Player Matchup

Neith
Neith
OrnateDrop13518
Neith
Level 59
God Stats
18W - 18L
1,308 SR
Queue Stats
164W - 182L
1,365 Elo+
Party 1
Sylvanus
Sylvanus
PhuriousMonkey
Sylvanus
Level 183
God Stats
4W - 5L
1,500 SR
Queue Stats
246W - 275L
1,428 Elo+
Party 1
Baron Samedi
Baron Samedi
bad_-papi
Baron Samedi
Level 128
God Stats
21W - 19L
1,603 SR
Queue Stats
423W - 417L
1,494 Elo+
Solo
Team Averages
Level 123
1,470 SR
1,429 Elo+

VS

Team Averages
Level 87
1,673 SR
1,544 Elo+
Surtr
Surtr
GalaxyDre
Surtr
Level 95
God Stats
6W - 0L
1,505 SR
Queue Stats
12W - 13L
1,363 Elo+
Solo
Vulcan
Vulcan
KingRich309
Vulcan
Level 43
God Stats
16W - 24L
1,675 SR
Queue Stats
173W - 181L
1,645 Elo+
Party 2
Loki
Loki
thajokerrr3
Loki
Level 122
God Stats
12W - 2L
1,838 SR
Queue Stats
341W - 352L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 3
9,129
609
5,498
13,000
4,907
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
14
2 / 3 / 0
9,067
604
16,734
19,841
13,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
bad_-papi
Baron Samedi
16
1 / 3 / 2
9,713
648
9,657
14,386
7,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
GalaxyDre
Surtr
14
0 / 2 / 5
8,872
591
8,208
21,562
21,069
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
17
2 / 0 / 5
10,301
687
16,181
6,738
3,611
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 1 / 2
10,969
731
16,719
12,734
6,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
3
Kills
8
8
Deaths
3
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Surtr
GalaxyDre
Surtr
0
2
5
1.25
W
Vulcan
2
0
5
4.5
L
0
2
3
0.75
L
Sylvanus
2
3
0
0.67
L
Baron Samedi
bad_-papi
Baron Samedi
1
3
2
0.67
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,889
Damage
41,108
47,227
Taken
41,034
25,816
Mitigated
30,965
19,137
Healing
9,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
GalaxyDre
Surtr
8,208
2,111
331
4,080
21,562
21,069
334
13,471
8,091
259
20,981
W
Vulcan
16,181
4,953
418
1,784
6,738
3,611
697
4,591
2,147
60,998
0
L
5,498
2,215
0
4,436
13,000
4,907
0
3,781
9,165
0
36,656
L
Sylvanus
16,734
4,410
1,642
7,352
19,841
13,581
0
8,635
11,013
39,702
5,238
L
Baron Samedi
bad_-papi
Baron Samedi
9,657
265
1,346
4,361
14,386
7,328
0
3,762
10,520
42,539
0
W
16,719
1,747
0
2,650
12,734
6,285
548
7,794
4,940
0
61,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,909
Gold Earned
30,142
205
Minions Killed
194
0
Camps Cleared
0
727,985
Distance Traveled
809,419
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,872
591
20
1
0
260,109
0
W
Vulcan
10,301
687
80
5
0
264,887
0
L
Neith
9,129
609
65
4
0
249,494
2
L
Sylvanus
9,067
604
66
4
0
215,502
0
L
Baron Samedi
9,713
648
74
5
0
262,989
0
W
Loki
10,969
731
94
6
0
284,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role