Player Matchup

Zeus
Zeus
 
Zeus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
BiggieLei
Xing Tian
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,736 Elo+
Party 1
Aphrodite
Aphrodite
XxD0NTxBL1NKxX
Aphrodite
Level 127
God Stats
8W - 5L
1,285 SR
Queue Stats
194W - 206L
1,543 Elo+
Solo
Sol
Sol
Yakinsaw
Sol
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 61L
1,544 Elo+
Solo
Janus
Janus
dayco9
Janus
Level 107
God Stats
2W - 0L
1,715 SR
Queue Stats
3W - 3L
1,736 Elo+
Party 1
Team Averages
Level 127
1,500 SR
1,612 Elo+

VS

Team Averages
Level 134
1,543 SR
1,502 Elo+
Cerberus
Cerberus
Maudish
Cerberus
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
150W - 132L
1,489 Elo+
Party 2
Lancelot
Lancelot
Mr4201804
Lancelot
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
242W - 241L
1,563 Elo+
Party 3
Kumbhakarna
Kumbhakarna
ProQcmardeux
Kumbhakarna
Level 128
God Stats
2W - 2L
1,715 SR
Queue Stats
178W - 144L
1,553 Elo+
Party 2
Aphrodite
Aphrodite
ThycoolHeNrY
Aphrodite
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 58L
1,412 Elo+
Solo
Kali
Kali
visualAnarchy
Kali
Level 190
God Stats
3W - 1L
1,500 SR
Queue Stats
313W - 315L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
3 / 2 / 19
9,488
791
14,530
9,012
2,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
BiggieLei
Xing Tian
15
2 / 2 / 17
10,246
854
14,315
17,045
20,436
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Aphrodite
XxD0NTxBL1NKxX
Aphrodite
17
7 / 1 / 15
10,249
854
12,079
11,296
8,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

19
4 / 1 / 18
10,958
913
24,301
13,861
6,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
dayco9
Janus
17
10 / 1 / 13
10,987
916
13,128
8,568
3,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Maudish
Cerberus
12
0 / 5 / 4
7,839
653
6,221
23,570
37,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Lancelot
Mr4201804
Lancelot
14
1 / 3 / 2
7,800
650
13,263
16,468
21,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kumbhakarna
ProQcmardeux
Kumbhakarna
13
2 / 7 / 3
8,395
700
7,824
18,307
29,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Aphrodite
ThycoolHeNrY
Aphrodite
14
0 / 4 / 3
7,898
658
6,516
15,081
11,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 7 / 2
8,080
673
11,002
16,366
9,903
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
20
26
Kills
6
7
Deaths
26
82
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
2
19
6.25
W
Xing Tian
BiggieLei
Xing Tian
2
2
17
5.25
L
Cerberus
Maudish
Cerberus
0
5
4
0.4
L
Lancelot
Mr4201804
Lancelot
1
3
2
0.67
L
Kumbhakarna
ProQcmardeux
Kumbhakarna
2
7
3
0.5
L
Aphrodite
ThycoolHeNrY
Aphrodite
0
4
3
0.38
W
Aphrodite
XxD0NTxBL1NKxX
Aphrodite
7
1
15
14.5
W
4
1
18
13
W
Janus
dayco9
Janus
10
1
13
16.5
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,353
Damage
44,826
59,782
Taken
89,792
42,306
Mitigated
110,480
38,437
Healing
32,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
14,530
1,176
1,527
1,004
9,012
2,949
1,415
2,283
6,423
27,340
1,065
W
Xing Tian
BiggieLei
Xing Tian
14,315
1,030
1,004
2,043
17,045
20,436
513
7,053
9,943
21,534
0
L
Cerberus
Maudish
Cerberus
6,221
305
1,085
7,046
23,570
37,224
0
21,020
2,376
11,425
0
L
Lancelot
Mr4201804
Lancelot
13,263
1,162
1,941
2,137
16,468
21,687
0
13,858
2,506
0
26,133
L
Kumbhakarna
ProQcmardeux
Kumbhakarna
7,824
403
358
1,456
18,307
29,773
0
15,574
2,515
11,588
0
L
Aphrodite
ThycoolHeNrY
Aphrodite
6,516
1,797
7,364
7,283
15,081
11,893
0
14,361
650
16,190
0
W
Aphrodite
XxD0NTxBL1NKxX
Aphrodite
12,079
1,254
12,764
7,951
11,296
8,418
922
4,316
6,683
24,133
0
W
24,301
9,653
1,213
5,689
13,861
6,575
4,425
5,271
8,590
46,315
0
W
Janus
dayco9
Janus
13,128
957
2,218
3,024
8,568
3,928
362
1,638
6,930
23,718
1,226
L
11,002
4,402
0
3,952
16,366
9,903
0
11,617
4,594
0
26,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,928
Gold Earned
40,012
150
Minions Killed
98
0
Camps Cleared
0
1,208,448
Distance Traveled
1,089,562
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,488
791
34
3
0
218,081
0
W
Xing Tian
10,246
854
11
1
0
260,908
0
L
Cerberus
7,839
653
10
1
0
226,367
0
L
Lancelot
7,800
650
33
3
0
249,605
0
L
Kumbhakarna
8,395
700
4
0
0
215,856
0
L
Aphrodite
7,898
658
30
3
0
210,069
0
W
Aphrodite
10,249
854
30
3
0
253,424
0
W
Sol
10,958
913
48
4
0
206,128
0
W
Janus
10,987
916
27
2
0
269,907
0
L
Kali
8,080
673
21
2
0
187,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role