Player Matchup

Sylvanus
Sylvanus
BrBStickyP
Sylvanus
Level 87
God Stats
2W - 1L
1,801 SR
Queue Stats
232W - 209L
1,501 Elo+
Party 1
Hera
Hera
Egghead4ever
Hera
Level 60
God Stats
21W - 16L
1,756 SR
Queue Stats
237W - 210L
1,526 Elo+
Party 1
Thor
Thor
Limsky yt
Thor
Level 52
God Stats
2W - 8L
1,512 SR
Queue Stats
229W - 215L
1,543 Elo+
Solo
Surtr
Surtr
Ryder32_
Surtr
Level 54
God Stats
22W - 15L
1,922 SR
Queue Stats
184W - 171L
1,482 Elo+
Party 1
Heimdallr
Heimdallr
Steopic
Heimdallr
Level 33
God Stats
4W - 4L
1,633 SR
Queue Stats
15W - 9L
1,603 Elo+
Party 1
Team Averages
Level 57
1,724 SR
1,531 Elo+

VS

Team Averages
Level 94
1,493 SR
1,447 Elo+
Ares
Ares
AIR_david84
Ares
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 34L
1,500 Elo+
Solo
Sol
Sol
Juz-Eto
Sol
Level 129
God Stats
8W - 5L
1,490 SR
Queue Stats
158W - 159L
1,444 Elo+
Party 2
Fenrir
Fenrir
PAPA COOMBS2155
Fenrir
Level 118
God Stats
15W - 15L
1,482 SR
Queue Stats
423W - 534L
1,444 Elo+
Party 3
Charybdis
Charybdis
Papadibilis6922
Charybdis
Level 129
God Stats
8W - 6L
1,503 SR
Queue Stats
669W - 775L
1,478 Elo+
Party 3
Surtr
Surtr
RaikouSenpai
Surtr
Level 27
God Stats
24W - 22L
1,489 SR
Queue Stats
323W - 378L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BrBStickyP
Sylvanus
8
1 / 6 / 1
5,911
422
7,600
16,325
11,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

11
1 / 5 / 0
6,764
483
8,436
9,934
3,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
8
1 / 2 / 2
5,835
417
3,285
8,450
2,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Surtr
Ryder32_
Surtr
12
0 / 4 / 0
7,253
518
10,821
17,990
14,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Steopic
Heimdallr
10
0 / 6 / 0
6,308
451
10,352
12,955
5,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 14
7,448
532
5,692
12,978
10,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sol
14
5 / 0 / 6
8,560
611
13,076
12,478
5,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
6 / 1 / 4
8,502
607
8,732
13,334
5,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
Papadibilis6922
Charybdis
13
7 / 1 / 6
8,320
594
13,878
13,466
4,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 0 / 2
7,417
530
9,922
11,859
7,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
55
3
Kills
23
23
Deaths
3
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
1
1
14
8
L
Sylvanus
BrBStickyP
Sylvanus
1
6
1
0.25
L
1
5
0
0.2
W
Sol
5
0
6
8
L
Thor
1
2
2
1
W
6
1
4
8
W
Charybdis
Papadibilis6922
Charybdis
7
1
6
10
W
4
0
2
5
L
Surtr
Ryder32_
Surtr
0
4
0
0
L
Heimdallr
Steopic
Heimdallr
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,494
Damage
51,300
65,654
Taken
64,115
38,965
Mitigated
34,044
12,367
Healing
25,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,692
643
513
3,176
12,978
10,840
105
2,139
10,839
17,930
0
L
Sylvanus
BrBStickyP
Sylvanus
7,600
2,657
1,339
3,266
16,325
11,966
0
5,608
10,717
21,450
6,109
L
8,436
3,342
0
905
9,934
3,600
0
4,253
5,681
44,994
0
W
Sol
13,076
5,322
0
9,385
12,478
5,009
2,546
6,919
5,559
72,475
0
L
Thor
3,285
793
0
460
8,450
2,870
0
1,842
6,608
0
23,080
W
8,732
1,804
0
738
13,334
5,815
0
3,925
9,409
0
59,259
W
Charybdis
Papadibilis6922
Charybdis
13,878
7,098
0
7,588
13,466
4,999
1,050
3,383
10,083
0
61,269
W
9,922
3,732
0
4,139
11,859
7,381
0
1,312
10,547
1,095
46,327
L
Surtr
Ryder32_
Surtr
10,821
3,012
0
4,896
17,990
14,981
0
3,747
14,243
8,471
58,090
L
Heimdallr
Steopic
Heimdallr
10,352
4,228
0
1,501
12,955
5,548
285
3,793
9,162
0
40,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,071
Gold Earned
40,247
309
Minions Killed
361
0
Camps Cleared
0
1,197,411
Distance Traveled
1,523,733
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,448
532
17
1
0
329,330
1
L
Sylvanus
5,911
422
34
2
0
252,382
0
L
Hera
6,764
483
74
5
0
247,210
2
W
Sol
8,560
611
125
9
0
294,929
0
L
Thor
5,835
417
29
2
0
229,399
0
W
Fenrir
8,502
607
83
6
0
350,908
0
W
Charybdis
8,320
594
77
6
0
263,680
0
W
Surtr
7,417
530
59
4
0
284,886
0
L
Surtr
7,253
518
112
8
0
252,514
2
L
Heimdallr
6,308
451
60
4
0
215,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role