Player Matchup

Mulan
Mulan
 
Mulan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Clarky117
Odin
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 78L
1,513 Elo+
Party 2
Kukulkan
Kukulkan
DanMursiah
Kukulkan
Level 20
God Stats
0W - 4L
1,275 SR
Queue Stats
10W - 13L
1,439 Elo+
Party 2
Team Averages
Level 111
1,425 SR
1,484 Elo+

VS

Team Averages
Level 123
1,521 SR
1,519 Elo+
Bacchus
Bacchus
DomDogg
Bacchus
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
66W - 53L
1,585 Elo+
Party 1
Fenrir
Fenrir
KariTorikiVG
Fenrir
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 59L
1,448 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sebabalo
Morgan Le Fay
Level 84
God Stats
3W - 3L
1,564 SR
Queue Stats
7W - 8L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
0 / 2 / 0
7,442
572
5,073
10,557
8,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odin
13
0 / 5 / 0
7,719
594
6,173
14,690
10,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
DanMursiah
Kukulkan
13
0 / 5 / 0
8,138
626
6,596
10,600
3,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DomDogg
Bacchus
14
1 / 0 / 9
9,948
765
6,868
9,182
10,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
17
8 / 0 / 3
10,827
833
13,014
11,719
6,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Sebabalo
Morgan Le Fay
15
3 / 0 / 7
9,656
743
11,739
6,972
3,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
12
12
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
2
0
0
L
Odin
0
5
0
0
L
Kukulkan
DanMursiah
Kukulkan
0
5
0
0
W
Bacchus
DomDogg
Bacchus
1
0
9
5.5
W
Fenrir
8
0
3
9.5
W
Morgan Le Fay
Sebabalo
Morgan Le Fay
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,842
Damage
31,621
35,847
Taken
27,873
23,074
Mitigated
20,519
3,694
Healing
14,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
5,073
624
0
1,523
10,557
8,857
0
6,124
4,433
0
14,742
L
Odin
6,173
613
0
2,118
14,690
10,603
0
7,734
6,956
0
18,871
L
Kukulkan
DanMursiah
Kukulkan
6,596
853
0
53
10,600
3,614
98
4,583
6,017
37,464
0
W
Bacchus
DomDogg
Bacchus
6,868
1,480
0
4,754
9,182
10,391
82
2,989
5,970
29,251
1,252
W
Fenrir
13,014
5,630
0
5,950
11,719
6,501
1,516
2,801
8,713
0
55,021
W
Morgan Le Fay
Sebabalo
Morgan Le Fay
11,739
2,022
47
3,496
6,972
3,627
1,371
919
5,968
43,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,299
Gold Earned
30,431
136
Minions Killed
173
0
Camps Cleared
0
625,674
Distance Traveled
779,532
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,442
572
34
3
0
175,704
0
L
Odin
7,719
594
21
2
0
238,755
0
L
Kukulkan
8,138
626
81
6
0
211,215
0
W
Bacchus
9,948
765
55
4
0
270,956
1
W
Fenrir
10,827
833
64
5
0
273,436
0
W
Morgan Le Fay
9,656
743
54
4
0
235,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role