Player Matchup

Artio
Artio
CMortea
Artio
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 44L
1,472 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Devlaknight
Cu Chulainn
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
136W - 138L
1,489 Elo+
Party 1
Atlas
Atlas
PanKapitan44
Atlas
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
299W - 289L
1,514 Elo+
Solo
Surtr
Surtr
Pcure9000
Surtr
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
142W - 136L
1,458 Elo+
Party 2
Xbalanque
Xbalanque
tj8david
Xbalanque
Level 103
God Stats
2W - 3L
1,500 SR
Queue Stats
194W - 184L
1,458 Elo+
Party 2
Team Averages
Level 100
1,500 SR
1,478 Elo+

VS

Team Averages
Level 102
1,500 SR
1,493 Elo+
Sun Wukong
Sun Wukong
JadenRagnarok
Sun Wukong
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
168W - 166L
1,330 Elo+
Solo
Janus
Janus
Jokla Jr
Janus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,465 Elo+
Solo
Charybdis
Charybdis
MissTeeq
Charybdis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 81L
1,591 Elo+
Solo
Da Ji
Da Ji
Sfuji
Da Ji
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 50L
1,563 Elo+
Solo
Tiamat
Tiamat
X_KiritoBlack_X
Tiamat
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 93L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
CMortea
Artio
16
4 / 2 / 12
10,439
803
4,793
14,099
15,686
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
Devlaknight
Cu Chulainn
16
4 / 3 / 12
9,978
768
17,345
16,915
15,064
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 3 / 10
9,706
747
12,196
12,669
8,139
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
Pcure9000
Surtr
17
4 / 2 / 15
10,026
771
6,950
14,859
15,540
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xbalanque
tj8david
Xbalanque
16
3 / 4 / 13
9,661
743
10,558
13,110
5,495
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JadenRagnarok
Sun Wukong
12
1 / 4 / 5
7,939
611
5,107
10,095
6,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
Jokla Jr
Janus
18
1 / 3 / 5
9,498
731
13,548
8,255
4,195
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
MissTeeq
Charybdis
17
0 / 2 / 9
9,027
694
8,700
10,017
4,746
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Da Ji
Sfuji
Da Ji
17
11 / 6 / 2
11,016
847
12,659
14,286
7,342
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
0 / 6 / 6
7,963
613
11,108
13,232
7,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
40
20
Kills
13
14
Deaths
21
62
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Artio
CMortea
Artio
4
2
12
5
W
Cu Chulainn
Devlaknight
Cu Chulainn
4
3
12
3.33
L
Sun Wukong
JadenRagnarok
Sun Wukong
1
4
5
0.88
L
Janus
Jokla Jr
Janus
1
3
5
1.17
L
Charybdis
MissTeeq
Charybdis
0
2
9
2.25
W
5
3
10
3.33
W
Surtr
Pcure9000
Surtr
4
2
15
5.75
L
Da Ji
Sfuji
Da Ji
11
6
2
2
L
0
6
6
0.5
W
Xbalanque
tj8david
Xbalanque
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,842
Damage
51,122
71,652
Taken
55,885
59,924
Mitigated
30,656
27,346
Healing
16,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
CMortea
Artio
4,793
662
3,438
6,702
14,099
15,686
250
2,999
11,100
9,038
369
W
Cu Chulainn
Devlaknight
Cu Chulainn
17,345
1,570
97
2,213
16,915
15,064
668
3,587
13,328
422
31,180
L
Sun Wukong
JadenRagnarok
Sun Wukong
5,107
826
788
2,445
10,095
6,504
0
2,546
7,549
0
10,534
L
Janus
Jokla Jr
Janus
13,548
746
577
1,976
8,255
4,195
0
3,134
5,121
31,543
818
L
Charybdis
MissTeeq
Charybdis
8,700
3,032
994
3,342
10,017
4,746
168
3,142
6,875
0
27,928
W
12,196
2,104
1,768
3,912
12,669
8,139
771
6,168
6,501
22,667
0
W
Surtr
Pcure9000
Surtr
6,950
1,810
571
2,413
14,859
15,540
1,195
6,052
8,807
250
17,466
L
Da Ji
Sfuji
Da Ji
12,659
3,474
915
2,202
14,286
7,342
0
4,027
10,259
0
15,289
L
11,108
1,163
446
2,584
13,232
7,869
102
4,399
8,833
24,044
1,487
W
Xbalanque
tj8david
Xbalanque
10,558
4,537
1,680
4,552
13,110
5,495
1,173
4,500
8,610
0
30,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,810
Gold Earned
45,443
145
Minions Killed
157
0
Camps Cleared
0
1,180,286
Distance Traveled
1,015,696
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,439
803
9
1
0
251,239
1
W
Cu Chulainn
9,978
768
41
3
0
240,527
0
L
Sun Wukong
7,939
611
23
2
0
146,307
0
L
Janus
9,498
731
51
4
0
228,179
0
L
Charybdis
9,027
694
52
4
0
207,689
0
W
Atlas
9,706
747
19
1
0
230,921
0
W
Surtr
10,026
771
23
2
0
249,201
0
L
Da Ji
11,016
847
7
1
0
208,919
0
L
Tiamat
7,963
613
24
2
0
224,602
0
W
Xbalanque
9,661
743
53
4
0
208,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role