Player Matchup

Ra
Ra
Finger85
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Janus
Janus
JouKou
Janus
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 88L
1,503 Elo+
Party 4
Achilles
Achilles
MrSatanas21
Achilles
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,407 Elo+
Party 4
Gilgamesh
Gilgamesh
leoleo73
Gilgamesh
Level 68
God Stats
21W - 29L
1,474 SR
Queue Stats
21W - 29L
1,383 Elo+
Solo
Aphrodite
Aphrodite
ultras420
Aphrodite
Level 111
God Stats
0W - 1L
1,282 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Team Averages
Level 51
1,451 SR
1,459 Elo+

VS

Team Averages
Level 33
1,465 SR
1,294 Elo+
Neith
Neith
EliteHalloGamer
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,418 Elo+
Party 3
Hercules
Hercules
ImperialPenguin
Hercules
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,521 Elo+
Party 3
Olorun
Olorun
Rufonomix
Olorun
Level 15
God Stats
5W - 8L
1,485 SR
Queue Stats
42W - 42L
1,125 Elo+
Party 1
Cthulhu
Cthulhu
Svik192
Cthulhu
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 46L
1,089 Elo+
Party 1
Thor
Thor
meteorkid
Thor
Level 41
God Stats
3W - 5L
1,338 SR
Queue Stats
16W - 41L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 0
7,348
387
4,320
10,284
3,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Janus
JouKou
Janus
14
0 / 4 / 2
8,534
449
7,080
12,151
5,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
MrSatanas21
Achilles
13
4 / 3 / 2
8,820
464
9,959
17,692
15,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gilgamesh
leoleo73
Gilgamesh
15
1 / 2 / 3
8,966
472
7,346
17,389
16,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
ultras420
Aphrodite
12
2 / 1 / 0
8,305
437
4,832
12,671
11,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 2
9,196
484
12,842
9,630
4,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
15
5 / 4 / 3
9,765
514
20,912
20,804
20,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
Rufonomix
Olorun
17
4 / 1 / 0
10,757
566
8,407
10,783
6,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
Svik192
Cthulhu
13
1 / 3 / 3
7,940
418
7,436
15,507
13,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thor
16
2 / 0 / 4
9,764
514
2,246
16,331
7,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
8
Kills
16
16
Deaths
9
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
L
1
6
0
0.17
W
Hercules
5
4
3
1.63
L
Janus
JouKou
Janus
0
4
2
0.25
L
Achilles
MrSatanas21
Achilles
4
3
2
1.67
W
Olorun
Rufonomix
Olorun
4
1
0
4
W
Cthulhu
Svik192
Cthulhu
1
3
3
0.83
L
Gilgamesh
leoleo73
Gilgamesh
1
2
3
1.25
W
Thor
2
0
4
4
L
Aphrodite
ultras420
Aphrodite
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,537
Damage
51,843
70,187
Taken
73,055
53,374
Mitigated
52,433
19,784
Healing
25,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,842
6,364
0
2,638
9,630
4,591
1,129
4,297
5,113
0
64,509
L
4,320
1,367
329
435
10,284
3,919
103
1,550
8,370
51,770
363
W
Hercules
20,912
9,683
0
5,622
20,804
20,777
226
3,892
16,382
0
68,413
L
Janus
JouKou
Janus
7,080
1,621
0
1,011
12,151
5,870
108
6,451
5,612
58,216
0
L
Achilles
MrSatanas21
Achilles
9,959
3,407
0
5,617
17,692
15,041
0
3,339
13,884
0
32,603
W
Olorun
Rufonomix
Olorun
8,407
4,829
0
5,082
10,783
6,054
1,252
4,097
6,590
86,591
7,757
W
Cthulhu
Svik192
Cthulhu
7,436
226
369
2,797
15,507
13,769
508
2,530
12,793
31,875
0
L
Gilgamesh
leoleo73
Gilgamesh
7,346
3,421
0
4,428
17,389
16,806
0
1,320
15,434
0
58,901
W
Thor
2,246
791
0
8,548
16,331
7,242
2,547
1,325
14,920
0
70,622
L
Aphrodite
ultras420
Aphrodite
4,832
689
2,814
5,150
12,671
11,738
0
1,845
10,346
21,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,973
Gold Earned
47,422
370
Minions Killed
494
0
Camps Cleared
0
1,529,869
Distance Traveled
1,769,035
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,196
484
99
5
0
324,910
0
L
Ra
7,348
387
92
5
0
251,261
0
W
Hercules
9,765
514
89
5
0
374,433
0
L
Janus
8,534
449
95
5
0
314,377
0
L
Achilles
8,820
464
47
2
0
338,673
0
W
Olorun
10,757
566
153
8
0
357,041
0
W
Cthulhu
7,940
418
42
2
0
326,438
0
L
Gilgamesh
8,966
472
102
5
0
324,711
0
W
Thor
9,764
514
111
6
0
386,213
3
L
Aphrodite
8,305
437
34
2
0
300,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role