Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Its Carnage644
Tsukuyomi
Level 104
God Stats
4W - 1L
1,899 SR
Queue Stats
28W - 26L
1,501 Elo+
Solo
Tyr
Tyr
IxIslayIxI
Tyr
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 136L
1,442 Elo+
Party 1
Hercules
Hercules
WhyS0seri0us317
Hercules
Level 85
God Stats
6W - 5L
1,500 SR
Queue Stats
101W - 89L
1,568 Elo+
Party 1
Nu Wa
Nu Wa
xXFaTaL BACONXx
Nu Wa
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 70L
1,415 Elo+
Party 2
Team Averages
Level 100
1,580 SR
1,485 Elo+

VS

Team Averages
Level 109
1,518 SR
1,459 Elo+
Ne Zha
Ne Zha
AFR0NINJA2000
Ne Zha
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
98W - 109L
1,426 Elo+
Party 3
King Arthur
King Arthur
TheCaliburn8704
King Arthur
Level 144
God Stats
89W - 85L
1,242 SR
Queue Stats
316W - 319L
1,372 Elo+
Party 3
Baron Samedi
Baron Samedi
axeluchs
Baron Samedi
Level 129
God Stats
31W - 24L
1,821 SR
Queue Stats
377W - 376L
1,437 Elo+
Solo
Neith
Neith
juandavid-figue
Neith
Level 51
God Stats
3W - 3L
1,296 SR
Queue Stats
53W - 39L
1,423 Elo+
Solo
Poseidon
Poseidon
ozone921
Poseidon
Level 101
God Stats
3W - 0L
1,731 SR
Queue Stats
209W - 179L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 3 / 1
6,498
500
5,126
9,507
8,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Its Carnage644
Tsukuyomi
11
2 / 3 / 2
6,610
508
4,884
10,965
3,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 1 / 2
6,579
506
4,162
8,939
6,008
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
10
0 / 4 / 2
5,833
449
3,743
11,361
4,323
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 1 / 0
6,624
510
6,934
4,412
1,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 1
7,450
573
6,767
12,026
4,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
TheCaliburn8704
King Arthur
14
2 / 2 / 1
8,146
627
6,989
11,026
6,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
axeluchs
Baron Samedi
11
0 / 0 / 4
6,813
524
5,134
5,397
3,202
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 0 / 3
7,469
575
8,708
6,277
2,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poseidon
ozone921
Poseidon
12
1 / 2 / 4
7,425
571
4,573
5,050
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
6
Kills
12
12
Deaths
6
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
3
1
0.5
W
6
2
1
3.25
L
Tsukuyomi
Its Carnage644
Tsukuyomi
2
3
2
1
L
1
1
2
2
W
King Arthur
TheCaliburn8704
King Arthur
2
2
1
1.25
L
Hercules
0
4
2
0.25
W
Baron Samedi
axeluchs
Baron Samedi
0
0
4
2
W
3
0
3
4.5
W
Poseidon
ozone921
Poseidon
1
2
4
1.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,849
Damage
32,171
45,184
Taken
39,776
23,984
Mitigated
18,064
12,579
Healing
11,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,126
464
0
1,229
9,507
8,381
0
0
9,507
36,875
339
W
6,767
3,123
0
2,524
12,026
4,515
0
2,111
9,915
0
45,821
L
Tsukuyomi
Its Carnage644
Tsukuyomi
4,884
907
0
2,332
10,965
3,899
0
2,611
8,354
0
43,245
L
4,162
414
1,725
3,805
8,939
6,008
0
3,954
4,985
0
15,745
W
King Arthur
TheCaliburn8704
King Arthur
6,989
1,312
0
2,770
11,026
6,303
0
4,975
5,597
0
72,933
L
Hercules
3,743
817
0
2,284
11,361
4,323
0
1,730
9,631
0
42,479
W
Baron Samedi
axeluchs
Baron Samedi
5,134
403
886
2,498
5,397
3,202
0
974
4,423
24,467
0
W
8,708
3,393
0
2,065
6,277
2,392
715
1,016
5,261
0
63,481
W
Poseidon
ozone921
Poseidon
4,573
820
0
1,130
5,050
1,652
0
1,864
3,186
60,640
0
L
6,934
1,209
48
1,156
4,412
1,373
0
1,412
3,000
50,937
564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,144
Gold Earned
37,303
324
Minions Killed
470
0
Camps Cleared
0
1,302,331
Distance Traveled
1,287,268
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,498
500
70
5
0
226,704
1
W
Ne Zha
7,450
573
65
5
0
303,091
0
L
Tsukuyomi
6,610
508
72
6
0
261,332
1
L
Tyr
6,579
506
17
1
0
277,083
2
W
King Arthur
8,146
627
144
11
0
241,471
0
L
Hercules
5,833
449
71
5
0
282,458
0
W
Baron Samedi
6,813
524
33
3
0
252,995
6
W
Neith
7,469
575
110
8
0
239,050
2
W
Poseidon
7,425
571
118
9
0
250,661
0
L
Nu Wa
6,624
510
94
7
0
254,754
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role