Player Matchup

Izanami
Izanami
Befff333
Izanami
Level 23
God Stats
42W - 40L
1,384 SR
Queue Stats
441W - 440L
1,323 Elo+
Party 2
Awilix
Awilix
JM11-_-
Awilix
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 73L
1,269 Elo+
Party 2
Persephone
Persephone
Silly_Goose_03
Persephone
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
230W - 232L
1,496 Elo+
Party 2
Artio
Artio
So_Gingerlicious
Artio
Level 80
God Stats
15W - 15L
1,758 SR
Queue Stats
205W - 248L
1,522 Elo+
Party 2
Sun Wukong
Sun Wukong
valdoninho
Sun Wukong
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 59
1,528 SR
1,422 Elo+

VS

Team Averages
Level 54
1,366 SR
1,251 Elo+
Anubis
Anubis
CommanderChako
Anubis
Level 47
God Stats
20W - 21L
1,515 SR
Queue Stats
307W - 292L
1,429 Elo+
Solo
Bakasura
Bakasura
MuHeeVets
Bakasura
Level 27
God Stats
7W - 9L
1,298 SR
Queue Stats
24W - 32L
1,180 Elo+
Party 3
Neith
Neith
RivenBeer
Neith
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,173 Elo+
Party 1
Ymir
Ymir
UnwarierHalo87
Ymir
Level 19
God Stats
2W - 5L
1,251 SR
Queue Stats
2W - 5L
1,173 Elo+
Party 1
Yu Huang
Yu Huang
Weitix
Yu Huang
Level 112
God Stats
5W - 8L
1,266 SR
Queue Stats
18W - 29L
1,301 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Befff333
Izanami
11
0 / 1 / 1
6,571
411
5,671
10,103
3,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Awilix
JM11-_-
Awilix
12
2 / 5 / 0
7,615
476
6,081
16,364
5,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Persephone
Silly_Goose_03
Persephone
14
3 / 5 / 0
8,480
530
8,120
11,394
4,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 3 / 0
6,620
414
3,687
16,223
10,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Sun Wukong
valdoninho
Sun Wukong
11
1 / 4 / 0
6,750
422
4,213
14,921
6,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 2
9,752
610
13,273
11,981
5,382
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
MuHeeVets
Bakasura
15
3 / 0 / 2
9,153
572
4,770
13,247
5,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
RivenBeer
Neith
13
1 / 0 / 2
7,528
471
11,877
7,896
3,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 1 / 3
7,605
475
5,464
10,533
8,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yu Huang
Weitix
Yu Huang
15
6 / 4 / 4
9,571
598
11,103
10,279
3,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
6
Kills
17
18
Deaths
7
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
Befff333
Izanami
0
1
1
0.5
W
7
2
2
4
L
Awilix
JM11-_-
Awilix
2
5
0
0.4
W
Bakasura
MuHeeVets
Bakasura
3
0
2
4
W
Neith
RivenBeer
Neith
1
0
2
2
L
Persephone
Silly_Goose_03
Persephone
3
5
0
0.6
L
0
3
0
0
W
0
1
3
1.5
W
Yu Huang
Weitix
Yu Huang
6
4
4
2
L
Sun Wukong
valdoninho
Sun Wukong
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,772
Damage
46,487
69,005
Taken
53,936
30,905
Mitigated
27,093
15,017
Healing
18,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Befff333
Izanami
5,671
4,286
0
4,459
10,103
3,549
0
1,432
8,461
0
57,084
W
13,273
860
0
7,099
11,981
5,382
982
771
11,194
73,126
0
L
Awilix
JM11-_-
Awilix
6,081
2,555
0
2,265
16,364
5,827
0
5,895
10,224
0
52,036
W
Bakasura
MuHeeVets
Bakasura
4,770
3,193
0
4,168
13,247
5,971
0
1,546
11,591
0
73,274
W
Neith
RivenBeer
Neith
11,877
5,879
0
3,847
7,896
3,621
852
1,625
6,231
0
62,049
L
Persephone
Silly_Goose_03
Persephone
8,120
228
0
2,525
11,394
4,351
0
7,823
3,566
50,060
637
L
3,687
892
431
4,701
16,223
10,182
0
5,824
10,247
17,645
0
W
5,464
558
0
1,779
10,533
8,179
0
2,184
8,349
24,212
0
W
Yu Huang
Weitix
Yu Huang
11,103
270
0
1,500
10,279
3,940
238
5,023
4,826
53,330
855
L
Sun Wukong
valdoninho
Sun Wukong
4,213
434
0
636
14,921
6,996
0
8,646
5,610
0
37,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,036
Gold Earned
43,609
315
Minions Killed
450
0
Camps Cleared
0
1,579,408
Distance Traveled
1,508,031
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,571
411
97
6
0
292,042
0
W
Anubis
9,752
610
116
7
0
255,336
1
L
Awilix
7,615
476
68
4
0
352,266
0
W
Bakasura
9,153
572
128
8
0
393,180
2
W
Neith
7,528
471
89
6
0
269,525
0
L
Persephone
8,480
530
77
5
0
302,346
0
L
Artio
6,620
414
23
1
0
291,778
2
W
Ymir
7,605
475
29
2
0
297,081
3
W
Yu Huang
9,571
598
88
6
0
292,909
0
L
Sun Wukong
6,750
422
50
3
0
340,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role