Player Matchup

Artio
Artio
JoeBluntZzz
Artio
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,114 Elo+
Solo
Mercury
Mercury
Mr-Pork-Chopp
Mercury
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
105W - 203L
1,137 Elo+
Party 1
Surtr
Surtr
bigTxray24
Surtr
Level 53
God Stats
0W - 9L
1,050 SR
Queue Stats
143W - 247L
1,161 Elo+
Party 1
Team Averages
Level 45
1,350 SR
1,137 Elo+

VS

Team Averages
Level 56
1,328 SR
1,332 Elo+
Scylla
Scylla
Astro_lex17
Scylla
Level 47
God Stats
1W - 1L
1,266 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tyr
Tyr
Dabrakadabra330
Tyr
Level 26
God Stats
10W - 16L
1,213 SR
Queue Stats
152W - 170L
1,231 Elo+
Party 2
Ao Kuang
Ao Kuang
TH30R1G1N4LB1GJ
Ao Kuang
Level 95
God Stats
29W - 26L
1,505 SR
Queue Stats
311W - 348L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
7,056
641
2,426
14,948
8,738
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
11
1 / 4 / 1
7,021
638
2,981
10,260
5,204
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Surtr
12
1 / 5 / 1
7,073
643
6,490
11,918
5,880
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
4 / 1 / 10
8,998
818
11,288
5,889
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 1 / 11
8,673
788
4,902
7,030
6,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
14
8 / 0 / 6
9,367
852
12,412
10,638
4,980
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
2
Kills
14
14
Deaths
2
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Scylla
4
1
10
9
W
2
1
11
7.5
L
0
5
2
0.2
L
Mercury
1
4
1
0.38
W
Ao Kuang
8
0
6
11
L
Surtr
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,897
Damage
28,602
37,126
Taken
23,557
19,822
Mitigated
14,070
7,085
Healing
9,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
11,288
1,740
333
1,569
5,889
2,193
1,005
699
5,190
38,945
2,247
W
4,902
999
124
1,890
7,030
6,897
430
998
6,032
0
10,780
L
2,426
191
232
3,009
14,948
8,738
24
9,000
5,947
8,854
0
L
Mercury
2,981
2,039
0
464
10,260
5,204
290
7,462
2,793
0
21,132
W
Ao Kuang
12,412
3,028
317
5,233
10,638
4,980
1,599
1,009
9,629
43,891
0
L
Surtr
6,490
3,369
0
3,380
11,918
5,880
429
6,865
5,048
347
29,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,150
Gold Earned
27,038
93
Minions Killed
126
0
Camps Cleared
0
531,703
Distance Traveled
589,288
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,998
818
71
6
0
171,995
0
W
Tyr
8,673
788
8
1
0
212,386
0
L
Artio
7,056
641
8
1
0
175,946
0
L
Mercury
7,021
638
29
3
0
190,476
0
W
Ao Kuang
9,367
852
47
4
0
204,907
0
L
Surtr
7,073
643
56
5
0
165,281
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role