Player Matchup

Artemis
Artemis
NEO88888372
Artemis
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Persephone
Persephone
danicocs
Persephone
Level 125
God Stats
11W - 12L
1,500 SR
Queue Stats
255W - 261L
1,438 Elo+
Party 2
Cerberus
Cerberus
jeemhammerick
Cerberus
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
99W - 99L
1,516 Elo+
Party 2
Team Averages
Level 109
1,500 SR
1,484 Elo+

VS

Team Averages
Level 86
1,644 SR
1,432 Elo+
Hachiman
Hachiman
Ausantix
Hachiman
Level 70
God Stats
1W - 1L
1,721 SR
Queue Stats
13W - 13L
1,464 Elo+
Party 1
Anubis
Anubis
HunchoLune
Anubis
Level 77
God Stats
6W - 1L
1,554 SR
Queue Stats
34W - 51L
1,472 Elo+
Solo
Surtr
Surtr
xSytthex
Surtr
Level 112
God Stats
18W - 14L
1,658 SR
Queue Stats
118W - 110L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
NEO88888372
Artemis
14
0 / 7 / 5
9,057
647
6,435
12,530
4,466
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
danicocs
Persephone
16
6 / 6 / 2
12,126
866
17,076
14,077
5,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
jeemhammerick
Cerberus
15
3 / 7 / 6
10,292
735
9,607
25,173
28,012
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ausantix
Hachiman
18
5 / 2 / 11
11,385
813
13,112
11,158
4,009
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
HunchoLune
Anubis
17
10 / 6 / 5
12,154
868
21,136
16,716
8,192
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Surtr
xSytthex
Surtr
17
6 / 1 / 12
11,186
799
12,653
18,242
20,660
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
9
Kills
21
20
Deaths
9
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Ausantix
Hachiman
5
2
11
5.25
W
Anubis
HunchoLune
Anubis
10
6
5
2.08
L
Artemis
NEO88888372
Artemis
0
7
5
0.36
L
Persephone
danicocs
Persephone
6
6
2
1.17
L
Cerberus
jeemhammerick
Cerberus
3
7
6
0.86
W
Surtr
xSytthex
Surtr
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,118
Damage
46,901
51,780
Taken
46,116
37,978
Mitigated
32,861
6,412
Healing
16,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Ausantix
Hachiman
13,112
8,296
0
4,787
11,158
4,009
1,762
7,012
4,146
0
44,217
W
Anubis
HunchoLune
Anubis
21,136
1,468
0
7,683
16,716
8,192
466
10,894
5,822
67,015
2,370
L
Artemis
NEO88888372
Artemis
6,435
1,300
0
286
12,530
4,466
200
6,354
6,176
0
33,817
L
Persephone
danicocs
Persephone
17,076
797
0
715
14,077
5,500
81
3,593
10,478
45,890
796
L
Cerberus
jeemhammerick
Cerberus
9,607
873
0
5,411
25,173
28,012
0
11,275
13,898
25,393
0
W
Surtr
xSytthex
Surtr
12,653
4,525
0
3,729
18,242
20,660
580
8,416
9,826
785
28,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,475
Gold Earned
34,725
173
Minions Killed
188
0
Camps Cleared
0
673,492
Distance Traveled
780,701
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,385
813
69
5
0
280,473
1
W
Anubis
12,154
868
95
7
0
218,597
0
L
Artemis
9,057
647
62
4
0
201,847
0
L
Persephone
12,126
866
70
5
0
228,480
1
L
Cerberus
10,292
735
41
3
0
243,165
0
W
Surtr
11,186
799
24
2
0
281,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role