Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Fenrirx97
Tiamat
Level 199
God Stats
1W - 3L
1,526 SR
Queue Stats
142W - 161L
1,431 Elo+
Party 1
Kukulkan
Kukulkan
Karagii_
Kukulkan
Level 48
God Stats
13W - 10L
1,871 SR
Queue Stats
82W - 78L
1,521 Elo+
Party 2
Mercury
Mercury
waaams36
Mercury
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 73L
1,554 Elo+
Party 2
Jormungandr
Jormungandr
zrteyrutiy
Jormungandr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,526 Elo+
Party 2
Team Averages
Level 119
1,579 SR
1,507 Elo+

VS

Team Averages
Level 105
1,457 SR
1,450 Elo+
Shiva
Shiva
M992
Shiva
Level 144
God Stats
3W - 0L
1,500 SR
Queue Stats
167W - 169L
1,448 Elo+
Solo
Loki
Loki
TheSnuker
Loki
Level 43
God Stats
1W - 1L
1,347 SR
Queue Stats
16W - 15L
1,384 Elo+
Solo
Xbalanque
Xbalanque
Trombat
Xbalanque
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
146W - 143L
1,463 Elo+
Solo
Anubis
Anubis
labadora2000
Anubis
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 17L
1,458 Elo+
Solo
Maui
Maui
Мэллвил
Maui
Level 107
God Stats
3W - 2L
1,437 SR
Queue Stats
65W - 67L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
2 / 4 / 2
7,500
469
6,870
14,190
5,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Fenrirx97
Tiamat
15
2 / 0 / 2
8,831
552
11,064
10,918
13,592
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kukulkan
Karagii_
Kukulkan
13
0 / 2 / 5
7,463
466
6,600
8,104
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
waaams36
Mercury
14
4 / 7 / 2
8,608
538
8,262
16,433
6,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jormungandr
zrteyrutiy
Jormungandr
12
1 / 5 / 1
7,633
477
3,822
14,468
13,204
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
M992
Shiva
16
0 / 2 / 0
9,009
563
6,138
17,696
11,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
14
8 / 2 / 5
8,898
556
10,320
9,761
3,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
Trombat
Xbalanque
16
6 / 3 / 5
9,886
618
10,695
13,120
5,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
14
2 / 3 / 7
8,676
542
9,874
13,419
7,656
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 0 / 9
8,090
506
5,583
9,590
9,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
9
Kills
18
18
Deaths
10
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
4
2
0.75
L
Tiamat
Fenrirx97
Tiamat
2
0
2
3
L
Kukulkan
Karagii_
Kukulkan
0
2
5
1.25
W
Shiva
M992
Shiva
0
2
0
0
W
Loki
8
2
5
5.25
W
Xbalanque
Trombat
Xbalanque
6
3
5
2.83
W
Anubis
2
3
7
1.83
L
Mercury
waaams36
Mercury
4
7
2
0.71
L
Jormungandr
zrteyrutiy
Jormungandr
1
5
1
0.3
W
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,618
Damage
42,610
64,113
Taken
63,586
41,496
Mitigated
38,021
13,911
Healing
27,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
6,870
2,137
0
5,231
14,190
5,089
0
5,765
8,425
0
57,921
L
Tiamat
Fenrirx97
Tiamat
11,064
1,723
0
5,015
10,918
13,592
0
721
10,197
73,055
1,397
L
Kukulkan
Karagii_
Kukulkan
6,600
398
0
1,022
8,104
3,080
0
3,762
4,342
52,432
1,318
W
Shiva
M992
Shiva
6,138
1,244
0
8,274
17,696
11,639
0
8,310
9,386
0
84,205
W
Loki
10,320
2,310
0
3,372
9,761
3,751
0
618
9,143
0
42,280
W
Xbalanque
Trombat
Xbalanque
10,695
7,240
0
6,157
13,120
5,917
0
2,987
10,133
0
79,783
W
Anubis
9,874
783
0
6,839
13,419
7,656
188
6,301
7,118
75,244
0
L
Mercury
waaams36
Mercury
8,262
3,779
0
535
16,433
6,531
0
4,162
12,271
0
59,332
L
Jormungandr
zrteyrutiy
Jormungandr
3,822
962
806
1,302
14,468
13,204
0
1,047
13,421
43,467
0
W
5,583
981
0
2,670
9,590
9,058
293
1,523
8,067
29,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,035
Gold Earned
44,559
462
Minions Killed
462
0
Camps Cleared
0
1,512,066
Distance Traveled
1,628,438
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,500
469
69
4
0
253,428
1
L
Tiamat
8,831
552
120
8
0
294,886
2
L
Kukulkan
7,463
466
103
6
0
314,645
0
W
Shiva
9,009
563
143
9
0
298,149
0
W
Loki
8,898
556
55
3
0
427,526
6
W
Xbalanque
9,886
618
123
8
0
323,534
2
W
Anubis
8,676
542
112
7
0
294,863
3
L
Mercury
8,608
538
91
6
0
370,937
4
L
Jormungandr
7,633
477
79
5
0
278,170
2
W
Maui
8,090
506
29
2
0
284,366
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role