Player Matchup

He Bo
He Bo
 
He Bo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
JokerDunn
Ah Muzen Cab
Level 122
God Stats
11W - 9L
1,500 SR
Queue Stats
55W - 69L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Slick Problems
Ne Zha
Level 129
God Stats
20W - 15L
1,547 SR
Queue Stats
336W - 318L
1,493 Elo+
Solo
Xing Tian
Xing Tian
dsmith2719
Xing Tian
Level 146
God Stats
0W - 4L
1,301 SR
Queue Stats
152W - 161L
1,632 Elo+
Solo
Discordia
Discordia
x3lP1P0x3x
Discordia
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Team Averages
Level 133
1,470 SR
1,525 Elo+

VS

Team Averages
Level 114
1,536 SR
1,536 Elo+
Mercury
Mercury
Druidlogic
Mercury
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 83L
1,522 Elo+
Solo
Baron Samedi
Baron Samedi
MasterJechtXIII
Baron Samedi
Level 77
God Stats
2W - 1L
1,500 SR
Queue Stats
371W - 313L
1,484 Elo+
Solo
Guan Yu
Guan Yu
SillyTilly14
Guan Yu
Level 129
God Stats
3W - 6L
1,566 SR
Queue Stats
84W - 73L
1,684 Elo+
Party 2
Maui
Maui
Skraampdaddy
Maui
Level 121
God Stats
2W - 3L
1,500 SR
Queue Stats
25W - 26L
1,361 Elo+
Party 2
Neith
Neith
ragingbones
Neith
Level 106
God Stats
1W - 5L
1,614 SR
Queue Stats
250W - 164L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
1 / 5 / 1
6,987
699
5,542
7,575
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
JokerDunn
Ah Muzen Cab
13
0 / 4 / 0
7,017
702
9,399
8,326
3,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
0 / 2 / 2
7,025
703
10,359
8,999
4,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xing Tian
dsmith2719
Xing Tian
13
0 / 3 / 1
6,916
692
7,221
11,302
5,280
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
x3lP1P0x3x
Discordia
14
1 / 1 / 0
7,242
724
10,746
4,546
1,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Druidlogic
Mercury
14
3 / 1 / 4
7,559
756
4,359
8,341
3,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
MasterJechtXIII
Baron Samedi
15
1 / 1 / 12
7,778
778
9,474
10,160
5,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
SillyTilly14
Guan Yu
14
3 / 0 / 6
7,637
764
7,158
14,242
11,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

14
2 / 0 / 13
8,267
827
4,477
12,036
10,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
6 / 0 / 5
8,193
819
9,843
8,481
3,712
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
55
2
Kills
15
15
Deaths
2
4
Assists
40
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
5
1
0.3
W
Mercury
Druidlogic
Mercury
3
1
4
5
L
Ah Muzen Cab
JokerDunn
Ah Muzen Cab
0
4
0
0
W
Baron Samedi
MasterJechtXIII
Baron Samedi
1
1
12
7
W
Guan Yu
SillyTilly14
Guan Yu
3
0
6
6
W
2
0
13
8.5
L
0
2
2
0.5
L
Xing Tian
dsmith2719
Xing Tian
0
3
1
0.17
W
6
0
5
8.5
L
Discordia
x3lP1P0x3x
Discordia
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,267
Damage
35,311
40,748
Taken
53,260
17,235
Mitigated
34,381
4,188
Healing
23,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
5,542
252
0
495
7,575
2,811
0
3,698
3,808
13,719
0
W
Mercury
Druidlogic
Mercury
4,359
415
0
994
8,341
3,529
0
3,625
4,662
0
17,489
L
Ah Muzen Cab
JokerDunn
Ah Muzen Cab
9,399
1,998
0
1,580
8,326
3,503
0
2,762
5,549
0
29,999
W
Baron Samedi
MasterJechtXIII
Baron Samedi
9,474
1,045
2,408
3,140
10,160
5,143
102
4,469
5,682
37,228
0
W
Guan Yu
SillyTilly14
Guan Yu
7,158
605
2,828
5,584
14,242
11,332
0
6,534
7,667
0
23,637
W
4,477
1,013
0
3,576
12,036
10,665
0
6,324
5,661
10,484
0
L
10,359
1,507
0
1,039
8,999
4,020
0
2,369
6,538
0
31,023
L
Xing Tian
dsmith2719
Xing Tian
7,221
218
0
180
11,302
5,280
0
3,167
8,038
23,569
0
W
9,843
4,301
0
4,822
8,481
3,712
1,109
2,378
6,079
0
35,503
L
Discordia
x3lP1P0x3x
Discordia
10,746
359
0
894
4,546
1,621
0
1,670
2,864
32,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,187
Gold Earned
39,434
216
Minions Killed
237
0
Camps Cleared
0
1,039,102
Distance Traveled
1,095,794
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,987
699
27
3
0
203,612
0
W
Mercury
7,559
756
30
3
0
261,546
0
L
Ah Muzen Cab
7,017
702
46
5
0
210,870
0
W
Baron Samedi
7,778
778
77
8
0
200,992
0
W
Guan Yu
7,637
764
51
5
0
236,894
0
W
Maui
8,267
827
14
1
0
208,400
0
L
Ne Zha
7,025
703
41
4
0
205,905
0
L
Xing Tian
6,916
692
44
4
0
202,660
0
W
Neith
8,193
819
65
7
0
187,962
0
L
Discordia
7,242
724
58
6
0
216,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role