Player Matchup

Achilles
Achilles
 
Achilles
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Dexruyne
Ra
Level 82
God Stats
14W - 12L
1,246 SR
Queue Stats
230W - 284L
1,359 Elo+
Solo
Yemoja
Yemoja
Jonah9001
Yemoja
Level 158
God Stats
7W - 5L
1,500 SR
Queue Stats
119W - 143L
1,500 Elo+
Party 1
Izanami
Izanami
LaBesTiAPR24
Izanami
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
zKanno-
Ao Kuang
Level 158
God Stats
16W - 11L
1,648 SR
Queue Stats
128W - 147L
1,625 Elo+
Party 1
Team Averages
Level 115
1,479 SR
1,497 Elo+

VS

Team Averages
Level 71
1,521 SR
1,500 Elo+
Lancelot
Lancelot
Feign-Master224
Lancelot
Level 48
God Stats
0W - 4L
1,290 SR
Queue Stats
159W - 187L
1,469 Elo+
Solo
Yu Huang
Yu Huang
MikeMeansWV
Yu Huang
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
59W - 70L
1,467 Elo+
Solo
Xing Tian
Xing Tian
Sirjimdouglas
Xing Tian
Level 65
God Stats
2W - 1L
1,817 SR
Queue Stats
28W - 21L
1,826 Elo+
Solo
Osiris
Osiris
pavot-mondial
Osiris
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 50L
1,324 Elo+
Solo
Artemis
Artemis
xBLACKPHANTOM06
Artemis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 109L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
5 / 0 / 2
7,614
692
7,651
6,320
7,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 5 / 1
6,206
564
1,389
7,055
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Jonah9001
Yemoja
10
3 / 1 / 7
6,704
609
2,453
9,619
6,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
LaBesTiAPR24
Izanami
11
2 / 0 / 9
6,845
622
6,306
6,417
2,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
zKanno-
Ao Kuang
14
14 / 1 / 2
8,722
793
11,508
9,644
3,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
8
4 / 4 / 1
5,575
507
3,758
10,143
3,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
MikeMeansWV
Yu Huang
10
2 / 6 / 3
5,834
530
5,004
8,028
3,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Sirjimdouglas
Xing Tian
6
0 / 4 / 0
4,518
411
653
8,656
5,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 5 / 0
4,564
415
1,471
9,147
6,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 6 / 0
4,394
399
3,544
7,927
2,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
24
Kills
6
7
Deaths
25
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
0
2
6
W
0
5
1
0.1
L
Lancelot
4
4
1
1.13
W
Yemoja
Jonah9001
Yemoja
3
1
7
6.5
W
Izanami
LaBesTiAPR24
Izanami
2
0
9
6.5
L
Yu Huang
MikeMeansWV
Yu Huang
2
6
3
0.58
L
Xing Tian
Sirjimdouglas
Xing Tian
0
4
0
0
L
0
5
0
0
L
0
6
0
0
W
Ao Kuang
zKanno-
Ao Kuang
14
1
2
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,307
Damage
14,430
39,055
Taken
43,901
22,370
Mitigated
21,669
16,018
Healing
3,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,651
2,180
0
1,904
6,320
7,779
145
0
6,320
3,169
37,920
W
1,389
379
74
760
7,055
2,361
639
3,263
3,792
36,910
0
L
Lancelot
3,758
1,064
0
698
10,143
3,844
0
4,193
5,950
0
28,177
W
Yemoja
Jonah9001
Yemoja
2,453
465
774
3,771
9,619
6,588
442
818
8,801
13,908
0
W
Izanami
LaBesTiAPR24
Izanami
6,306
4,371
0
3,202
6,417
2,253
1,639
149
6,268
0
50,449
L
Yu Huang
MikeMeansWV
Yu Huang
5,004
593
0
753
8,028
3,204
0
5,417
2,611
34,344
0
L
Xing Tian
Sirjimdouglas
Xing Tian
653
58
0
561
8,656
5,349
0
2,357
6,299
10,519
0
L
1,471
552
0
837
9,147
6,571
0
1,244
7,903
0
13,801
L
3,544
1,760
0
836
7,927
2,701
0
3,093
4,834
0
15,524
W
Ao Kuang
zKanno-
Ao Kuang
11,508
2,806
0
5,533
9,644
3,389
417
1,427
8,217
59,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,091
Gold Earned
24,885
328
Minions Killed
142
0
Camps Cleared
0
1,084,595
Distance Traveled
982,602
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,614
692
63
6
0
207,513
0
W
Ra
6,206
564
69
6
0
181,322
0
L
Lancelot
5,575
507
32
3
0
242,340
0
W
Yemoja
6,704
609
17
2
0
253,116
0
W
Izanami
6,845
622
89
8
0
183,783
0
L
Yu Huang
5,834
530
56
5
0
197,301
0
L
Xing Tian
4,518
411
9
1
0
182,435
0
L
Osiris
4,564
415
16
1
0
190,105
0
L
Artemis
4,394
399
29
3
0
170,421
0
W
Ao Kuang
8,722
793
90
8
0
258,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role