Player Matchup

Ares
Ares
AngelicDefender
Ares
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,715 Elo+
Party 1
Chiron
Chiron
CosmaVed
Chiron
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 10L
1,529 Elo+
Party 1
Odin
Odin
KadenFate
Odin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,715 Elo+
Party 1
Guan Yu
Guan Yu
Solemnly
Guan Yu
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,529 Elo+
Party 1
Merlin
Merlin
Trangon
Merlin
Level 55
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 10L
1,529 Elo+
Party 1
Team Averages
Level 64
1,500 SR
1,604 Elo+

VS

Team Averages
Level 35
1,540 SR
1,193 Elo+
Sun Wukong
Sun Wukong
GOTOM5
Sun Wukong
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 57L
1,195 Elo+
Solo
Ra
Ra
Losyrys
Ra
Level 29
God Stats
1W - 1L
1,700 SR
Queue Stats
44W - 51L
1,432 Elo+
Solo
Sobek
Sobek
Madur Skogarins
Sobek
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 17L
1,114 Elo+
Solo
Rama
Rama
SJ-TJ-DJ
Rama
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,037 Elo+
Solo
Mulan
Mulan
xestzy_
Mulan
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 74L
1,188 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 17
8,123
1,015
8,001
13,033
15,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
CosmaVed
Chiron
17
13 / 1 / 11
10,470
1,309
22,743
9,318
5,078
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odin
13
2 / 2 / 18
7,639
955
2,367
8,039
8,080
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Solemnly
Guan Yu
12
4 / 3 / 15
8,044
1,006
5,436
10,128
10,728
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Merlin
Trangon
Merlin
13
3 / 2 / 16
7,976
997
9,681
6,398
3,387
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GOTOM5
Sun Wukong
12
2 / 2 / 2
6,689
836
2,964
6,317
5,247
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 4 / 4
7,057
882
7,433
8,509
3,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 5 / 6
7,208
901
5,193
16,607
15,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
9
1 / 6 / 3
6,019
752
4,917
8,840
3,020
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mulan
xestzy_
Mulan
9
0 / 7 / 2
5,882
735
6,107
11,109
5,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
24
24
Kills
7
10
Deaths
24
77
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
2
17
5.25
W
Chiron
CosmaVed
Chiron
13
1
11
18.5
L
Sun Wukong
GOTOM5
Sun Wukong
2
2
2
1.5
W
Odin
2
2
18
5.5
L
2
4
4
1
L
2
5
6
1
L
Rama
1
6
3
0.42
W
Guan Yu
Solemnly
Guan Yu
4
3
15
3.83
W
Merlin
Trangon
Merlin
3
2
16
5.5
L
Mulan
xestzy_
Mulan
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,228
Damage
26,614
46,916
Taken
51,382
42,287
Mitigated
32,976
16,555
Healing
12,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,001
938
543
1,495
13,033
15,014
599
4,831
8,202
12,803
0
W
Chiron
CosmaVed
Chiron
22,743
12,020
2,109
4,432
9,318
5,078
3,217
992
8,326
0
45,019
L
Sun Wukong
GOTOM5
Sun Wukong
2,964
550
202
423
6,317
5,247
0
2,940
3,377
0
7,797
W
Odin
2,367
1,118
93
95
8,039
8,080
824
2,556
5,483
0
4,588
L
7,433
1,150
3,060
2,075
8,509
3,496
0
2,332
6,177
22,278
865
L
5,193
123
277
4,630
16,607
15,460
0
5,428
11,179
9,229
0
L
Rama
4,917
4,135
0
1,028
8,840
3,020
0
2,425
6,415
0
6,962
W
Guan Yu
Solemnly
Guan Yu
5,436
556
4,674
2,834
10,128
10,728
679
2,451
7,677
0
10,270
W
Merlin
Trangon
Merlin
9,681
1,647
0
280
6,398
3,387
1,775
1,497
4,901
13,903
2,081
L
Mulan
xestzy_
Mulan
6,107
1,246
245
235
11,109
5,753
0
3,460
7,649
0
10,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,252
Gold Earned
32,855
84
Minions Killed
66
0
Camps Cleared
0
870,828
Distance Traveled
627,400
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,123
1,015
7
1
0
168,398
0
W
Chiron
10,470
1,309
52
7
0
166,138
0
L
Sun Wukong
6,689
836
18
2
0
85,945
0
W
Odin
7,639
955
3
0
0
177,249
0
L
Ra
7,057
882
30
4
0
152,090
0
L
Sobek
7,208
901
4
1
0
128,009
0
L
Rama
6,019
752
5
1
0
119,511
0
W
Guan Yu
8,044
1,006
7
1
0
191,775
0
W
Merlin
7,976
997
15
2
0
167,268
0
L
Mulan
5,882
735
9
1
0
141,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role