Player Matchup

Hel
Hel
 
Hel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
DavorGamer1
Ishtar
Level 69
God Stats
6W - 0L
1,513 SR
Queue Stats
7W - 0L
1,752 Elo+
Solo
Tyr
Tyr
Vαro
Tyr
Level 165
God Stats
4W - 0L
1,500 SR
Queue Stats
63W - 26L
1,736 Elo+
Party 1
Thanatos
Thanatos
Ŵayηe
Thanatos
Level 45
God Stats
1W - 4L
1,105 SR
Queue Stats
38W - 24L
1,608 Elo+
Party 1
Cerberus
Cerberus
Δrizż
Cerberus
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 20L
1,724 Elo+
Party 1
Team Averages
Level 117
1,423 SR
1,664 Elo+

VS

Team Averages
Level 108
1,592 SR
1,547 Elo+
Xing Tian
Xing Tian
IsNavin
Xing Tian
Level 146
God Stats
4W - 5L
1,500 SR
Queue Stats
394W - 391L
1,020 Elo+
Solo
Tsukuyomi
Tsukuyomi
JACARUS
Tsukuyomi
Level 134
God Stats
3W - 1L
1,500 SR
Queue Stats
54W - 48L
1,880 Elo+
Party 2
Nu Wa
Nu Wa
Mobirius
Nu Wa
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 77L
1,398 Elo+
Solo
Izanami
Izanami
RafaelAg
Izanami
Level 49
God Stats
2W - 3L
1,734 SR
Queue Stats
45W - 34L
1,678 Elo+
Party 2
King Arthur
King Arthur
pablosquid
King Arthur
Level 109
God Stats
11W - 5L
1,725 SR
Queue Stats
112W - 81L
1,757 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
2 / 2 / 4
7,501
625
3,346
8,090
2,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
10
1 / 2 / 0
5,908
492
3,329
8,402
2,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
Vαro
Tyr
11
2 / 3 / 1
6,820
568
7,492
15,952
14,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
Ŵayηe
Thanatos
13
8 / 0 / 3
7,754
646
8,066
13,559
4,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Δrizż
Cerberus
10
1 / 1 / 4
6,484
540
3,920
14,052
7,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
IsNavin
Xing Tian
10
1 / 2 / 1
6,332
528
3,287
10,687
6,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
JACARUS
Tsukuyomi
12
4 / 4 / 2
7,389
616
9,406
10,681
3,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nu Wa
Mobirius
Nu Wa
9
0 / 6 / 2
5,406
451
4,223
7,539
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
RafaelAg
Izanami
11
2 / 1 / 0
6,697
558
5,855
6,806
2,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
pablosquid
King Arthur
11
1 / 1 / 2
6,472
539
11,925
10,610
9,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
14
Kills
8
8
Deaths
14
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
2
4
2
W
Ishtar
1
2
0
0.5
L
Xing Tian
IsNavin
Xing Tian
1
2
1
0.75
L
Tsukuyomi
JACARUS
Tsukuyomi
4
4
2
1.25
L
Nu Wa
Mobirius
Nu Wa
0
6
2
0.17
L
Izanami
RafaelAg
Izanami
2
1
0
2
W
Tyr
Vαro
Tyr
2
3
1
0.83
L
King Arthur
pablosquid
King Arthur
1
1
2
2
W
Thanatos
Ŵayηe
Thanatos
8
0
3
9.5
W
Cerberus
Δrizż
Cerberus
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,153
Damage
34,696
60,055
Taken
46,323
31,802
Mitigated
23,050
33,681
Healing
11,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
3,346
320
1,448
4,111
8,090
2,685
55
2,434
5,656
57,953
0
W
Ishtar
3,329
2,237
0
2,692
8,402
2,906
0
986
7,416
0
31,194
L
Xing Tian
IsNavin
Xing Tian
3,287
491
110
3,382
10,687
6,265
0
2,205
8,482
20,184
0
L
Tsukuyomi
JACARUS
Tsukuyomi
9,406
2,328
0
1,679
10,681
3,638
0
421
10,260
0
53,871
L
Nu Wa
Mobirius
Nu Wa
4,223
1,382
0
750
7,539
1,624
0
2,994
4,545
29,510
0
L
Izanami
RafaelAg
Izanami
5,855
4,253
0
3,356
6,806
2,265
582
959
5,847
0
60,399
W
Tyr
Vαro
Tyr
7,492
936
0
5,148
15,952
14,227
0
1,326
14,626
0
43,927
L
King Arthur
pablosquid
King Arthur
11,925
1,623
0
2,423
10,610
9,258
0
687
9,923
1,485
52,888
W
Thanatos
Ŵayηe
Thanatos
8,066
1,871
0
14,608
13,559
4,718
0
1,379
12,180
0
53,715
W
Cerberus
Δrizż
Cerberus
3,920
274
1,382
4,292
14,052
7,266
0
2,610
11,442
29,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,467
Gold Earned
32,296
380
Minions Killed
328
0
Camps Cleared
0
1,205,443
Distance Traveled
1,148,828
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,501
625
123
10
0
247,146
0
W
Ishtar
5,908
492
58
5
0
207,934
2
L
Xing Tian
6,332
528
27
2
0
223,784
0
L
Tsukuyomi
7,389
616
79
7
0
264,560
5
L
Nu Wa
5,406
451
38
3
0
199,312
0
L
Izanami
6,697
558
103
9
0
208,130
0
W
Tyr
6,820
568
77
6
0
239,933
0
L
King Arthur
6,472
539
81
7
0
253,042
0
W
Thanatos
7,754
646
72
6
0
276,219
0
W
Cerberus
6,484
540
50
4
0
234,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role