Player Matchup

Poseidon
Poseidon
Coreyy212
Poseidon
Level 29
God Stats
3W - 2L
1,842 SR
Queue Stats
103W - 102L
1,530 Elo+
Party 1
Terra
Terra
Cpt_Irie
Terra
Level 42
God Stats
1W - 1L
1,725 SR
Queue Stats
2W - 5L
1,439 Elo+
Party 2
Hou Yi
Hou Yi
Sh6a6d6ow
Hou Yi
Level 41
God Stats
0W - 2L
1,315 SR
Queue Stats
4W - 5L
1,519 Elo+
Party 2
Sol
Sol
T1bsy
Sol
Level 107
God Stats
2W - 2L
1,788 SR
Queue Stats
112W - 110L
1,530 Elo+
Party 1
Bastet
Bastet
Tibsy15
Bastet
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 121L
1,530 Elo+
Party 1
Team Averages
Level 60
1,634 SR
1,510 Elo+

VS

Team Averages
Level 66
1,618 SR
1,536 Elo+
Da Ji
Da Ji
 
Da Ji
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
Etty89
Hachiman
Level 31
God Stats
3W - 1L
1,500 SR
Queue Stats
29W - 26L
1,677 Elo+
Solo
King Arthur
King Arthur
FenrirFan4
King Arthur
Level 28
God Stats
15W - 8L
1,709 SR
Queue Stats
72W - 71L
1,487 Elo+
Party 3
Poseidon
Poseidon
SanyaTheSlayer_
Poseidon
Level 51
God Stats
6W - 2L
1,654 SR
Queue Stats
80W - 83L
1,451 Elo+
Party 3
Terra
Terra
stantouch
Terra
Level 48
God Stats
3W - 2L
1,725 SR
Queue Stats
37W - 19L
1,565 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Coreyy212
Poseidon
14
0 / 2 / 0
8,687
543
3,381
8,076
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Cpt_Irie
Terra
10
0 / 5 / 0
6,747
422
2,150
14,515
12,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
Sh6a6d6ow
Hou Yi
11
0 / 5 / 0
6,464
404
3,405
12,382
4,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sol
T1bsy
Sol
16
7 / 4 / 1
10,257
641
19,579
16,821
7,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bastet
Tibsy15
Bastet
13
3 / 4 / 1
8,279
517
11,411
17,688
6,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
3 / 2 / 4
9,202
575
8,713
14,409
6,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Etty89
Hachiman
16
8 / 1 / 4
9,866
617
18,545
13,675
5,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
FenrirFan4
King Arthur
14
3 / 7 / 2
9,013
563
11,314
21,577
22,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Poseidon
16
6 / 0 / 2
10,102
631
7,725
5,783
1,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Terra
stantouch
Terra
13
0 / 0 / 8
8,120
508
2,674
12,759
9,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
10
Kills
20
20
Deaths
10
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
2
4
2.5
L
Poseidon
Coreyy212
Poseidon
0
2
0
0
L
Terra
Cpt_Irie
Terra
0
5
0
0
W
Hachiman
Etty89
Hachiman
8
1
4
10
W
King Arthur
FenrirFan4
King Arthur
3
7
2
0.57
W
Poseidon
6
0
2
7
L
Hou Yi
Sh6a6d6ow
Hou Yi
0
5
0
0
L
Sol
T1bsy
Sol
7
4
1
1.88
L
Bastet
Tibsy15
Bastet
3
4
1
0.88
W
Terra
stantouch
Terra
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,926
Damage
48,971
69,482
Taken
68,203
33,361
Mitigated
45,431
25,562
Healing
20,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
8,713
3,058
0
625
14,409
6,342
0
3,510
10,899
0
74,343
L
Poseidon
Coreyy212
Poseidon
3,381
0
0
1,487
8,076
2,558
318
3,759
4,317
71,010
1,846
L
Terra
Cpt_Irie
Terra
2,150
619
494
2,917
14,515
12,240
0
1,839
12,676
17,472
0
W
Hachiman
Etty89
Hachiman
18,545
11,912
0
8,624
13,675
5,595
290
1,794
11,881
0
105,717
W
King Arthur
FenrirFan4
King Arthur
11,314
1,923
0
3,330
21,577
22,374
0
13,237
8,340
705
63,285
W
Poseidon
7,725
1,281
0
250
5,783
1,929
0
2,164
3,619
69,440
0
L
Hou Yi
Sh6a6d6ow
Hou Yi
3,405
988
0
4,130
12,382
4,097
0
2,352
10,030
0
33,903
L
Sol
T1bsy
Sol
19,579
8,249
0
8,888
16,821
7,708
2,793
1,290
15,531
82,032
6,793
L
Bastet
Tibsy15
Bastet
11,411
4,232
0
7,646
17,688
6,758
0
1,429
16,259
0
63,415
W
Terra
stantouch
Terra
2,674
700
3,598
4,279
12,759
9,191
0
3,798
8,961
16,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,434
Gold Earned
46,303
436
Minions Killed
507
0
Camps Cleared
0
1,580,057
Distance Traveled
1,647,753
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,202
575
108
7
0
341,378
0
L
Poseidon
8,687
543
139
9
0
329,026
3
L
Terra
6,747
422
20
1
0
290,635
0
W
Hachiman
9,866
617
133
8
0
277,867
0
W
King Arthur
9,013
563
94
6
0
306,104
0
W
Poseidon
10,102
631
148
9
0
375,565
0
L
Hou Yi
6,464
404
49
3
0
291,928
0
L
Sol
10,257
641
128
8
0
290,893
0
L
Bastet
8,279
517
100
6
0
377,575
0
W
Terra
8,120
508
24
2
0
346,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role