilles
Escalivr
Achilles
1
1
0
1
W
0
1
1
0.5
L
Mercury
Plug In TyCh
Mercury
0
2
0
0
W
Camazotz
Sacoa
Camazotz
2
0
1
2.5
L
Neith
SilkManz
Neith
1
1
0
1
L
1
1
0
1
W
Sol
Waqoh
Sol
1
0
2
2
W
Cernunnos
iSeIl
Cernunnos
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,099
Damage
5,911
14,868
Taken
13,854
5,392
Mitigated
5,277
6,042
Healing
4,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
1,214
502
0
2,171
4,564
2,394
0
339
4,225
5,585
0
L
0
0
0
375
406
61
0
0
406
929
0
W
Achilles
Escalivr
Achilles
1,641
279
0
1,192
4,805
2,090
21
0
4,805
0
16,836
W
1,263
528
0
1,668
4,511
1,848
0
688
3,823
0
8,170
L
Mercury
Plug In TyCh
Mercury
324
217
0
0
2,247
474
0
203
2,044
0
3,748
W
Camazotz
Sacoa
Camazotz
1,537
662
0
1,333
2,572
658
0
64
2,508
0
17,055
L
Neith
SilkManz
Neith
2,568
1,415
0
840
2,583
921
0
110
2,473
0
12,767
L
1,805
94
0
1,611
4,054
1,427
0
0
4,054
0
17,204
W
Sol
Waqoh
Sol
652
216
0
565
852
167
392
0
852
16,900
0
W
Cernunnos
iSeIl
Cernunnos
2,006
1,012
0
1,284
2,128
629
0
462
1,666
0
17,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,073
Gold Earned
15,116
131
Minions Killed
69
0
Camps Cleared
0
502,102
Distance Traveled
427,095
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
3,273
655
7
1
0
109,908
0
L
Nu Wa
2,557
511
1
0
0
21,750
0
W
Achilles
3,653
731
24
5
0
98,754
0
W
Shiva
3,208
642
12
2
0
109,216
1
L
Mercury
2,588
518
6
1
0
83,211
0
W
Camazotz
3,827
765
31
6
0
112,027
0
L
Neith
3,139
628
23
5
0
105,190
0
L
Mulan
3,559
712
32
6
0
107,036
0
W
Sol
4,003
801
37
7
0
93,576
0
W
Cernunnos
3,382
676
27
5
0
88,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role