Player Matchup

Fafnir
Fafnir
BOOM DA GOD
Fafnir
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
236W - 269L
1,321 Elo+
Party 1
Mulan
Mulan
DARKNESSLIVEZ
Mulan
Level 146
God Stats
5W - 12L
1,500 SR
Queue Stats
400W - 446L
1,474 Elo+
Party 1
Gilgamesh
Gilgamesh
Mr4201804
Gilgamesh
Level 157
God Stats
5W - 4L
1,824 SR
Queue Stats
242W - 241L
1,552 Elo+
Party 2
Nemesis
Nemesis
PAP0_EZ
Nemesis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,436 Elo+
Solo
Cerberus
Cerberus
visualAnarchy
Cerberus
Level 190
God Stats
0W - 2L
1,500 SR
Queue Stats
313W - 315L
1,483 Elo+
Party 2
Team Averages
Level 143
1,565 SR
1,453 Elo+

VS

Team Averages
Level 128
1,528 SR
1,581 Elo+
Ah Puch
Ah Puch
I KNOW1155
Ah Puch
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 29L
1,532 Elo+
Party 3
Hades
Hades
Spicewood
Hades
Level 158
God Stats
20W - 9L
1,756 SR
Queue Stats
499W - 511L
1,620 Elo+
Party 3
Achilles
Achilles
Vitonex
Achilles
Level 122
God Stats
4W - 2L
1,500 SR
Queue Stats
216W - 194L
1,544 Elo+
Party 3
Danzaburou
Danzaburou
delltonius
Danzaburou
Level 76
God Stats
12W - 5L
1,382 SR
Queue Stats
150W - 141L
1,684 Elo+
Party 3
Khepri
Khepri
kdmthree
Khepri
Level 153
God Stats
7W - 4L
1,500 SR
Queue Stats
539W - 550L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
14
3 / 7 / 2
8,371
837
5,874
14,505
13,218
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 6 / 4
6,905
691
4,403
14,593
10,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
Mr4201804
Gilgamesh
15
5 / 6 / 5
9,064
906
11,866
15,259
13,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
PAP0_EZ
Nemesis
13
1 / 6 / 5
7,497
750
4,994
13,356
10,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
visualAnarchy
Cerberus
16
3 / 5 / 4
8,582
858
11,247
17,471
21,252
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
I KNOW1155
Ah Puch
17
9 / 2 / 20
10,277
1,028
15,730
10,481
5,467
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
Spicewood
Hades
15
4 / 3 / 18
9,062
906
10,005
11,815
8,949
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
Vitonex
Achilles
15
4 / 2 / 17
8,598
860
11,827
12,059
11,837
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
delltonius
Danzaburou
16
11 / 3 / 16
9,998
1,000
22,238
10,345
5,190
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
kdmthree
Khepri
15
2 / 3 / 21
8,712
871
5,389
11,712
11,981
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
122
12
Kills
30
30
Deaths
13
20
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Fafnir
3
7
2
0.57
L
0
6
4
0.33
W
Ah Puch
I KNOW1155
Ah Puch
9
2
20
9.5
L
Gilgamesh
Mr4201804
Gilgamesh
5
6
5
1.25
L
Nemesis
PAP0_EZ
Nemesis
1
6
5
0.58
W
Hades
Spicewood
Hades
4
3
18
4.33
W
Achilles
Vitonex
Achilles
4
2
17
6.25
W
Danzaburou
delltonius
Danzaburou
11
3
16
6.33
W
Khepri
kdmthree
Khepri
2
3
21
4.17
L
Cerberus
visualAnarchy
Cerberus
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,384
Damage
65,189
75,184
Taken
56,412
69,694
Mitigated
43,424
16,386
Healing
15,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
5,874
1,315
349
1,383
14,505
13,218
0
4,242
10,263
12,447
0
L
4,403
719
523
2,870
14,593
10,828
0
5,671
8,922
0
11,285
W
Ah Puch
I KNOW1155
Ah Puch
15,730
1,975
818
3,062
10,481
5,467
1,352
4,214
6,120
29,113
0
L
Gilgamesh
Mr4201804
Gilgamesh
11,866
1,457
480
1,156
15,259
13,852
0
7,551
7,708
5,287
19,430
L
Nemesis
PAP0_EZ
Nemesis
4,994
1,757
310
3,126
13,356
10,544
0
6,435
6,921
153
6,421
W
Hades
Spicewood
Hades
10,005
1,388
1,483
3,901
11,815
8,949
1,139
4,252
7,395
24,683
0
W
Achilles
Vitonex
Achilles
11,827
2,452
1,183
1,724
12,059
11,837
54
3,358
8,443
95
15,837
W
Danzaburou
delltonius
Danzaburou
22,238
11,194
487
1,410
10,345
5,190
1,130
4,102
6,166
0
29,030
W
Khepri
kdmthree
Khepri
5,389
256
443
1,185
11,712
11,981
129
4,042
7,594
13,525
0
L
Cerberus
visualAnarchy
Cerberus
11,247
279
866
5,323
17,471
21,252
11
7,320
10,151
24,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,419
Gold Earned
46,647
115
Minions Killed
119
0
Camps Cleared
0
864,305
Distance Traveled
942,902
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,371
837
18
2
0
175,446
0
L
Mulan
6,905
691
13
1
0
160,156
0
W
Ah Puch
10,277
1,028
42
4
0
196,070
0
L
Gilgamesh
9,064
906
29
3
0
172,113
0
L
Nemesis
7,497
750
10
1
0
177,795
0
W
Hades
9,062
906
42
4
0
166,345
0
W
Achilles
8,598
860
2
0
0
210,342
0
W
Danzaburou
9,998
1,000
15
2
0
175,646
0
W
Khepri
8,712
871
18
2
0
194,499
0
L
Cerberus
8,582
858
45
5
0
178,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role