Player Matchup

Surtr
Surtr
PETRICHORIX
Surtr
Level 43
God Stats
2W - 0L
1,516 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Anhur
Anhur
StillSmiless
Anhur
Level 35
God Stats
21W - 28L
1,549 SR
Queue Stats
78W - 75L
1,548 Elo+
Party 2
Merlin
Merlin
shiningfive
Merlin
Level 157
God Stats
2W - 1L
1,410 SR
Queue Stats
45W - 61L
1,510 Elo+
Party 2
Team Averages
Level 78
1,492 SR
1,519 Elo+

VS

Team Averages
Level 75
1,489 SR
1,435 Elo+
Hou Yi
Hou Yi
ITSBIGFATTONY
Hou Yi
Level 69
God Stats
0W - 1L
1,674 SR
Queue Stats
2W - 3L
1,325 Elo+
Party 1
King Arthur
King Arthur
Rancemanceee
King Arthur
Level 29
God Stats
0W - 2L
1,492 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 1
Olorun
Olorun
zG BlackBoy
Olorun
Level 126
God Stats
0W - 2L
1,300 SR
Queue Stats
97W - 98L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 11
8,648
786
9,968
15,982
15,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
9 / 1 / 5
9,942
904
8,580
9,536
4,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
15
4 / 0 / 9
9,147
832
15,044
8,356
3,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
7,433
676
8,444
11,485
4,134
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Rancemanceee
King Arthur
11
0 / 7 / 2
7,148
650
6,738
14,530
8,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
14
2 / 4 / 1
8,248
750
8,319
11,723
4,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
15
Kills
3
3
Deaths
15
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
2
2
11
3.75
L
King Arthur
Rancemanceee
King Arthur
0
7
2
0.14
W
9
1
5
11.5
W
Merlin
4
0
9
8.5
L
Olorun
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,592
Damage
23,501
33,874
Taken
37,738
23,212
Mitigated
17,234
10,513
Healing
6,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,444
3,107
0
1,533
11,485
4,134
0
5,506
5,482
0
24,503
W
9,968
2,871
0
4,376
15,982
15,728
234
4,769
11,213
1,929
25,659
L
King Arthur
Rancemanceee
King Arthur
6,738
275
0
857
14,530
8,659
0
4,823
9,291
2,013
22,948
W
8,580
4,477
0
2,548
9,536
4,052
2,088
2,469
7,067
0
35,251
W
Merlin
15,044
667
0
3,589
8,356
3,432
859
2,206
6,150
44,135
1,301
L
Olorun
8,319
4,179
330
3,854
11,723
4,441
0
4,724
6,637
39,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,737
Gold Earned
22,829
147
Minions Killed
141
0
Camps Cleared
0
631,285
Distance Traveled
563,183
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,433
676
40
4
0
199,113
0
W
Surtr
8,648
786
32
3
0
209,055
0
L
King Arthur
7,148
650
37
3
0
195,738
0
W
Anhur
9,942
904
56
5
0
212,583
1
W
Merlin
9,147
832
59
5
0
209,647
0
L
Olorun
8,248
750
64
6
0
168,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role