Player Matchup

Chernobog
Chernobog
DTK_Eclipx
Chernobog
Level 18
God Stats
4W - 4L
1,500 SR
Queue Stats
225W - 234L
1,409 Elo+
Party 2
Yu Huang
Yu Huang
JDMaaron
Yu Huang
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,866 Elo+
Solo
King Arthur
King Arthur
Jevy25
King Arthur
Level 48
God Stats
0W - 2L
1,267 SR
Queue Stats
4W - 9L
1,426 Elo+
Party 1
Xbalanque
Xbalanque
Sasvma
Xbalanque
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,391 Elo+
Party 1
Hou Yi
Hou Yi
the-weed-weasel
Hou Yi
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
209W - 216L
1,469 Elo+
Party 2
Team Averages
Level 65
1,453 SR
1,512 Elo+

VS

Team Averages
Level 74
1,500 SR
1,539 Elo+
Bacchus
Bacchus
Balethazar
Bacchus
Level 121
God Stats
5W - 3L
1,500 SR
Queue Stats
132W - 114L
1,592 Elo+
Solo
Cabrakan
Cabrakan
Payroth
Cabrakan
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 111L
1,533 Elo+
Solo
Achilles
Achilles
QuickBen6
Achilles
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 61L
1,523 Elo+
Party 3
Artemis
Artemis
ironnewsroom64
Artemis
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 42L
1,523 Elo+
Party 3
Anhur
Anhur
pahmeh
Anhur
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 30L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DTK_Eclipx
Chernobog
17
2 / 3 / 8
8,865
633
12,513
10,279
4,933
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yu Huang
JDMaaron
Yu Huang
18
5 / 4 / 4
9,722
694
19,906
14,246
6,884
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

King Arthur
Jevy25
King Arthur
14
1 / 7 / 5
8,163
583
10,267
19,993
20,963
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Sasvma
Xbalanque
17
2 / 7 / 6
9,117
651
14,610
13,671
6,951
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 5 / 6
9,363
669
12,915
13,951
6,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Balethazar
Bacchus
18
5 / 3 / 16
10,487
749
17,880
20,049
28,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
Payroth
Cabrakan
17
3 / 2 / 15
10,776
770
4,364
21,154
32,656
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Achilles
QuickBen6
Achilles
18
11 / 4 / 7
11,426
816
17,982
18,939
18,005
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
1 / 2 / 17
10,211
729
13,594
11,463
7,354
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
pahmeh
Anhur
19
5 / 2 / 17
10,630
759
14,213
16,692
10,667
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
97
13
Kills
25
26
Deaths
13
29
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Balethazar
Bacchus
5
3
16
4.33
L
Chernobog
DTK_Eclipx
Chernobog
2
3
8
2
L
Yu Huang
JDMaaron
Yu Huang
5
4
4
1.75
L
King Arthur
Jevy25
King Arthur
1
7
5
0.5
W
Cabrakan
Payroth
Cabrakan
3
2
15
5.25
W
Achilles
QuickBen6
Achilles
11
4
7
3.63
L
Xbalanque
Sasvma
Xbalanque
2
7
6
0.71
W
1
2
17
4.75
W
Anhur
pahmeh
Anhur
5
2
17
6.75
L
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,211
Damage
68,033
72,140
Taken
88,297
46,392
Mitigated
96,901
12,576
Healing
36,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Balethazar
Bacchus
17,880
552
3,296
4,226
20,049
28,219
0
2,332
17,717
22,920
1,442
L
Chernobog
DTK_Eclipx
Chernobog
12,513
6,013
2,512
2,191
10,279
4,933
0
3,372
6,812
0
22,715
L
Yu Huang
JDMaaron
Yu Huang
19,906
2,485
663
4,525
14,246
6,884
0
4,338
9,634
39,655
2,427
L
King Arthur
Jevy25
King Arthur
10,267
757
0
276
19,993
20,963
0
3,892
15,686
0
14,040
W
Cabrakan
Payroth
Cabrakan
4,364
392
3,089
6,129
21,154
32,656
81
5,160
15,994
15,009
0
W
Achilles
QuickBen6
Achilles
17,982
3,495
3,089
6,876
18,939
18,005
0
6,010
12,929
0
23,853
L
Xbalanque
Sasvma
Xbalanque
14,610
9,129
0
0
13,671
6,951
156
4,819
8,770
0
29,460
W
13,594
6,476
0
2,109
11,463
7,354
2,229
1,746
9,717
0
36,019
W
Anhur
pahmeh
Anhur
14,213
8,566
2,582
5,577
16,692
10,667
1,972
3,539
13,153
0
34,943
L
12,915
3,712
557
1,852
13,951
6,661
0
5,070
8,626
0
24,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,230
Gold Earned
53,530
137
Minions Killed
160
0
Camps Cleared
0
1,137,925
Distance Traveled
1,217,050
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,487
749
22
2
0
268,786
0
L
Chernobog
8,865
633
19
1
0
250,742
0
L
Yu Huang
9,722
694
48
3
0
228,391
0
L
King Arthur
8,163
583
8
1
0
231,277
0
W
Cabrakan
10,776
770
18
1
0
255,566
0
W
Achilles
11,426
816
17
1
0
238,451
0
L
Xbalanque
9,117
651
35
3
0
209,285
0
W
Artemis
10,211
729
50
4
0
230,189
0
W
Anhur
10,630
759
53
4
0
224,058
0
L
Hou Yi
9,363
669
27
2
0
218,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role