Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kyrillic
Cu Chulainn
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,829 Elo+
Party 2
Jormungandr
Jormungandr
L3GENDARYvNOBLE
Jormungandr
Level 64
God Stats
3W - 3L
1,832 SR
Queue Stats
5W - 4L
1,829 Elo+
Party 2
The Morrigan
The Morrigan
secondson56
The Morrigan
Level 109
God Stats
0W - 4L
1,153 SR
Queue Stats
38W - 39L
1,369 Elo+
Solo
Team Averages
Level 105
1,497 SR
1,606 Elo+

VS

Team Averages
Level 108
1,511 SR
1,551 Elo+
Izanami
Izanami
Blessedenzo
Izanami
Level 143
God Stats
18W - 11L
1,493 SR
Queue Stats
120W - 126L
1,732 Elo+
Solo
Susano
Susano
ItsWeebSlayer
Susano
Level 120
God Stats
17W - 14L
1,509 SR
Queue Stats
204W - 199L
1,498 Elo+
Solo
Cthulhu
Cthulhu
Tivon
Cthulhu
Level 41
God Stats
1W - 4L
1,500 SR
Queue Stats
24W - 24L
1,531 Elo+
Party 1
Amaterasu
Amaterasu
sigea
Amaterasu
Level 112
God Stats
4W - 7L
1,500 SR
Queue Stats
681W - 713L
1,528 Elo+
Solo
Aphrodite
Aphrodite
xXLaDiabla_TTV
Aphrodite
Level 125
God Stats
36W - 36L
1,552 SR
Queue Stats
42W - 48L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
1 / 3 / 2
7,093
1,182
3,699
12,283
8,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
 
Thoth
12
0 / 1 / 1
6,671
1,112
6,224
3,725
1,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Kyrillic
Cu Chulainn
12
5 / 5 / 0
7,790
1,298
14,409
10,670
11,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
L3GENDARYvNOBLE
Jormungandr
12
0 / 3 / 4
7,308
1,218
4,358
11,750
9,381
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

The Morrigan
secondson56
The Morrigan
11
0 / 3 / 3
6,443
1,074
6,412
4,502
1,705
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

273

VS

Team 2 Tickets

358

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Blessedenzo
Izanami
13
5 / 3 / 7
8,580
1,430
12,539
9,239
4,427
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
5 / 0 / 6
8,252
1,375
8,448
6,576
2,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Tivon
Cthulhu
12
0 / 1 / 12
7,043
1,174
7,002
9,612
8,865
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
sigea
Amaterasu
13
4 / 0 / 8
8,141
1,357
6,834
7,253
6,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
xXLaDiabla_TTV
Aphrodite
12
1 / 2 / 10
7,112
1,185
3,947
6,191
3,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
6
Kills
15
15
Deaths
6
10
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
3
2
0.67
L
Thoth
 
Thoth
0
1
1
0.5
W
Izanami
Blessedenzo
Izanami
5
3
7
2.83
W
5
0
6
8
L
Cu Chulainn
Kyrillic
Cu Chulainn
5
5
0
1
L
Jormungandr
L3GENDARYvNOBLE
Jormungandr
0
3
4
0.67
W
Cthulhu
Tivon
Cthulhu
0
1
12
6
L
The Morrigan
secondson56
The Morrigan
0
3
3
0.5
W
Amaterasu
sigea
Amaterasu
4
0
8
8
W
Aphrodite
xXLaDiabla_TTV
Aphrodite
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,102
Damage
38,770
42,930
Taken
38,871
32,858
Mitigated
26,172
4,154
Healing
10,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,699
613
846
891
12,283
8,647
0
2,244
9,669
0
7,829
L
Thoth
 
Thoth
6,224
225
0
0
3,725
1,206
0
466
3,179
19,003
839
W
Izanami
Blessedenzo
Izanami
12,539
8,412
0
1,218
9,239
4,427
0
4,840
4,399
0
31,853
W
8,448
1,571
0
250
6,576
2,818
0
3,296
3,280
0
18,594
L
Cu Chulainn
Kyrillic
Cu Chulainn
14,409
1,322
0
0
10,670
11,919
0
2,918
7,533
4,995
17,775
L
Jormungandr
L3GENDARYvNOBLE
Jormungandr
4,358
1,330
959
906
11,750
9,381
0
3,896
7,786
15,589
0
W
Cthulhu
Tivon
Cthulhu
7,002
1,204
315
0
9,612
8,865
0
6,592
3,020
16,338
0
L
The Morrigan
secondson56
The Morrigan
6,412
1,021
318
234
4,502
1,705
0
1,425
3,074
14,459
0
W
Amaterasu
sigea
Amaterasu
6,834
2,615
0
1,640
7,253
6,339
0
2,984
4,269
0
11,098
W
Aphrodite
xXLaDiabla_TTV
Aphrodite
3,947
369
3,667
3,183
6,191
3,723
0
3,296
2,895
16,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,305
Gold Earned
39,128
105
Minions Killed
133
6
Camps Cleared
5
576,673
Distance Traveled
701,927
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,093
1,182
9
2
0
129,798
0
L
Thoth
6,671
1,112
31
5
2
124,751
0
W
Izanami
8,580
1,430
51
9
0
115,809
0
W
Susano
8,252
1,375
14
2
3
152,928
0
L
Cu Chulainn
7,790
1,298
14
2
4
124,751
0
L
Jormungandr
7,308
1,218
33
6
0
123,252
0
W
Cthulhu
7,043
1,174
25
4
0
138,283
0
L
The Morrigan
6,443
1,074
18
3
0
74,121
0
W
Amaterasu
8,141
1,357
11
2
2
160,971
0
W
Aphrodite
7,112
1,185
32
5
0
133,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role