Player Matchup

Nu Wa
Nu Wa
Clyde8490
Nu Wa
Level 157
God Stats
185W - 129L
1,630 SR
Queue Stats
532W - 529L
1,524 Elo+
Solo
Heimdallr
Heimdallr
IceWolfZ
Heimdallr
Level 176
God Stats
2W - 0L
1,500 SR
Queue Stats
116W - 129L
1,695 Elo+
Party 2
Awilix
Awilix
ManzanaMora
Awilix
Level 43
God Stats
4W - 4L
1,392 SR
Queue Stats
258W - 258L
1,471 Elo+
Solo
Surtr
Surtr
ThePervySage209
Surtr
Level 127
God Stats
21W - 15L
1,484 SR
Queue Stats
144W - 126L
1,641 Elo+
Solo
Kuzenbo
Kuzenbo
xxMUNCHIEZxx
Kuzenbo
Level 159
God Stats
4W - 2L
1,500 SR
Queue Stats
445W - 426L
1,832 Elo+
Party 2
Team Averages
Level 132
1,501 SR
1,633 Elo+

VS

Team Averages
Level 86
1,627 SR
1,577 Elo+
Achilles
Achilles
DangerDewm
Achilles
Level 158
God Stats
8W - 7L
1,825 SR
Queue Stats
104W - 108L
1,550 Elo+
Solo
Vulcan
Vulcan
JakeTheSnake9032
Vulcan
Level 108
God Stats
3W - 5L
1,500 SR
Queue Stats
180W - 181L
1,609 Elo+
Solo
Bacchus
Bacchus
KYC Hawk
Bacchus
Level 117
God Stats
32W - 22L
1,744 SR
Queue Stats
173W - 166L
1,790 Elo+
Solo
Izanami
Izanami
MrGamerWTH
Izanami
Level 13
God Stats
4W - 6L
1,567 SR
Queue Stats
14W - 18L
1,467 Elo+
Party 1
Thor
Thor
WTFgoatman
Thor
Level 33
God Stats
6W - 2L
1,500 SR
Queue Stats
142W - 98L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Clyde8490
Nu Wa
16
4 / 1 / 6
10,607
707
11,263
6,008
2,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Heimdallr
IceWolfZ
Heimdallr
13
3 / 4 / 10
8,262
551
9,432
12,833
5,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
18
15 / 0 / 3
11,710
781
13,964
8,936
3,929
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 1 / 3
9,324
622
10,386
13,790
8,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
xxMUNCHIEZxx
Kuzenbo
12
1 / 3 / 8
8,005
534
5,054
10,549
11,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DangerDewm
Achilles
10
0 / 2 / 1
6,100
407
4,469
10,378
6,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 8 / 1
7,489
499
4,040
11,853
4,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
KYC Hawk
Bacchus
11
3 / 4 / 4
7,436
496
8,492
16,866
20,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
MrGamerWTH
Izanami
10
2 / 7 / 2
6,593
440
7,471
15,934
5,076
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 6 / 4
7,411
494
7,012
16,853
6,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
21
27
Kills
9
9
Deaths
27
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Clyde8490
Nu Wa
4
1
6
7
L
Achilles
DangerDewm
Achilles
0
2
1
0.25
W
Heimdallr
IceWolfZ
Heimdallr
3
4
10
2
L
2
8
1
0.31
L
Bacchus
KYC Hawk
Bacchus
3
4
4
1.25
W
Awilix
15
0
3
16.5
L
Izanami
MrGamerWTH
Izanami
2
7
2
0.43
W
4
1
3
5.5
L
2
6
4
0.67
W
Kuzenbo
xxMUNCHIEZxx
Kuzenbo
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,099
Damage
31,484
52,116
Taken
71,884
32,310
Mitigated
42,628
14,063
Healing
20,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Clyde8490
Nu Wa
11,263
1,786
157
1,630
6,008
2,358
1,567
2,519
3,489
99,669
0
L
Achilles
DangerDewm
Achilles
4,469
1,395
0
4,271
10,378
6,397
0
1,081
9,195
0
33,598
W
Heimdallr
IceWolfZ
Heimdallr
9,432
4,231
0
4,765
12,833
5,182
642
4,364
8,468
0
39,071
L
4,040
1,159
0
1,110
11,853
4,095
0
3,786
7,813
55,339
0
L
Bacchus
KYC Hawk
Bacchus
8,492
1,388
450
5,196
16,866
20,765
0
4,682
11,998
27,777
0
W
Awilix
13,964
4,943
0
707
8,936
3,929
0
1,435
7,501
0
94,453
L
Izanami
MrGamerWTH
Izanami
7,471
4,951
0
4,102
15,934
5,076
0
3,025
12,763
0
51,849
W
10,386
3,069
0
3,714
13,790
8,879
246
1,174
12,613
1,904
67,669
L
7,012
1,237
0
4,927
16,853
6,295
59
3,311
13,330
0
54,476
W
Kuzenbo
xxMUNCHIEZxx
Kuzenbo
5,054
2,081
587
2,503
10,549
11,962
184
3,482
7,067
26,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,908
Gold Earned
35,029
487
Minions Killed
362
0
Camps Cleared
0
1,572,865
Distance Traveled
1,400,949
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,607
707
163
11
0
307,103
5
L
Achilles
6,100
407
57
4
0
189,878
1
W
Heimdallr
8,262
551
54
4
0
264,624
0
L
Vulcan
7,489
499
93
6
0
261,888
1
L
Bacchus
7,436
496
32
2
0
344,201
3
W
Awilix
11,710
781
126
8
0
403,659
0
L
Izanami
6,593
440
91
6
0
288,398
0
W
Surtr
9,324
622
112
7
0
325,070
0
L
Thor
7,411
494
89
6
0
316,584
1
W
Kuzenbo
8,005
534
32
2
0
272,409
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role