Player Matchup

Ra
Ra
InnateBeast1841
Ra
Level 113
God Stats
10W - 7L
1,755 SR
Queue Stats
350W - 328L
1,511 Elo+
Party 3
Fafnir
Fafnir
Monster382
Fafnir
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
166W - 144L
1,501 Elo+
Party 3
Fenrir
Fenrir
MyFriendsAreGae
Fenrir
Level 106
God Stats
39W - 35L
1,632 SR
Queue Stats
449W - 426L
1,561 Elo+
Party 2
Danzaburou
Danzaburou
smp_bigbird
Danzaburou
Level 97
God Stats
66W - 57L
1,658 SR
Queue Stats
121W - 114L
1,551 Elo+
Party 2
Shiva
Shiva
ssg viking
Shiva
Level 129
God Stats
8W - 8L
1,816 SR
Queue Stats
211W - 196L
1,544 Elo+
Solo
Team Averages
Level 111
1,672 SR
1,534 Elo+

VS

Team Averages
Level 113
1,388 SR
1,473 Elo+
Atlas
Atlas
BootyBnditGambit
Atlas
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,330 Elo+
Party 1
Danzaburou
Danzaburou
Dragon_Elite9
Danzaburou
Level 169
God Stats
3W - 6L
1,197 SR
Queue Stats
89W - 96L
1,535 Elo+
Party 1
Surtr
Surtr
Lego_ninjafire
Surtr
Level 100
God Stats
2W - 3L
1,441 SR
Queue Stats
52W - 49L
1,542 Elo+
Solo
Agni
Agni
jorge44mengot284
Agni
Level 117
God Stats
0W - 2L
1,303 SR
Queue Stats
46W - 40L
1,572 Elo+
Solo
Mercury
Mercury
vizzo420bs
Mercury
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 1 / 1
9,146
704
7,608
9,231
4,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
Monster382
Fafnir
10
1 / 3 / 7
7,493
576
3,294
12,415
13,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 2 / 3
8,347
642
6,522
12,258
5,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
smp_bigbird
Danzaburou
12
0 / 6 / 0
7,260
558
4,607
9,965
3,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shiva
10
2 / 1 / 1
6,678
514
2,455
5,202
2,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 2 / 3
5,822
448
3,097
7,397
5,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Dragon_Elite9
Danzaburou
5
3 / 2 / 1
4,991
384
3,121
3,720
1,050
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 5 / 0
5,999
461
4,919
10,754
5,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 4 / 3
7,466
574
8,677
8,052
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
vizzo420bs
Mercury
12
4 / 5 / 2
7,676
590
4,803
13,547
4,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
22
17
Kills
13
13
Deaths
18
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
2
3
2.25
L
Danzaburou
Dragon_Elite9
Danzaburou
3
2
1
1.75
W
10
1
1
10.5
L
1
5
0
0.2
W
Fafnir
Monster382
Fafnir
1
3
7
1.5
W
4
2
3
2.75
L
2
4
3
0.88
W
Danzaburou
smp_bigbird
Danzaburou
0
6
0
0
W
Shiva
2
1
1
2.5
L
Mercury
vizzo420bs
Mercury
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,486
Damage
24,617
49,071
Taken
43,470
29,051
Mitigated
18,681
15,890
Healing
9,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,097
1,550
328
2,398
7,397
5,531
0
802
6,595
17,851
0
L
Danzaburou
Dragon_Elite9
Danzaburou
3,121
2,016
0
1,326
3,720
1,050
0
808
2,912
0
12,477
W
7,608
588
1,169
4,586
9,231
4,133
1,019
5,081
4,150
68,636
1,492
L
4,919
2,211
0
3,260
10,754
5,244
0
0
10,754
410
37,232
W
Fafnir
Monster382
Fafnir
3,294
1,375
0
2,451
12,415
13,988
154
3,562
8,853
15,481
0
W
6,522
3,797
0
5,410
12,258
5,351
0
1,132
11,126
0
58,766
L
8,677
725
0
1,147
8,052
2,620
0
4,784
3,268
54,326
0
W
Danzaburou
smp_bigbird
Danzaburou
4,607
1,280
220
921
9,965
3,546
2,934
2,029
7,936
0
53,644
W
Shiva
2,455
441
0
1,133
5,202
2,033
0
72
5,130
0
33,780
L
Mercury
vizzo420bs
Mercury
4,803
3,098
0
822
13,547
4,236
0
4,190
9,357
0
26,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,924
Gold Earned
31,954
367
Minions Killed
228
0
Camps Cleared
0
1,099,159
Distance Traveled
854,383
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,822
448
16
1
0
128,263
0
L
Danzaburou
4,991
384
16
1
0
75,590
0
W
Ra
9,146
704
126
10
0
263,630
0
L
Surtr
5,999
461
61
5
0
152,447
0
W
Fafnir
7,493
576
18
1
0
181,306
2
W
Fenrir
8,347
642
92
7
0
276,508
0
L
Agni
7,466
574
96
7
0
234,063
0
W
Danzaburou
7,260
558
81
6
0
218,378
0
W
Shiva
6,678
514
50
4
0
159,337
0
L
Mercury
7,676
590
39
3
0
264,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role