Player Matchup

Chronos
Chronos
BBDibelrt
Chronos
Level 149
God Stats
0W - 1L
1,735 SR
Queue Stats
173W - 154L
1,524 Elo+
Party 3
Arachne
Arachne
DeadTreeForest
Arachne
Level 89
God Stats
1W - 2L
1,743 SR
Queue Stats
99W - 105L
1,463 Elo+
Solo
Hel
Hel
PandaPhD
Hel
Level 158
God Stats
1W - 1L
1,660 SR
Queue Stats
27W - 34L
1,293 Elo+
Party 1
Gilgamesh
Gilgamesh
Rowan801
Gilgamesh
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 158L
1,514 Elo+
Party 1
Shiva
Shiva
joyisnowhere
Shiva
Level 58
God Stats
10W - 8L
1,484 SR
Queue Stats
93W - 64L
1,524 Elo+
Party 3
Team Averages
Level 120
1,624 SR
1,464 Elo+

VS

Team Averages
Level 111
1,570 SR
1,428 Elo+
Ullr
Ullr
 
Ullr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
BryceNL
Neith
Level 82
God Stats
22W - 15L
1,503 SR
Queue Stats
39W - 40L
1,457 Elo+
Party 2
Arachne
Arachne
FreezingFrost
Arachne
Level 124
God Stats
9W - 2L
1,849 SR
Queue Stats
170W - 159L
1,527 Elo+
Solo
Baron Samedi
Baron Samedi
JasonNL1586
Baron Samedi
Level 120
God Stats
4W - 0L
1,500 SR
Queue Stats
46W - 50L
1,302 Elo+
Party 2
Gilgamesh
Gilgamesh
ΕARTH
Gilgamesh
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 19L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BBDibelrt
Chronos
14
3 / 0 / 1
8,646
618
7,067
6,131
2,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 4 / 0
7,180
513
4,872
14,193
5,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 5 / 1
6,736
481
1,642
10,736
7,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
Rowan801
Gilgamesh
13
1 / 0 / 0
7,546
539
7,839
11,294
5,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 1 / 0
7,829
559
6,676
13,565
9,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
3 / 0 / 0
7,761
554
9,350
7,623
3,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
BryceNL
Neith
10
1 / 3 / 2
5,965
426
5,562
8,614
2,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
11
1 / 1 / 6
6,755
483
5,646
11,581
3,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
JasonNL1586
Baron Samedi
13
3 / 1 / 1
7,579
541
8,445
6,986
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
ΕARTH
Gilgamesh
10
2 / 1 / 2
6,020
430
5,374
9,767
5,012
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
5
Kills
10
10
Deaths
6
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
3
0
0
3
L
Chronos
BBDibelrt
Chronos
3
0
1
3.5
W
Neith
BryceNL
Neith
1
3
2
0.67
L
1
4
0
0.25
W
Arachne
1
1
6
4
W
Baron Samedi
JasonNL1586
Baron Samedi
3
1
1
3.5
L
0
5
1
0.1
L
Gilgamesh
Rowan801
Gilgamesh
1
0
0
1
L
0
1
0
0
W
Gilgamesh
ΕARTH
Gilgamesh
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,096
Damage
34,377
55,919
Taken
44,571
30,678
Mitigated
17,816
18,471
Healing
14,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
9,350
4,071
0
826
7,623
3,070
0
158
7,465
0
59,606
L
Chronos
BBDibelrt
Chronos
7,067
2,392
0
3,442
6,131
2,471
2,607
0
6,015
73,136
0
W
Neith
BryceNL
Neith
5,562
1,967
0
3,008
8,614
2,909
0
3,738
4,876
0
34,204
L
4,872
3,247
0
3,640
14,193
5,921
0
1,944
12,134
0
57,208
W
Arachne
5,646
3,657
0
3,532
11,581
3,951
0
1,631
9,950
0
45,883
W
Baron Samedi
JasonNL1586
Baron Samedi
8,445
1,024
206
3,755
6,986
2,874
476
122
6,864
58,356
0
L
1,642
293
1,809
3,334
10,736
7,045
0
1,626
8,875
19,491
0
L
Gilgamesh
Rowan801
Gilgamesh
7,839
1,703
0
1,226
11,294
5,840
0
4,875
6,419
0
64,849
L
6,676
1,913
0
5,020
13,565
9,401
0
0
13,476
0
65,944
W
Gilgamesh
ΕARTH
Gilgamesh
5,374
1,282
0
3,533
9,767
5,012
0
3,060
6,707
0
27,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,937
Gold Earned
34,080
476
Minions Killed
378
0
Camps Cleared
0
1,427,345
Distance Traveled
1,398,986
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,761
554
121
9
0
272,326
0
L
Chronos
8,646
618
135
10
0
247,874
0
W
Neith
5,965
426
56
4
0
247,045
0
L
Arachne
7,180
513
92
7
0
306,042
1
W
Arachne
6,755
483
70
5
0
312,853
0
W
Baron Samedi
7,579
541
100
7
0
262,844
5
L
Hel
6,736
481
17
1
0
277,963
10
L
Gilgamesh
7,546
539
111
8
0
307,442
0
L
Shiva
7,829
559
121
9
0
288,024
2
W
Gilgamesh
6,020
430
31
2
0
303,918
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role