Player Matchup

Ymir
Ymir
Silver I
 
Ymir
Silver I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze III
KindaFree
Fenrir
Bronze III
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 4L
1,534 MMR
Party 1
Thoth
Thoth
Bronze III
RatBaboon
Thoth
Bronze III
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 49L
1,534 MMR
Party 1
King Arthur
King Arthur
Gold II
RealGangstaSox
King Arthur
Gold II
Level 64
God Stats
14W - 12L
1,618 SR
Queue Stats
322W - 301L
1,531 MMR
Solo
Medusa
Medusa
Silver I
steriletouch
Medusa
Silver I
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 121L
1,531 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 89
1,524 SR
1,526 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 128
1,545 SR
1,526 MMR
Artemis
Artemis
Bronze III
 
Artemis
Bronze III
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Bronze III
Ericks16
Agni
Bronze III
Level 167
God Stats
1W - 2L
1,500 SR
Queue Stats
127W - 97L
1,518 MMR
Party 2
Vamana
Vamana
Gold III
Joslule
Vamana
Gold III
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
792W - 790L
1,530 MMR
Solo
Sobek
Sobek
Bronze III
Zekhartha
Sobek
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,533 MMR
Solo
Awilix
Awilix
Bronze III
brescapuelcrack
Awilix
Bronze III
Level 119
God Stats
1W - 2L
1,727 SR
Queue Stats
53W - 48L
1,546 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 1 / 10
5,938
540
3,819
7,746
5,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
KindaFree
Fenrir
12
10 / 4 / 4
8,114
738
10,662
11,603
4,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thoth
RatBaboon
Thoth
12
4 / 4 / 8
7,245
659
9,099
7,188
2,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
RealGangstaSox
King Arthur
13
4 / 0 / 0
7,410
674
7,289
7,132
6,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
10
1 / 2 / 0
6,151
559
3,055
7,956
2,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Ao KuangMercuryNe ZhaRamaThor

VS

Bans
IshtarCu ChulainnArachneMauiHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
2 / 1 / 0
5,908
537
4,338
5,777
1,964
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
11
8 / 6 / 1
7,194
654
9,240
10,764
3,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
Joslule
Vamana
10
0 / 4 / 0
5,483
498
2,149
10,353
4,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
Zekhartha
Sobek
7
0 / 4 / 5
4,845
440
2,559
8,774
5,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 5 / 5
6,311
574
7,026
11,651
3,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
19
Kills
11
11
Deaths
20
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
1
10
5
L
Artemis
 
Artemis
2
1
0
2
L
Agni
8
6
1
1.42
L
Vamana
Joslule
Vamana
0
4
0
0
W
Fenrir
KindaFree
Fenrir
10
4
4
3
W
Thoth
RatBaboon
Thoth
4
4
8
2
W
King Arthur
RealGangstaSox
King Arthur
4
0
0
4
L
Sobek
Zekhartha
Sobek
0
4
5
0.63
L
1
5
5
0.7
W
Medusa
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,924
Damage
25,312
41,625
Taken
47,319
22,046
Mitigated
18,641
9,283
Healing
8,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,819
972
0
1,275
7,746
5,967
0
3,589
4,157
16,110
0
L
Artemis
 
Artemis
4,338
1,457
0
3,236
5,777
1,964
0
810
4,967
0
39,343
L
Agni
9,240
1,561
0
1,286
10,764
3,566
288
6,989
3,775
40,526
0
L
Vamana
Joslule
Vamana
2,149
246
0
1,996
10,353
4,702
0
135
10,218
0
41,338
W
Fenrir
KindaFree
Fenrir
10,662
5,248
0
2,741
11,603
4,538
0
2,925
8,678
0
39,303
W
Thoth
RatBaboon
Thoth
9,099
740
0
500
7,188
2,650
0
4,991
2,197
47,094
83
W
King Arthur
RealGangstaSox
King Arthur
7,289
1,008
0
2,052
7,132
6,034
0
0
7,132
415
61,585
L
Sobek
Zekhartha
Sobek
2,559
333
0
1,720
8,774
5,129
0
3,209
5,565
8,251
0
L
7,026
2,790
0
452
11,651
3,280
0
1,910
9,741
0
44,926
W
Medusa
3,055
1,252
0
2,715
7,956
2,857
0
664
7,292
0
46,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,858
Gold Earned
29,741
339
Minions Killed
294
0
Camps Cleared
0
1,126,079
Distance Traveled
1,086,497
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,938
540
25
2
0
230,708
2
L
Artemis
5,908
537
73
7
0
200,338
4
L
Agni
7,194
654
80
7
0
225,933
0
L
Vamana
5,483
498
69
6
0
215,934
1
W
Fenrir
8,114
738
53
5
0
244,039
0
W
Thoth
7,245
659
74
7
0
207,774
0
W
King Arthur
7,410
674
105
10
0
235,879
1
L
Sobek
4,845
440
10
1
0
192,085
6
L
Awilix
6,311
574
62
6
0
252,207
0
W
Medusa
6,151
559
82
7
0
207,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role