Player Matchup

Hercules
Hercules
 
Hercules
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Allioze
Chaac
Level 124
God Stats
0W - 1L
1,303 SR
Queue Stats
1W - 2L
1,511 Elo+
Party 1
Serqet
Serqet
Cioco
Serqet
Level 137
God Stats
0W - 1L
1,528 SR
Queue Stats
44W - 38L
1,519 Elo+
Solo
Sobek
Sobek
Naxblet
Sobek
Level 28
God Stats
1W - 1L
1,746 SR
Queue Stats
10W - 7L
1,473 Elo+
Party 2
Team Averages
Level 87
1,515 SR
1,501 Elo+

VS

Team Averages
Level 72
1,576 SR
1,584 Elo+
Achilles
Achilles
BigBoyRem
Achilles
Level 88
God Stats
4W - 3L
1,751 SR
Queue Stats
76W - 61L
1,594 Elo+
Party 3
Baba Yaga
Baba Yaga
DotheLokikoki
Baba Yaga
Level 80
God Stats
14W - 2L
1,647 SR
Queue Stats
74W - 60L
1,575 Elo+
Party 3
Nemesis
Nemesis
Nighthαwk
Nemesis
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 45L
1,596 Elo+
Party 3
Cliodhna
Cliodhna
Remiboi41
Cliodhna
Level 45
God Stats
5W - 5L
1,500 SR
Queue Stats
49W - 44L
1,568 Elo+
Party 3
Maui
Maui
SnootDogg
Maui
Level 48
God Stats
11W - 11L
1,483 SR
Queue Stats
24W - 20L
1,588 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 0 / 0
5,529
503
2,697
4,999
2,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
 
Baba Yaga
8
0 / 3 / 2
4,580
416
2,614
6,749
2,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chaac
Allioze
Chaac
9
1 / 5 / 1
5,525
502
5,449
12,120
5,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
Cioco
Serqet
11
2 / 2 / 1
6,223
566
4,858
8,542
3,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
Naxblet
Sobek
9
2 / 0 / 2
5,730
521
3,627
7,752
5,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BigBoyRem
Achilles
12
2 / 0 / 3
6,924
629
6,949
7,987
8,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baba Yaga
DotheLokikoki
Baba Yaga
12
4 / 0 / 3
7,301
664
6,158
4,649
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Nighthαwk
Nemesis
10
0 / 2 / 1
5,908
537
3,272
8,214
3,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
Remiboi41
Cliodhna
10
2 / 2 / 3
6,127
557
3,691
7,997
2,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Maui
9
2 / 1 / 1
5,877
534
2,661
8,637
4,770
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
5
Kills
10
10
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
0
0
0
L
Baba Yaga
 
Baba Yaga
0
3
2
0.33
L
Chaac
Allioze
Chaac
1
5
1
0.3
W
Achilles
BigBoyRem
Achilles
2
0
3
3.5
L
Serqet
Cioco
Serqet
2
2
1
1.25
W
Baba Yaga
DotheLokikoki
Baba Yaga
4
0
3
5.5
L
Sobek
Naxblet
Sobek
2
0
2
3
W
Nemesis
Nighthαwk
Nemesis
0
2
1
0.25
W
Cliodhna
Remiboi41
Cliodhna
2
2
3
1.75
W
Maui
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,245
Damage
22,731
40,162
Taken
37,484
19,118
Mitigated
20,286
12,002
Healing
10,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,697
1,354
0
2,114
4,999
2,470
0
510
4,489
0
38,319
L
Baba Yaga
 
Baba Yaga
2,614
296
0
1,173
6,749
2,347
0
3,175
3,574
22,756
0
L
Chaac
Allioze
Chaac
5,449
1,540
0
3,701
12,120
5,583
0
2,065
10,055
0
34,879
W
Achilles
BigBoyRem
Achilles
6,949
803
0
1,295
7,987
8,111
511
0
7,743
0
45,905
L
Serqet
Cioco
Serqet
4,858
1,228
0
770
8,542
3,344
0
1,290
7,252
0
54,524
W
Baba Yaga
DotheLokikoki
Baba Yaga
6,158
629
0
1,307
4,649
1,931
736
1,943
2,527
54,032
0
L
Sobek
Naxblet
Sobek
3,627
464
0
4,244
7,752
5,374
0
1,779
5,973
18,528
0
W
Nemesis
Nighthαwk
Nemesis
3,272
842
0
1,844
8,214
3,018
0
1,891
6,078
0
40,289
W
Cliodhna
Remiboi41
Cliodhna
3,691
796
0
3,450
7,997
2,456
0
655
6,984
0
34,991
W
Maui
2,661
1,082
1,185
1,762
8,637
4,770
46
1,467
6,947
20,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,587
Gold Earned
32,137
262
Minions Killed
311
0
Camps Cleared
0
1,169,600
Distance Traveled
1,134,509
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,529
503
74
7
0
240,861
0
L
Baba Yaga
4,580
416
38
3
0
210,944
0
L
Chaac
5,525
502
52
5
0
214,769
0
W
Achilles
6,924
629
64
6
0
218,102
0
L
Serqet
6,223
566
84
8
0
262,513
0
W
Baba Yaga
7,301
664
89
8
0
223,857
0
L
Sobek
5,730
521
14
1
0
240,513
1
W
Nemesis
5,908
537
78
7
0
236,629
0
W
Cliodhna
6,127
557
61
6
0
234,873
0
W
Maui
5,877
534
19
2
0
221,048
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role