Player Matchup

Xbalanque
Xbalanque
DirtyOdinnJunior
Xbalanque
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,074 Elo+
Party 1
Nox
Nox
DrakZoid
Nox
Level 116
God Stats
2W - 0L
1,715 SR
Queue Stats
42W - 51L
1,442 Elo+
Solo
Yemoja
Yemoja
HITCHOU-84
Yemoja
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
171W - 172L
1,452 Elo+
Solo
Awilix
Awilix
Umbruheon
Awilix
Level 26
God Stats
1W - 1L
1,318 SR
Queue Stats
1W - 6L
1,054 Elo+
Party 1
Hun Batz
Hun Batz
neroci
Hun Batz
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 59L
1,774 Elo+
Solo
Team Averages
Level 63
1,507 SR
1,359 Elo+

VS

Team Averages
Level 48
1,500 SR
1,407 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Jojouswriter264
Ne Zha
Level 122
God Stats
3W - 4L
1,500 SR
Queue Stats
394W - 391L
1,304 Elo+
Solo
Yemoja
Yemoja
Karolis_Zibuda
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,231 Elo+
Solo
Fenrir
Fenrir
dragonwalker02
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
17
14 / 0 / 10
9,958
996
18,851
9,916
4,784
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 1 / 20
7,488
749
4,249
7,351
3,303
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
HITCHOU-84
Yemoja
14
0 / 1 / 19
8,367
837
3,801
11,064
9,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
Umbruheon
Awilix
13
5 / 3 / 15
8,239
824
9,071
10,659
4,755
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hun Batz
neroci
Hun Batz
15
5 / 0 / 12
8,493
849
6,588
9,333
4,514
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
2 / 0 / 1
7,200
720
10,238
2,122
1,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
 
Susano
12
0 / 7 / 2
6,410
641
3,883
10,121
4,116
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 6 / 1
7,103
710
11,101
11,054
5,388
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 3 / 4
7,224
722
5,271
10,576
7,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 8 / 2
6,119
612
6,566
11,527
6,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
15
24
Kills
5
5
Deaths
24
76
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
2
0
1
2.5
L
Susano
 
Susano
0
7
2
0.14
W
Xbalanque
14
0
10
19
W
0
1
20
10
W
Yemoja
HITCHOU-84
Yemoja
0
1
19
9.5
L
3
6
1
0.58
L
0
3
4
0.67
W
Awilix
Umbruheon
Awilix
5
3
15
4.17
L
0
8
2
0.13
W
Hun Batz
neroci
Hun Batz
5
0
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,560
Damage
37,059
48,323
Taken
45,400
27,232
Mitigated
24,549
23,562
Healing
7,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
10,238
240
790
1,280
2,122
1,050
0
195
1,927
29,554
0
L
Susano
 
Susano
3,883
416
0
7
10,121
4,116
0
2,528
7,593
0
9,948
W
Xbalanque
18,851
12,681
0
3,617
9,916
4,784
1,043
2,288
7,628
0
41,964
W
4,249
780
2,232
1,594
7,351
3,303
149
2,597
4,716
8,146
0
W
Yemoja
HITCHOU-84
Yemoja
3,801
1,286
7,695
3,724
11,064
9,876
321
4,193
6,791
8,686
0
L
11,101
1,401
384
751
11,054
5,388
0
1,602
9,452
0
16,271
L
5,271
921
1,767
1,614
10,576
7,486
0
1,741
8,703
9,588
0
W
Awilix
Umbruheon
Awilix
9,071
3,257
464
1,236
10,659
4,755
439
3,436
7,143
0
12,567
L
6,566
1,564
0
905
11,527
6,509
0
1,984
9,543
0
8,410
W
Hun Batz
neroci
Hun Batz
6,588
1,953
813
2,187
9,333
4,514
0
2,995
6,131
0
14,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,545
Gold Earned
34,056
105
Minions Killed
73
0
Camps Cleared
0
962,108
Distance Traveled
863,677
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,200
720
37
4
0
199,162
0
L
Susano
6,410
641
17
2
0
175,035
0
W
Xbalanque
9,958
996
67
7
0
195,372
0
W
Nox
7,488
749
3
0
0
193,449
0
W
Yemoja
8,367
837
5
1
0
163,456
0
L
Ne Zha
7,103
710
5
1
0
168,200
0
L
Yemoja
7,224
722
9
1
0
157,732
0
W
Awilix
8,239
824
7
1
0
196,550
0
L
Fenrir
6,119
612
5
1
0
163,548
0
W
Hun Batz
8,493
849
23
2
0
213,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role