Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Lukka03
Horus
Level 43
God Stats
6W - 7L
1,719 SR
Queue Stats
45W - 48L
1,717 Elo+
Party 2
Izanami
Izanami
Mike279109
Izanami
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,256 Elo+
Solo
Awilix
Awilix
jourdenwaffles
Awilix
Level 123
God Stats
55W - 50L
1,404 SR
Queue Stats
312W - 367L
1,413 Elo+
Party 1
Artio
Artio
Αnput
Artio
Level 136
God Stats
1W - 7L
1,500 SR
Queue Stats
60W - 61L
1,717 Elo+
Party 2
Team Averages
Level 90
1,525 SR
1,520 Elo+

VS

Team Averages
Level 93
1,445 SR
1,447 Elo+
Serqet
Serqet
 
Serqet
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Allotta
Apollo
Level 105
God Stats
4W - 13L
1,158 SR
Queue Stats
403W - 437L
1,410 Elo+
Solo
Sylvanus
Sylvanus
HarborZ
Sylvanus
Level 109
God Stats
3W - 2L
1,375 SR
Queue Stats
56W - 36L
1,546 Elo+
Party 3
Tiamat
Tiamat
Retractzz
Tiamat
Level 60
God Stats
2W - 0L
1,695 SR
Queue Stats
66W - 50L
1,495 Elo+
Party 3
Tyr
Tyr
RodaUwU
Tyr
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 26L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
4 / 3 / 0
6,529
594
5,891
8,627
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
Lukka03
Horus
6
0 / 1 / 1
4,872
443
1,318
7,000
3,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Mike279109
Izanami
9
0 / 1 / 1
5,316
483
2,876
4,428
1,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 1 / 2
6,164
560
4,420
7,587
2,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
Αnput
Artio
11
0 / 1 / 0
6,396
581
3,916
7,487
3,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
6 / 1 / 0
6,647
604
5,219
9,887
4,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
Allotta
Apollo
10
0 / 1 / 0
5,705
519
2,191
6,567
1,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
HarborZ
Sylvanus
9
0 / 0 / 2
5,872
534
3,330
5,331
3,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
Retractzz
Tiamat
11
1 / 3 / 2
6,138
558
4,546
8,376
3,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
9
0 / 0 / 1
5,704
519
3,006
7,844
2,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
5
Kills
7
7
Deaths
5
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
4
3
0
1.33
W
Serqet
 
Serqet
6
1
0
6
W
Apollo
Allotta
Apollo
0
1
0
0
W
Sylvanus
HarborZ
Sylvanus
0
0
2
1
L
Horus
Lukka03
Horus
0
1
1
0.5
L
Izanami
Mike279109
Izanami
0
1
1
0.5
W
Tiamat
Retractzz
Tiamat
1
3
2
0.67
W
Tyr
0
0
1
0.5
L
1
1
2
2
L
Artio
Αnput
Artio
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,421
Damage
18,292
35,129
Taken
38,005
14,395
Mitigated
16,722
12,373
Healing
14,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,891
810
153
2,265
8,627
3,366
0
4,614
4,013
35,714
0
W
Serqet
 
Serqet
5,219
1,562
0
4,637
9,887
4,254
0
742
9,075
0
32,489
W
Apollo
Allotta
Apollo
2,191
1,420
0
2,205
6,567
1,940
848
0
6,567
0
39,734
W
Sylvanus
HarborZ
Sylvanus
3,330
957
866
2,838
5,331
3,579
0
0
5,331
27,236
0
L
Horus
Lukka03
Horus
1,318
760
784
2,082
7,000
3,667
0
1,096
5,904
0
15,317
L
Izanami
Mike279109
Izanami
2,876
1,993
0
1,946
4,428
1,316
0
1,246
3,137
0
31,934
W
Tiamat
Retractzz
Tiamat
4,546
915
0
2,190
8,376
3,975
0
5,565
2,811
35,461
0
W
Tyr
3,006
535
0
2,251
7,844
2,974
0
3,080
4,414
0
33,367
L
4,420
1,796
0
922
7,587
2,337
0
920
6,457
0
36,289
L
Artio
Αnput
Artio
3,916
344
69
4,152
7,487
3,709
0
0
7,319
41,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,277
Gold Earned
30,066
285
Minions Killed
298
0
Camps Cleared
0
1,114,736
Distance Traveled
1,139,988
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,529
594
54
5
0
186,582
0
W
Serqet
6,647
604
48
4
0
271,908
0
W
Apollo
5,705
519
70
6
0
207,209
0
W
Sylvanus
5,872
534
41
4
0
205,617
4
L
Horus
4,872
443
21
2
0
212,537
0
L
Izanami
5,316
483
61
6
0
211,479
3
W
Tiamat
6,138
558
71
6
0
227,819
2
W
Tyr
5,704
519
68
6
0
227,435
6
L
Awilix
6,164
560
60
5
0
284,029
0
L
Artio
6,396
581
89
8
0
220,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role