Player Matchup

Chiron
Chiron
Leotheras1992
Chiron
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,138 Elo+
Solo
Neith
Neith
MySonsDisabled
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,288 Elo+
Solo
Sun Wukong
Sun Wukong
ODJRJ
Sun Wukong
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 118L
1,554 Elo+
Solo
Ra
Ra
P3rsephonee
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thoth
Thoth
TheAntiSquare
Thoth
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Team Averages
Level 19
1,500 SR
1,396 Elo+

VS

Team Averages
Level 27
1,541 SR
1,454 Elo+
Zeus
Zeus
ItsMcCordTime
Zeus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,235 Elo+
Party 1
Thor
Thor
Not Jpsyi
Thor
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
ReadnRainJoe
Erlang Shen
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
1,109W - 1,171L
1,401 Elo+
Solo
Freya
Freya
dolphinLuvrr36
Freya
Level 25
God Stats
2W - 0L
1,707 SR
Queue Stats
27W - 13L
1,550 Elo+
Solo
Terra
Terra
iCaptainGinyu
Terra
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
5,719
953
4,840
8,044
3,325
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

6
0 / 1 / 1
4,801
800
1,479
2,614
750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sun Wukong
ODJRJ
Sun Wukong
14
7 / 2 / 1
6,882
1,147
7,182
11,030
9,338
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
1,592
265
0
0
0
13
2 / 4 / 4
6,154
1,026
6,619
6,041
2,609
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
5,932
989
6,535
5,388
2,373
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
12
3 / 1 / 4
7,272
1,212
4,090
4,796
2,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
ReadnRainJoe
Erlang Shen
11
0 / 2 / 4
6,506
1,084
2,588
9,661
9,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
7 / 2 / 2
8,061
1,344
10,601
7,261
3,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 2 / 2
6,193
1,032
2,214
9,169
7,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
9
Kills
10
10
Deaths
10
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
3
2
0.33
L
0
3
3
0.5
L
0
1
1
0.5
W
Thor
3
1
4
5
L
Sun Wukong
ODJRJ
Sun Wukong
7
2
1
3.75
L
0
0
0
0
W
Erlang Shen
ReadnRainJoe
Erlang Shen
0
2
4
1
L
2
4
4
1
W
7
2
2
4
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,120
Damage
26,028
27,729
Taken
36,275
16,022
Mitigated
25,134
10,372
Healing
12,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,535
1,227
70
132
5,388
2,373
193
1,248
4,140
19,887
0
L
4,840
2,200
304
3,159
8,044
3,325
0
5,339
2,655
0
12,756
L
1,479
523
571
420
2,614
750
0
1,106
1,496
0
2,015
W
Thor
4,090
1,294
323
492
4,796
2,178
319
202
4,594
0
10,119
L
Sun Wukong
ODJRJ
Sun Wukong
7,182
1,095
122
5,068
11,030
9,338
0
7,971
2,821
0
11,924
L
0
0
0
0
0
0
0
0
0
0
0
W
Erlang Shen
ReadnRainJoe
Erlang Shen
2,588
534
471
2,004
9,661
9,738
319
2,632
7,029
0
6,777
L
6,619
297
237
491
6,041
2,609
0
4,446
1,407
16,511
0
W
10,601
2,761
627
2,352
7,261
3,781
534
1,071
6,190
14,568
0
W
2,214
366
3,152
3,082
9,169
7,064
49
1,466
7,703
4,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,148
Gold Earned
33,964
41
Minions Killed
63
0
Camps Cleared
0
400,445
Distance Traveled
616,107
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,932
989
24
4
0
99,117
0
L
Chiron
5,719
953
20
3
0
103,489
0
L
Neith
4,801
800
0
0
0
56,346
0
W
Thor
7,272
1,212
12
2
0
139,303
0
L
Sun Wukong
6,882
1,147
6
1
0
131,440
0
L
Ra
1,592
265
0
0
0
0
0
W
Erlang Shen
6,506
1,084
8
1
0
132,436
0
L
Thoth
6,154
1,026
15
3
0
109,170
0
W
Freya
8,061
1,344
16
3
0
123,167
0
W
Terra
6,193
1,032
3
1
0
122,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role