Player Matchup

Set
Set
 
Set
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
IgroSS
Vulcan
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 96L
1,589 Elo+
Party 3
Hachiman
Hachiman
Iluide3Boyka
Hachiman
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 100L
1,608 Elo+
Party 3
Chang'e
Chang'e
RandomRambo
Chang'e
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,391 Elo+
Party 2
Bastet
Bastet
albertoborsi1
Bastet
Level 107
God Stats
0W - 1L
1,265 SR
Queue Stats
2W - 5L
1,303 Elo+
Party 2
Team Averages
Level 109
1,453 SR
1,478 Elo+

VS

Team Averages
Level 121
1,413 SR
1,506 Elo+
Camazotz
Camazotz
 
Camazotz
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
BigSparky
Lancelot
Level 82
God Stats
5W - 1L
1,500 SR
Queue Stats
494W - 458L
1,468 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Care4
Morgan Le Fay
Level 129
God Stats
6W - 1L
1,500 SR
Queue Stats
424W - 264L
1,507 Elo+
Party 1
Khepri
Khepri
CooperTroopXD
Khepri
Level 93
God Stats
3W - 3L
1,285 SR
Queue Stats
143W - 140L
1,439 Elo+
Solo
Sylvanus
Sylvanus
TH3 SnIpE v7
Sylvanus
Level 147
God Stats
4W - 2L
1,283 SR
Queue Stats
205W - 202L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
12
1 / 3 / 3
6,685
669
7,014
12,254
8,737
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
IgroSS
Vulcan
14
0 / 3 / 5
7,327
733
15,162
8,143
3,603
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
Iluide3Boyka
Hachiman
14
2 / 2 / 3
7,305
731
8,033
10,932
4,840
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
RandomRambo
Chang'e
13
4 / 4 / 1
7,338
734
8,022
14,045
6,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 7
6,894
689
11,806
9,613
3,668
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
16
8 / 2 / 5
8,926
893
11,188
16,161
11,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
BigSparky
Lancelot
13
4 / 2 / 7
8,328
833
10,840
12,199
7,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Care4
Morgan Le Fay
14
1 / 1 / 9
7,922
792
13,061
8,757
5,896
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 1 / 11
8,556
856
4,488
12,745
13,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
TH3 SnIpE v7
Sylvanus
14
0 / 2 / 9
7,625
763
10,715
10,791
7,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
55
8
Kills
14
14
Deaths
8
19
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
3
3
0.83
W
Camazotz
 
Camazotz
8
2
5
5.25
W
Lancelot
BigSparky
Lancelot
4
2
7
3.75
W
Morgan Le Fay
Care4
Morgan Le Fay
1
1
9
5.5
W
1
1
11
6.5
L
Vulcan
IgroSS
Vulcan
0
3
5
0.83
L
Hachiman
Iluide3Boyka
Hachiman
2
2
3
1.75
L
Chang'e
RandomRambo
Chang'e
4
4
1
1.13
W
Sylvanus
TH3 SnIpE v7
Sylvanus
0
2
9
2.25
L
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,037
Damage
50,292
54,987
Taken
60,653
27,012
Mitigated
45,629
25,795
Healing
34,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
7,014
2,332
1,138
2,706
12,254
8,737
0
4,700
7,554
0
8,601
W
Camazotz
 
Camazotz
11,188
2,513
2,343
7,477
16,161
11,308
55
4,949
11,212
0
20,094
W
Lancelot
BigSparky
Lancelot
10,840
404
1,777
3,460
12,199
7,451
0
4,720
7,479
0
19,069
W
Morgan Le Fay
Care4
Morgan Le Fay
13,061
1,049
1,212
1,590
8,757
5,896
1,364
3,029
5,728
27,848
0
W
4,488
190
2,534
2,834
12,745
13,439
56
4,955
7,790
13,481
0
L
Vulcan
IgroSS
Vulcan
15,162
5,618
1,661
1,587
8,143
3,603
0
5,661
2,482
35,482
0
L
Hachiman
Iluide3Boyka
Hachiman
8,033
4,959
599
3,197
10,932
4,840
0
5,547
5,385
0
16,370
L
Chang'e
RandomRambo
Chang'e
8,022
542
5,173
5,154
14,045
6,164
0
8,389
5,656
16,009
0
W
Sylvanus
TH3 SnIpE v7
Sylvanus
10,715
3,370
6,900
4,073
10,791
7,535
85
5,531
5,260
24,549
2,150
L
11,806
2,929
2,342
2,238
9,613
3,668
0
3,243
6,370
0
15,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,549
Gold Earned
41,357
105
Minions Killed
156
0
Camps Cleared
0
980,255
Distance Traveled
956,805
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,685
669
11
1
0
205,037
0
W
Camazotz
8,926
893
24
2
0
191,541
0
W
Lancelot
8,328
833
17
2
0
214,416
0
W
Morgan Le Fay
7,922
792
41
4
0
194,204
0
W
Khepri
8,556
856
18
2
0
195,286
0
L
Vulcan
7,327
733
46
5
0
195,300
0
L
Hachiman
7,305
731
21
2
0
176,591
0
L
Chang'e
7,338
734
17
2
0
185,907
0
W
Sylvanus
7,625
763
56
6
0
161,358
0
L
Bastet
6,894
689
10
1
0
217,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role