Player Matchup

Ymir
Ymir
 
Ymir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
LORDMIKI123
Mercury
Level 38
God Stats
4W - 5L
1,484 SR
Queue Stats
53W - 48L
1,407 Elo+
Party 2
Zhong Kui
Zhong Kui
Matrixpower
Zhong Kui
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 31L
1,537 Elo+
Party 2
Nox
Nox
Naxblet
Nox
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,495 Elo+
Party 1
Tyr
Tyr
OlafMaster64
Tyr
Level 17
God Stats
18W - 14L
1,556 SR
Queue Stats
56W - 50L
1,407 Elo+
Party 2
Team Averages
Level 48
1,508 SR
1,469 Elo+

VS

Team Averages
Level 40
1,504 SR
1,573 Elo+
Bakasura
Bakasura
 
Bakasura
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Kukulkan
Kukulkan
 
Kukulkan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
AleBras
Geb
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
259W - 269L
1,557 Elo+
Party 3
Sol
Sol
FatigaCronica
Sol
Level 7
God Stats
2W - 2L
1,519 SR
Queue Stats
66W - 65L
1,564 Elo+
Party 3
Odin
Odin
NekoKoks338
Odin
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 22L
1,744 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
2 / 0 / 0
5,474
498
4,024
4,783
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
LORDMIKI123
Mercury
12
4 / 2 / 2
6,823
620
4,825
9,242
3,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Matrixpower
Zhong Kui
8
0 / 4 / 0
5,144
468
5,191
9,916
6,294
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nox
8
0 / 0 / 2
5,317
483
3,732
7,844
4,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
0 / 3 / 1
5,062
460
3,208
10,757
7,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
3 / 1 / 2
7,321
666
4,118
9,625
3,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
 
Kukulkan
12
3 / 3 / 2
7,084
644
7,459
5,966
2,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Geb
10
0 / 1 / 1
6,455
587
1,926
10,648
6,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
1 / 1 / 0
6,507
592
6,973
6,024
1,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 0 / 2
6,745
613
7,095
7,688
6,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
6
Kills
8
9
Deaths
6
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
0
0
2
W
Bakasura
 
Bakasura
3
1
2
4
W
Kukulkan
 
Kukulkan
3
3
2
1.33
W
Geb
0
1
1
0.5
W
1
1
0
1
L
Mercury
LORDMIKI123
Mercury
4
2
2
2.5
L
Zhong Kui
Matrixpower
Zhong Kui
0
4
0
0
L
Nox
0
0
2
1
W
1
0
2
2
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,980
Damage
27,571
42,542
Taken
39,951
24,334
Mitigated
20,700
8,928
Healing
11,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,024
950
0
875
4,783
2,261
0
2,102
2,681
31,585
0
W
Bakasura
 
Bakasura
4,118
2,641
0
2,523
9,625
3,951
0
2,090
7,535
0
48,250
W
Kukulkan
 
Kukulkan
7,459
563
0
625
5,966
2,271
188
3,284
2,682
43,048
0
W
Geb
1,926
461
411
4,543
10,648
6,043
0
5,471
5,177
13,646
0
W
6,973
3,926
0
3,074
6,024
1,863
896
2,497
3,527
62,616
0
L
Mercury
LORDMIKI123
Mercury
4,825
2,377
0
957
9,242
3,473
0
3,321
5,840
0
48,476
L
Zhong Kui
Matrixpower
Zhong Kui
5,191
803
0
3,865
9,916
6,294
0
4,539
4,205
30,394
0
L
Nox
3,732
1,084
0
1,734
7,844
4,479
0
5,843
1,809
17,541
0
W
7,095
2,604
0
806
7,688
6,572
0
205
7,483
0
33,997
L
3,208
701
0
1,497
10,757
7,827
0
0
10,337
0
18,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,820
Gold Earned
34,112
253
Minions Killed
373
0
Camps Cleared
0
1,111,744
Distance Traveled
1,150,477
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,474
498
67
6
0
220,510
0
W
Bakasura
7,321
666
101
9
0
296,022
0
W
Kukulkan
7,084
644
75
7
0
222,412
0
W
Geb
6,455
587
8
1
0
225,813
0
W
Sol
6,507
592
122
11
0
217,753
4
L
Mercury
6,823
620
73
7
0
258,695
0
L
Zhong Kui
5,144
468
57
5
0
211,902
0
L
Nox
5,317
483
27
2
0
212,690
0
W
Odin
6,745
613
67
6
0
188,477
0
L
Tyr
5,062
460
29
3
0
207,947
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role