Player Matchup

Ymir
Ymir
DeathGarrett
Ymir
Level 144
God Stats
2W - 1L
1,904 SR
Queue Stats
15W - 25L
1,601 Elo+
Party 1
Hou Yi
Hou Yi
Essixx-_-
Hou Yi
Level 28
God Stats
2W - 1L
1,557 SR
Queue Stats
30W - 34L
1,555 Elo+
Party 1
Susano
Susano
Fetus_Yudo
Susano
Level 61
God Stats
4W - 1L
1,694 SR
Queue Stats
12W - 5L
1,595 Elo+
Party 2
Thoth
Thoth
TheCoolChill
Thoth
Level 135
God Stats
0W - 2L
1,282 SR
Queue Stats
22W - 40L
1,554 Elo+
Party 1
Surtr
Surtr
Yudo__
Surtr
Level 77
God Stats
29W - 19L
1,592 SR
Queue Stats
63W - 44L
1,563 Elo+
Party 2
Team Averages
Level 89
1,606 SR
1,574 Elo+

VS

Team Averages
Level 84
1,488 SR
1,433 Elo+
Fenrir
Fenrir
Clxmps RU
Fenrir
Level 129
God Stats
6W - 4L
1,343 SR
Queue Stats
232W - 225L
1,480 Elo+
Party 3
Chang'e
Chang'e
Vera_Noir
Chang'e
Level 65
God Stats
4W - 3L
1,500 SR
Queue Stats
130W - 134L
1,481 Elo+
Solo
Cernunnos
Cernunnos
clemseed
Cernunnos
Level 43
God Stats
20W - 21L
1,560 SR
Queue Stats
38W - 43L
1,496 Elo+
Party 3
Hera
Hera
niceguy2day
Hera
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
1,254 Elo+
Solo
Surtr
Surtr
spyro2102
Surtr
Level 134
God Stats
18W - 15L
1,537 SR
Queue Stats
301W - 286L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 4
6,371
455
3,779
13,132
8,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hou Yi
Essixx-_-
Hou Yi
12
3 / 1 / 2
7,246
518
6,010
9,216
3,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
Fetus_Yudo
Susano
10
0 / 5 / 1
6,115
437
3,445
10,845
3,510
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

13
4 / 3 / 0
7,329
524
5,738
6,657
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Surtr
Yudo__
Surtr
12
1 / 3 / 2
7,307
522
11,976
15,601
17,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Clxmps RU
Fenrir
13
8 / 2 / 4
8,699
621
9,294
13,436
5,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Vera_Noir
Chang'e
10
0 / 2 / 7
6,690
478
4,130
12,137
6,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
clemseed
Cernunnos
12
1 / 1 / 3
7,093
507
5,501
6,279
2,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 2
7,304
522
6,806
7,998
2,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
spyro2102
Surtr
14
4 / 2 / 1
8,457
604
11,566
16,263
12,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
8
Kills
13
14
Deaths
8
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Clxmps RU
Fenrir
8
2
4
5
L
0
2
4
1
L
Hou Yi
Essixx-_-
Hou Yi
3
1
2
4
L
Susano
Fetus_Yudo
Susano
0
5
1
0.1
L
4
3
0
1.33
W
Chang'e
Vera_Noir
Chang'e
0
2
7
1.75
L
Surtr
Yudo__
Surtr
1
3
2
0.67
W
Cernunnos
clemseed
Cernunnos
1
1
3
2.5
W
0
1
2
1
W
Surtr
spyro2102
Surtr
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,948
Damage
37,297
55,451
Taken
56,113
34,277
Mitigated
29,919
14,729
Healing
22,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Clxmps RU
Fenrir
9,294
3,487
0
3,072
13,436
5,457
0
2,299
11,137
0
47,512
L
3,779
623
315
5,935
13,132
8,038
108
5,004
8,128
16,775
0
L
Hou Yi
Essixx-_-
Hou Yi
6,010
3,738
0
3,743
9,216
3,397
345
2,270
6,946
0
47,385
L
Susano
Fetus_Yudo
Susano
3,445
305
0
870
10,845
3,510
0
632
10,213
0
37,335
L
5,738
40
0
448
6,657
2,052
370
2,868
3,789
59,362
313
W
Chang'e
Vera_Noir
Chang'e
4,130
393
2,748
4,751
12,137
6,712
10
2,710
9,427
22,081
0
L
Surtr
Yudo__
Surtr
11,976
3,886
0
3,418
15,601
17,280
0
1,112
14,489
5,728
59,395
W
Cernunnos
clemseed
Cernunnos
5,501
2,390
0
2,700
6,279
2,578
697
824
5,455
0
50,517
W
6,806
1,435
0
490
7,998
2,775
121
3,471
4,527
67,091
179
W
Surtr
spyro2102
Surtr
11,566
5,382
0
8,907
16,263
12,397
0
2,301
13,962
3,112
72,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,368
Gold Earned
38,243
401
Minions Killed
414
0
Camps Cleared
0
1,326,765
Distance Traveled
1,370,295
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,699
621
61
4
0
313,920
2
L
Ymir
6,371
455
23
2
0
271,871
2
L
Hou Yi
7,246
518
78
6
0
252,451
2
L
Susano
6,115
437
61
4
0
264,614
1
L
Thoth
7,329
524
108
8
0
265,050
4
W
Chang'e
6,690
478
14
1
0
274,101
3
L
Surtr
7,307
522
131
9
0
272,779
0
W
Cernunnos
7,093
507
77
6
0
244,756
0
W
Hera
7,304
522
119
9
0
277,920
0
W
Surtr
8,457
604
143
10
0
259,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role