Player Matchup

Surtr
Surtr
Brotherwolf7979
Surtr
Level 101
God Stats
3W - 5L
1,527 SR
Queue Stats
16W - 20L
1,520 Elo+
Party 1
Baron Samedi
Baron Samedi
DarkZeroAphid
Baron Samedi
Level 126
God Stats
5W - 3L
1,681 SR
Queue Stats
12W - 11L
1,570 Elo+
Solo
Nemesis
Nemesis
TDANKEN
Nemesis
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 86L
1,523 Elo+
Solo
Cthulhu
Cthulhu
cce772000
Cthulhu
Level 94
God Stats
6W - 7L
1,500 SR
Queue Stats
145W - 151L
1,462 Elo+
Solo
Izanami
Izanami
nirecat
Izanami
Level 100
God Stats
21W - 25L
1,549 SR
Queue Stats
32W - 38L
1,473 Elo+
Party 1
Team Averages
Level 99
1,551 SR
1,510 Elo+

VS

Team Averages
Level 140
1,501 SR
1,487 Elo+
Baron Samedi
Baron Samedi
Anxietes
Baron Samedi
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 30L
1,611 Elo+
Solo
Chaac
Chaac
MAC_HAMMER
Chaac
Level 104
God Stats
11W - 9L
1,411 SR
Queue Stats
129W - 112L
1,459 Elo+
Solo
Atlas
Atlas
Magnifire
Atlas
Level 139
God Stats
48W - 32L
1,717 SR
Queue Stats
72W - 70L
1,523 Elo+
Party 2
Charybdis
Charybdis
amazen1
Charybdis
Level 181
God Stats
15W - 23L
1,471 SR
Queue Stats
176W - 201L
1,460 Elo+
Party 2
Kukulkan
Kukulkan
xRum n Coke
Kukulkan
Level 121
God Stats
12W - 17L
1,406 SR
Queue Stats
50W - 69L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
5,825
1,165
2,887
9,766
7,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
DarkZeroAphid
Baron Samedi
11
1 / 2 / 1
5,909
1,182
3,886
3,686
1,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
TDANKEN
Nemesis
10
1 / 2 / 1
6,035
1,207
4,097
7,534
3,474
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
cce772000
Cthulhu
11
0 / 2 / 2
5,835
1,167
6,248
7,640
7,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
nirecat
Izanami
10
0 / 1 / 0
5,483
1,097
406
1,853
767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

327

VS

Team 2 Tickets

388

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Anxietes
Baron Samedi
11
3 / 1 / 5
6,800
1,360
6,777
3,721
1,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chaac
11
3 / 0 / 5
6,919
1,384
5,734
4,503
3,924
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
Magnifire
Atlas
11
2 / 0 / 4
6,887
1,377
5,040
5,095
3,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
amazen1
Charybdis
11
1 / 1 / 7
6,397
1,279
5,618
4,535
1,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
xRum n Coke
Kukulkan
11
1 / 0 / 4
6,233
1,247
2,117
983
402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
2
Kills
10
10
Deaths
2
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Anxietes
Baron Samedi
3
1
5
5.5
L
0
3
2
0.33
L
Baron Samedi
DarkZeroAphid
Baron Samedi
1
2
1
0.75
W
Chaac
3
0
5
5.5
W
Atlas
Magnifire
Atlas
2
0
4
4
L
Nemesis
TDANKEN
Nemesis
1
2
1
0.75
W
Charybdis
amazen1
Charybdis
1
1
7
4.5
L
Cthulhu
cce772000
Cthulhu
0
2
2
0.5
L
Izanami
nirecat
Izanami
0
1
0
0
W
Kukulkan
xRum n Coke
Kukulkan
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,524
Damage
25,286
30,479
Taken
18,837
20,619
Mitigated
11,365
5,494
Healing
6,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Anxietes
Baron Samedi
6,777
855
1,447
742
3,721
1,826
0
1,863
1,814
19,847
0
L
2,887
972
0
2,029
9,766
7,520
0
3,673
6,093
142
10,745
L
Baron Samedi
DarkZeroAphid
Baron Samedi
3,886
447
728
293
3,686
1,816
0
2,159
1,527
9,765
0
W
Chaac
5,734
1,212
0
1,735
4,503
3,924
0
2,666
1,686
0
13,136
W
Atlas
Magnifire
Atlas
5,040
2,392
1,347
690
5,095
3,605
0
2,445
2,496
9,850
0
L
Nemesis
TDANKEN
Nemesis
4,097
2,003
0
518
7,534
3,474
0
2,861
4,673
0
10,535
W
Charybdis
amazen1
Charybdis
5,618
3,092
0
339
4,535
1,608
0
2,099
2,322
0
13,850
L
Cthulhu
cce772000
Cthulhu
6,248
185
272
1,278
7,640
7,042
0
4,619
3,021
16,835
0
L
Izanami
nirecat
Izanami
406
281
276
100
1,853
767
0
622
1,231
0
5,948
W
Kukulkan
xRum n Coke
Kukulkan
2,117
404
0
0
983
402
0
606
333
14,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,087
Gold Earned
33,236
95
Minions Killed
128
4
Camps Cleared
5
433,391
Distance Traveled
545,026
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,800
1,360
41
8
2
100,713
0
L
Surtr
5,825
1,165
29
6
1
98,557
0
L
Baron Samedi
5,909
1,182
21
4
0
86,889
0
W
Chaac
6,919
1,384
29
6
2
124,319
0
W
Atlas
6,887
1,377
12
2
0
117,622
0
L
Nemesis
6,035
1,207
12
2
1
103,412
0
W
Charybdis
6,397
1,279
19
4
1
94,538
0
L
Cthulhu
5,835
1,167
18
4
1
107,216
0
L
Izanami
5,483
1,097
15
3
1
37,317
0
W
Kukulkan
6,233
1,247
27
5
0
107,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role