Player Matchup

Hou Yi
Hou Yi
Breohhh
Hou Yi
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 105L
1,607 Elo+
Party 1
Ganesha
Ganesha
ChaoticCruxis
Ganesha
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 70L
1,573 Elo+
Party 1
Cthulhu
Cthulhu
Luckygamer4578
Cthulhu
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,343 Elo+
Party 1
Apollo
Apollo
Serabi
Apollo
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 36L
1,597 Elo+
Party 1
He Bo
He Bo
SparkxKy
He Bo
Level 129
God Stats
2W - 2L
1,725 SR
Queue Stats
86W - 83L
1,566 Elo+
Party 1
Team Averages
Level 130
1,545 SR
1,537 Elo+

VS

Team Averages
Level 124
1,533 SR
1,572 Elo+
Arachne
Arachne
 
Arachne
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
SirDarkrai
Anubis
Level 120
God Stats
37W - 26L
1,827 SR
Queue Stats
328W - 292L
1,578 Elo+
Party 2
Ne Zha
Ne Zha
SoOdokemono
Ne Zha
Level 98
God Stats
33W - 22L
1,536 SR
Queue Stats
339W - 311L
1,520 Elo+
Solo
Jormungandr
Jormungandr
TowerBoyMyke
Jormungandr
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 65L
1,669 Elo+
Solo
Xbalanque
Xbalanque
wolfdemon556
Xbalanque
Level 142
God Stats
2W - 3L
1,304 SR
Queue Stats
530W - 487L
1,591 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Breohhh
Hou Yi
11
2 / 2 / 0
6,355
530
5,369
11,518
4,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
9
0 / 2 / 2
5,361
447
1,840
6,431
3,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 2 / 0
7,083
590
5,863
10,161
5,170
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apollo
Serabi
Apollo
9
0 / 2 / 1
4,950
413
1,945
6,634
3,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
SparkxKy
He Bo
9
2 / 6 / 0
5,658
472
3,905
8,652
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
7 / 1 / 1
7,896
658
7,087
7,959
3,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
SirDarkrai
Anubis
12
2 / 2 / 4
7,236
603
4,159
7,280
3,670
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
12
2 / 0 / 5
7,374
615
4,270
6,852
4,983
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
TowerBoyMyke
Jormungandr
13
1 / 0 / 1
7,718
643
5,326
9,085
4,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Xbalanque
wolfdemon556
Xbalanque
12
2 / 2 / 0
7,169
597
6,293
7,835
3,262
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
5
Kills
14
14
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
7
1
1
7.5
L
Hou Yi
Breohhh
Hou Yi
2
2
0
1
L
Ganesha
0
2
2
0.5
L
1
2
0
0.5
L
Apollo
Serabi
Apollo
0
2
1
0.25
W
Anubis
SirDarkrai
Anubis
2
2
4
2
W
Ne Zha
2
0
5
4.5
L
He Bo
SparkxKy
He Bo
2
6
0
0.33
W
Jormungandr
TowerBoyMyke
Jormungandr
1
0
1
1.5
W
Xbalanque
wolfdemon556
Xbalanque
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,922
Damage
27,135
43,396
Taken
39,011
18,657
Mitigated
20,492
14,163
Healing
16,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,087
4,798
0
3,423
7,959
3,975
0
1,325
6,461
0
54,965
L
Hou Yi
Breohhh
Hou Yi
5,369
2,680
0
5,915
11,518
4,300
0
0
11,518
0
47,915
L
Ganesha
1,840
122
0
714
6,431
3,076
0
416
6,015
28,319
0
L
5,863
896
0
5,144
10,161
5,170
0
4,925
5,131
56,251
0
L
Apollo
Serabi
Apollo
1,945
746
0
1,586
6,634
3,990
0
377
6,238
0
25,679
W
Anubis
SirDarkrai
Anubis
4,159
311
0
3,904
7,280
3,670
481
3,874
3,217
62,246
0
W
Ne Zha
4,270
1,140
0
2,815
6,852
4,983
126
796
5,916
0
24,603
L
He Bo
SparkxKy
He Bo
3,905
340
0
804
8,652
2,121
0
3,643
5,009
33,715
0
W
Jormungandr
TowerBoyMyke
Jormungandr
5,326
1,174
0
3,650
9,085
4,602
0
5,448
3,595
61,533
0
W
Xbalanque
wolfdemon556
Xbalanque
6,293
3,143
0
2,879
7,835
3,262
791
0
7,802
0
61,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,407
Gold Earned
37,393
372
Minions Killed
447
0
Camps Cleared
0
1,214,510
Distance Traveled
1,238,181
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,896
658
82
7
0
289,210
0
L
Hou Yi
6,355
530
83
7
0
231,711
2
L
Ganesha
5,361
447
27
2
0
261,180
0
L
Cthulhu
7,083
590
123
10
0
242,503
0
L
Apollo
4,950
413
56
5
0
262,930
0
W
Anubis
7,236
603
107
9
0
223,471
4
W
Ne Zha
7,374
615
38
3
0
273,695
0
L
He Bo
5,658
472
83
7
0
216,186
3
W
Jormungandr
7,718
643
127
11
0
226,654
0
W
Xbalanque
7,169
597
93
8
0
225,151
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role