Player Matchup

Mercury
Mercury
 
Mercury
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Antostrife98
Rama
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,224 Elo+
Party 1
Tyr
Tyr
ErBonillasa
Tyr
Level 145
God Stats
1W - 2L
1,641 SR
Queue Stats
19W - 17L
1,575 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RainbowBow97
Morgan Le Fay
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,224 Elo+
Party 1
Sylvanus
Sylvanus
jack756
Sylvanus
Level 104
God Stats
0W - 2L
1,290 SR
Queue Stats
0W - 4L
1,224 Elo+
Party 1
Team Averages
Level 123
1,486 SR
1,349 Elo+

VS

Team Averages
Level 94
1,536 SR
1,553 Elo+
Merlin
Merlin
Dormillion
Merlin
Level 82
God Stats
32W - 28L
1,363 SR
Queue Stats
864W - 800L
1,596 Elo+
Solo
Surtr
Surtr
Hannibal1996
Surtr
Level 126
God Stats
32W - 24L
1,511 SR
Queue Stats
186W - 156L
1,541 Elo+
Party 2
Camazotz
Camazotz
Jeolt1998
Camazotz
Level 65
God Stats
21W - 9L
1,932 SR
Queue Stats
207W - 203L
1,533 Elo+
Party 2
Thanatos
Thanatos
Xiskinyo2
Thanatos
Level 127
God Stats
44W - 38L
1,373 SR
Queue Stats
167W - 147L
1,561 Elo+
Party 2
Hou Yi
Hou Yi
benardo
Hou Yi
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
2 / 2 / 1
5,766
524
4,224
7,045
2,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

9
1 / 4 / 0
5,624
511
4,579
9,376
3,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 2 / 0
6,433
585
5,787
8,477
5,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Morgan Le Fay
RainbowBow97
Morgan Le Fay
12
1 / 2 / 2
6,351
577
2,610
6,796
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
jack756
Sylvanus
9
0 / 5 / 2
5,336
485
4,922
11,922
7,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dormillion
Merlin
12
2 / 1 / 4
6,713
610
4,865
4,751
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
4 / 2 / 7
6,319
574
8,533
9,925
7,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Camazotz
Jeolt1998
Camazotz
11
1 / 0 / 1
6,268
570
2,646
9,375
3,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Xiskinyo2
Thanatos
12
5 / 1 / 8
7,044
640
8,028
10,296
4,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
benardo
Hou Yi
12
3 / 0 / 3
6,816
620
5,078
6,830
2,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
4
Kills
15
15
Deaths
4
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
2
1
1.25
L
1
4
0
0.25
W
Merlin
Dormillion
Merlin
2
1
4
4
L
0
2
0
0
W
4
2
7
3.75
W
Camazotz
Jeolt1998
Camazotz
1
0
1
1.5
L
Morgan Le Fay
RainbowBow97
Morgan Le Fay
1
2
2
1
W
Thanatos
Xiskinyo2
Thanatos
5
1
8
9
W
Hou Yi
benardo
Hou Yi
3
0
3
4.5
L
Sylvanus
jack756
Sylvanus
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,122
Damage
29,150
43,616
Taken
41,177
21,741
Mitigated
20,047
9,325
Healing
21,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,224
2,591
0
347
7,045
2,473
0
1,555
5,490
0
40,804
L
4,579
3,936
0
2,966
9,376
3,304
0
427
8,949
0
38,002
W
Merlin
Dormillion
Merlin
4,865
168
0
815
4,751
1,682
0
1,657
3,094
44,067
0
L
5,787
447
0
1,549
8,477
5,967
0
93
8,384
0
57,709
W
8,533
2,073
358
3,084
9,925
7,086
12
2,809
7,116
4,126
22,910
W
Camazotz
Jeolt1998
Camazotz
2,646
427
0
3,313
9,375
3,957
0
0
9,375
0
40,219
L
Morgan Le Fay
RainbowBow97
Morgan Le Fay
2,610
146
0
1,154
6,796
2,596
0
1,965
4,831
51,246
0
W
Thanatos
Xiskinyo2
Thanatos
8,028
1,882
0
8,867
10,296
4,735
247
2,480
7,816
0
43,076
W
Hou Yi
benardo
Hou Yi
5,078
3,037
0
4,929
6,830
2,587
0
586
6,244
0
53,372
L
Sylvanus
jack756
Sylvanus
4,922
1,166
662
2,647
11,922
7,401
0
2,605
9,317
16,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,510
Gold Earned
33,160
349
Minions Killed
344
0
Camps Cleared
0
1,092,654
Distance Traveled
1,134,780
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,766
524
62
6
0
242,741
0
L
Rama
5,624
511
72
7
0
195,301
0
W
Merlin
6,713
610
75
7
0
196,827
0
L
Tyr
6,433
585
97
9
0
235,332
2
W
Surtr
6,319
574
37
3
0
225,519
1
W
Camazotz
6,268
570
82
7
0
254,246
2
L
Morgan Le Fay
6,351
577
101
9
0
225,703
0
W
Thanatos
7,044
640
67
6
0
257,412
0
W
Hou Yi
6,816
620
83
8
0
200,776
0
L
Sylvanus
5,336
485
17
2
0
193,577
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role