Player Matchup

Da Ji
Da Ji
Demoncom
Da Ji
Level 56
God Stats
5W - 2L
1,715 SR
Queue Stats
395W - 387L
1,411 Elo+
Party 1
Serqet
Serqet
GalateaNociva
Serqet
Level 120
God Stats
15W - 12L
1,285 SR
Queue Stats
504W - 485L
1,525 Elo+
Party 2
Shiva
Shiva
Insidious9284
Shiva
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
182W - 191L
1,466 Elo+
Solo
Khepri
Khepri
VuduNax
Khepri
Level 48
God Stats
3W - 0L
1,500 SR
Queue Stats
302W - 310L
1,397 Elo+
Party 1
Skadi
Skadi
darkness2442
Skadi
Level 67
God Stats
7W - 11L
1,500 SR
Queue Stats
318W - 327L
1,487 Elo+
Party 2
Team Averages
Level 79
1,500 SR
1,457 Elo+

VS

Team Averages
Level 65
1,460 SR
1,426 Elo+
Sobek
Sobek
Exc4ly Burn
Sobek
Level 78
God Stats
2W - 2L
1,300 SR
Queue Stats
64W - 79L
1,340 Elo+
Party 3
Kukulkan
Kukulkan
XxBadlukaxX
Kukulkan
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 61L
1,379 Elo+
Party 3
Tyr
Tyr
jkjkbro
Tyr
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
496W - 493L
1,444 Elo+
Solo
Baron Samedi
Baron Samedi
stealthy99
Baron Samedi
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
34W - 58L
1,375 Elo+
Solo
Hachiman
Hachiman
zadara_Ob
Hachiman
Level 91
God Stats
2W - 3L
1,500 SR
Queue Stats
134W - 130L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Demoncom
Da Ji
19
9 / 1 / 20
12,191
813
20,111
15,143
11,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 4 / 19
11,868
791
16,160
15,606
11,253
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 2 / 21
11,487
766
7,945
24,824
28,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Khepri
VuduNax
Khepri
18
4 / 2 / 23
12,126
808
11,399
16,413
21,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

19
7 / 1 / 16
11,652
777
12,658
11,403
7,475
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 4
9,741
649
6,539
20,612
26,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
XxBadlukaxX
Kukulkan
18
2 / 10 / 3
10,499
700
21,099
17,617
7,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tyr
1
0 / 1 / 1
3,896
260
0
775
118
Baron Samedi
stealthy99
Baron Samedi
17
2 / 11 / 2
10,003
667
12,485
20,515
8,753
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
zadara_Ob
Hachiman
20
5 / 5 / 2
10,486
699
11,728
14,027
10,905
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
21
33
Kills
9
10
Deaths
33
99
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Demoncom
Da Ji
9
1
20
19
L
0
6
4
0.33
W
8
4
19
4.38
W
5
2
21
7.75
W
Khepri
VuduNax
Khepri
4
2
23
7.75
L
Kukulkan
XxBadlukaxX
Kukulkan
2
10
3
0.35
W
7
1
16
15
L
Tyr
0
1
1
0.5
L
Baron Samedi
stealthy99
Baron Samedi
2
11
2
0.27
L
Hachiman
zadara_Ob
Hachiman
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,273
Damage
51,851
83,389
Taken
73,546
80,182
Mitigated
53,588
30,922
Healing
12,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Demoncom
Da Ji
20,111
2,214
5,912
2,982
15,143
11,791
2,520
7,750
7,393
0
27,791
L
6,539
582
774
2,845
20,612
26,188
0
2,287
17,622
13,189
0
W
16,160
2,515
2,028
1,145
15,606
11,253
2,695
6,448
8,119
0
22,077
W
7,945
563
3,698
6,749
24,824
28,351
859
12,202
12,622
0
23,248
W
Khepri
VuduNax
Khepri
11,399
468
936
3,215
16,413
21,312
544
5,033
11,380
23,144
0
L
Kukulkan
XxBadlukaxX
Kukulkan
21,099
991
35
602
17,617
7,624
0
1,783
15,383
47,575
1,707
W
12,658
3,365
2,979
1,278
11,403
7,475
2,387
7,371
4,032
0
44,724
L
Tyr
0
0
0
0
775
118
0
190
585
0
0
L
Baron Samedi
stealthy99
Baron Samedi
12,485
2,248
3,139
3,363
20,515
8,753
0
3,619
16,640
19,025
0
L
Hachiman
zadara_Ob
Hachiman
11,728
5,490
283
1,951
14,027
10,905
0
3,520
9,796
0
29,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,324
Gold Earned
44,625
137
Minions Killed
117
0
Camps Cleared
0
1,499,413
Distance Traveled
878,261
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,191
813
11
1
0
323,277
0
L
Sobek
9,741
649
17
1
0
212,608
0
W
Serqet
11,868
791
22
1
0
308,081
0
W
Shiva
11,487
766
28
2
0
281,071
0
W
Khepri
12,126
808
26
2
0
303,862
0
L
Kukulkan
10,499
700
63
4
0
225,303
0
W
Skadi
11,652
777
50
3
0
283,122
0
L
Tyr
3,896
260
0
0
0
0
0
L
Baron Samedi
10,003
667
15
1
0
221,620
0
L
Hachiman
10,486
699
22
1
0
218,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role