Player Matchup

Susano
Susano
AN1ME_MONST3R
Susano
Level 126
God Stats
3W - 4L
1,549 SR
Queue Stats
212W - 211L
1,426 Elo+
Party 1
Atlas
Atlas
GhostKing666632
Atlas
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,814 Elo+
Solo
Neith
Neith
Nisbet92
Neith
Level 46
God Stats
415W - 414L
1,356 SR
Queue Stats
451W - 459L
1,363 Elo+
Solo
Olorun
Olorun
SlyGoil
Olorun
Level 54
God Stats
7W - 5L
1,523 SR
Queue Stats
185W - 180L
1,437 Elo+
Solo
Surtr
Surtr
ebutler169prms
Surtr
Level 73
God Stats
3W - 3L
1,470 SR
Queue Stats
305W - 318L
1,418 Elo+
Party 1
Team Averages
Level 79
1,480 SR
1,492 Elo+

VS

Team Averages
Level 82
1,548 SR
1,349 Elo+
Surtr
Surtr
CrazyMexican934
Surtr
Level 106
God Stats
15W - 13L
1,565 SR
Queue Stats
68W - 55L
1,349 Elo+
Party 2
Freya
Freya
DarkFalcon2211
Freya
Level 109
God Stats
7W - 3L
1,823 SR
Queue Stats
150W - 151L
1,415 Elo+
Solo
Neith
Neith
DrowningInMyMind
Neith
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,402 Elo+
Solo
Ymir
Ymir
ThreeDimentionz
Ymir
Level 81
God Stats
6W - 1L
1,272 SR
Queue Stats
61W - 45L
1,229 Elo+
Party 2
Odin
Odin
Vaska-7734
Odin
Level 46
God Stats
17W - 9L
1,578 SR
Queue Stats
47W - 47L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 4
5,938
594
4,100
7,627
2,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 3 / 0
4,969
497
3,461
8,428
4,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Nisbet92
Neith
7
1 / 4 / 3
4,573
457
1,898
5,392
1,745
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Olorun
SlyGoil
Olorun
9
2 / 3 / 1
5,904
590
3,305
7,109
2,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 3 / 4
5,090
509
3,272
7,417
3,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 2 / 5
5,554
555
5,355
5,288
4,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 3 / 1
6,207
621
4,535
5,941
2,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 1 / 4
5,432
543
4,700
5,480
2,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
4 / 1 / 4
5,479
548
2,736
4,388
3,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
5 / 2 / 3
5,735
574
5,384
6,602
2,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
8
Kills
16
16
Deaths
9
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
3
4
1.67
W
3
2
5
2.75
W
3
3
1
1.17
W
1
1
4
3
L
1
3
0
0.33
L
Neith
Nisbet92
Neith
1
4
3
0.63
L
Olorun
SlyGoil
Olorun
2
3
1
0.83
W
4
1
4
6
W
5
2
3
3.25
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,036
Damage
22,710
35,973
Taken
27,699
15,021
Mitigated
13,776
5,125
Healing
5,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,100
351
0
500
7,627
2,668
0
860
6,638
0
32,221
W
5,355
2,753
114
1,025
5,288
4,059
186
101
5,187
136
19,867
W
4,535
1,262
0
1,688
5,941
2,156
0
2,664
3,277
33,833
0
W
4,700
1,651
0
1,755
5,480
2,010
0
2,261
2,747
0
31,223
L
3,461
911
0
420
8,428
4,217
0
175
8,169
23,375
0
L
Neith
Nisbet92
Neith
1,898
989
74
1,064
5,392
1,745
0
1,071
4,033
0
14,873
L
Olorun
SlyGoil
Olorun
3,305
1,615
0
1,952
7,109
2,504
896
3,791
2,888
34,756
0
W
2,736
1,054
53
429
4,388
3,208
324
38
4,350
20,791
0
W
5,384
1,998
116
493
6,602
2,343
0
1,311
5,173
0
24,028
L
3,272
1,592
0
1,115
7,417
3,887
0
707
6,387
506
20,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,474
Gold Earned
28,407
204
Minions Killed
197
0
Camps Cleared
0
895,080
Distance Traveled
905,108
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,938
594
45
5
0
222,138
0
W
Surtr
5,554
555
30
3
0
181,919
0
W
Freya
6,207
621
71
7
0
184,061
4
W
Neith
5,432
543
38
4
0
162,990
0
L
Atlas
4,969
497
43
4
0
172,026
0
L
Neith
4,573
457
23
2
0
149,360
0
L
Olorun
5,904
590
56
6
0
159,344
0
W
Ymir
5,479
548
21
2
0
186,051
0
W
Odin
5,735
574
37
4
0
190,087
0
L
Surtr
5,090
509
37
4
0
192,212
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role