Player Matchup

Ganesha
Ganesha
Gold I
Beamord
Ganesha
Gold I
Level 174
God Stats
17W - 8L
1,630 SR
Queue Stats
87W - 57L
1,716 MMR
Party 1
Sol
Sol
Gold IV
Beamord3
Sol
Gold IV
Level 103
God Stats
7W - 0L
1,893 SR
Queue Stats
83W - 40L
1,715 MMR
Party 1
Xbalanque
Xbalanque
Gold III
TiggaGoRawr
Xbalanque
Gold III
Level 126
God Stats
5W - 3L
1,893 SR
Queue Stats
19W - 17L
1,708 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 134
1,805 SR
1,713 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 145
1,680 SR
1,710 MMR
Charybdis
Charybdis
Gold I
Ironfist75
Charybdis
Gold I
Level 148
God Stats
6W - 6L
1,519 SR
Queue Stats
74W - 59L
1,793 MMR
Party 2
Scylla
Scylla
Platinum II
WashedPeak6
Scylla
Platinum II
Level 159
God Stats
4W - 11L
1,467 SR
Queue Stats
223W - 186L
1,854 MMR
Party 2
Mulan
Mulan
Gold III
warmachinex54
Mulan
Gold III
Level 127
God Stats
11W - 11L
2,054 SR
Queue Stats
118W - 103L
1,481 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Beamord
Ganesha
12
0 / 2 / 8
7,917
792
2,541
15,234
15,237
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
6 / 1 / 2
8,962
896
11,716
8,167
3,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
TiggaGoRawr
Xbalanque
12
2 / 2 / 5
7,667
767
10,483
10,274
4,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AchillesNe ZhaThothFenrirAtlas

VS

Bans
ShivaSobekGuan YuAresBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ironfist75
Charybdis
12
1 / 2 / 2
6,995
700
6,134
8,571
3,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
12
1 / 2 / 2
6,964
696
7,297
7,623
2,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 4 / 2
7,361
736
7,118
14,611
13,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
8
Kills
5
5
Deaths
8
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Beamord
Ganesha
0
2
8
2
W
6
1
2
7
L
Charybdis
Ironfist75
Charybdis
1
2
2
1
W
Xbalanque
TiggaGoRawr
Xbalanque
2
2
5
2.25
L
Scylla
1
2
2
1
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,740
Damage
20,549
33,675
Taken
30,805
23,368
Mitigated
18,929
14,482
Healing
4,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Beamord
Ganesha
2,541
291
1,978
4,799
15,234
15,237
94
3,027
12,207
11,252
0
W
11,716
5,189
0
4,498
8,167
3,649
2,626
2,269
5,898
52,715
0
L
Charybdis
Ironfist75
Charybdis
6,134
3,120
0
2,096
8,571
3,334
826
4,555
4,016
0
30,812
W
Xbalanque
TiggaGoRawr
Xbalanque
10,483
3,275
592
2,615
10,274
4,482
889
2,434
7,840
0
31,178
L
Scylla
7,297
903
0
2,130
7,623
2,550
325
3,132
4,491
27,456
0
L
7,118
910
0
635
14,611
13,045
155
6,594
8,017
83
11,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,546
Gold Earned
21,320
138
Minions Killed
108
0
Camps Cleared
0
586,862
Distance Traveled
532,253
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,917
792
0
0
0
198,009
5
W
Sol
8,962
896
80
8
0
190,054
0
L
Charybdis
6,995
700
47
5
0
172,571
0
W
Xbalanque
7,667
767
58
6
0
198,799
0
L
Scylla
6,964
696
51
5
0
197,468
0
L
Mulan
7,361
736
10
1
0
162,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role