Player Matchup

Cernunnos
Cernunnos
AquaDist
Cernunnos
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 27L
1,516 Elo+
Party 2
Persephone
Persephone
DistinctDerp
Persephone
Level 111
God Stats
3W - 2L
1,732 SR
Queue Stats
32W - 26L
1,527 Elo+
Party 2
Loki
Loki
DistinctRapidz
Loki
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,179 Elo+
Party 2
Surtr
Surtr
FANTASY-Titou
Surtr
Level 125
God Stats
20W - 16L
1,600 SR
Queue Stats
131W - 122L
1,472 Elo+
Party 3
Artio
Artio
Mg-Spy
Artio
Level 122
God Stats
3W - 0L
1,886 SR
Queue Stats
74W - 79L
1,458 Elo+
Party 3
Team Averages
Level 130
1,644 SR
1,430 Elo+

VS

Team Averages
Level 143
1,566 SR
1,663 Elo+
Yu Huang
Yu Huang
BeTheSerpent
Yu Huang
Level 158
God Stats
1W - 1L
1,779 SR
Queue Stats
67W - 44L
1,651 Elo+
Solo
Cerberus
Cerberus
Daveyiscool007
Cerberus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 127L
1,777 Elo+
Party 1
Thor
Thor
Patafiix
Thor
Level 158
God Stats
13W - 15L
1,434 SR
Queue Stats
65W - 64L
1,607 Elo+
Solo
Chaac
Chaac
Turtledoes
Chaac
Level 169
God Stats
5W - 9L
1,620 SR
Queue Stats
159W - 136L
1,650 Elo+
Party 1
Cupid
Cupid
Unchained0
Cupid
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 73L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AquaDist
Cernunnos
13
2 / 0 / 3
7,503
625
8,334
10,477
4,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Persephone
DistinctDerp
Persephone
11
1 / 0 / 0
7,056
588
6,877
6,889
2,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
5 / 2 / 0
7,283
607
7,702
10,845
3,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

13
0 / 0 / 0
7,551
629
4,165
7,931
5,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artio
Mg-Spy
Artio
10
0 / 0 / 2
6,394
533
7,259
11,102
7,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BeTheSerpent
Yu Huang
11
2 / 1 / 0
6,367
531
7,921
8,015
3,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cerberus
10
0 / 0 / 2
6,306
526
5,824
14,803
11,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
10
0 / 2 / 1
5,713
476
5,032
11,164
3,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
11
0 / 0 / 0
5,447
454
3,475
6,504
7,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cupid
11
0 / 5 / 0
5,999
500
5,688
12,266
4,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
8
Kills
2
2
Deaths
8
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AquaDist
Cernunnos
2
0
3
3.5
L
Yu Huang
BeTheSerpent
Yu Huang
2
1
0
2
L
Cerberus
0
0
2
1
W
Persephone
DistinctDerp
Persephone
1
0
0
1
W
5
2
0
2.5
W
0
0
0
0
W
Artio
Mg-Spy
Artio
0
0
2
1
L
Thor
0
2
1
0.25
L
Chaac
0
0
0
0
L
Cupid
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,337
Damage
27,940
47,244
Taken
52,752
24,155
Mitigated
30,450
20,946
Healing
22,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AquaDist
Cernunnos
8,334
4,697
0
5,832
10,477
4,525
356
616
9,861
0
63,892
L
Yu Huang
BeTheSerpent
Yu Huang
7,921
1,108
0
2,120
8,015
3,113
0
4,631
3,384
58,440
0
L
Cerberus
5,824
710
529
7,283
14,803
11,240
0
7,521
7,282
27,716
0
W
Persephone
DistinctDerp
Persephone
6,877
418
0
1,655
6,889
2,749
0
4,951
1,938
61,058
0
W
7,702
3,031
0
4,287
10,845
3,693
0
1,982
8,863
0
50,649
W
4,165
1,797
0
2,248
7,931
5,396
6
759
6,653
952
69,885
W
Artio
Mg-Spy
Artio
7,259
955
2,715
4,209
11,102
7,792
0
6,196
4,906
14,111
288
L
Thor
5,032
1,464
0
3,974
11,164
3,927
0
1,199
9,965
0
41,632
L
Chaac
3,475
548
0
2,802
6,504
7,667
0
109
6,395
1,775
40,085
L
Cupid
5,688
2,609
238
5,085
12,266
4,503
0
545
11,721
0
52,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,787
Gold Earned
29,832
446
Minions Killed
372
0
Camps Cleared
0
1,270,696
Distance Traveled
1,235,949
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,503
625
94
8
0
222,297
0
L
Yu Huang
6,367
531
104
9
0
232,897
3
L
Cerberus
6,306
526
68
6
0
248,081
0
W
Persephone
7,056
588
118
10
0
237,113
0
W
Loki
7,283
607
88
7
0
296,315
0
W
Surtr
7,551
629
136
11
0
261,693
1
W
Artio
6,394
533
10
1
0
253,278
3
L
Thor
5,713
476
63
5
0
269,551
1
L
Chaac
5,447
454
63
5
0
262,184
0
L
Cupid
5,999
500
74
6
0
223,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role