Player Matchup

Hel
Hel
LD3__killaa
Hel
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,439 Elo+
Party 1
Skadi
Skadi
PSYC-DEZ
Skadi
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,372 Elo+
Party 1
Osiris
Osiris
SimChrono
Osiris
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 38L
1,372 Elo+
Party 1
Team Averages
Level 90
1,500 SR
1,394 Elo+

VS

Team Averages
Level 122
1,424 SR
1,489 Elo+
Bacchus
Bacchus
Murd3rFanatic
Bacchus
Level 113
God Stats
7W - 10L
1,156 SR
Queue Stats
35W - 32L
1,501 Elo+
Party 2
Ah Puch
Ah Puch
XXMR_JEXX
Ah Puch
Level 125
God Stats
17W - 14L
1,529 SR
Queue Stats
912W - 920L
1,499 Elo+
Solo
Jing Wei
Jing Wei
XXXPIMPOSAMAXXX
Jing Wei
Level 129
God Stats
32W - 30L
1,588 SR
Queue Stats
87W - 91L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 5
9,928
662
6,844
11,110
4,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Skadi
PSYC-DEZ
Skadi
18
7 / 1 / 3
11,761
784
12,528
7,780
3,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Osiris
SimChrono
Osiris
16
2 / 4 / 6
10,619
708
8,496
14,350
16,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
16
2 / 4 / 10
10,356
690
6,488
13,012
17,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
XXMR_JEXX
Ah Puch
17
4 / 3 / 8
11,262
751
9,569
11,449
5,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
17
6 / 3 / 6
11,983
799
11,821
12,741
5,622
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
36
10
Kills
12
12
Deaths
10
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
7
5
0.5
W
Bacchus
2
4
10
1.75
L
Skadi
PSYC-DEZ
Skadi
7
1
3
8.5
L
Osiris
SimChrono
Osiris
2
4
6
1.25
W
Ah Puch
XXMR_JEXX
Ah Puch
4
3
8
2.67
W
Jing Wei
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,868
Damage
27,878
33,240
Taken
37,202
24,440
Mitigated
28,202
6,646
Healing
9,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,844
560
917
2,881
11,110
4,596
158
4,657
6,453
27,026
459
W
Bacchus
6,488
460
366
2,576
13,012
17,160
438
2,850
9,611
15,877
506
L
Skadi
PSYC-DEZ
Skadi
12,528
3,107
0
1,031
7,780
3,384
1,294
5,110
2,670
0
60,451
L
Osiris
SimChrono
Osiris
8,496
2,767
0
1,817
14,350
16,460
143
5,628
8,722
0
39,267
W
Ah Puch
XXMR_JEXX
Ah Puch
9,569
829
0
4,353
11,449
5,420
843
1,820
9,345
52,201
2,140
W
Jing Wei
11,821
8,701
890
1,628
12,741
5,622
2,091
1,830
10,562
0
59,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,308
Gold Earned
33,601
200
Minions Killed
201
0
Camps Cleared
0
769,573
Distance Traveled
766,953
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,928
662
55
4
0
209,712
0
W
Bacchus
10,356
690
19
1
0
260,634
0
L
Skadi
11,761
784
93
6
0
276,110
0
L
Osiris
10,619
708
52
3
0
283,751
1
W
Ah Puch
11,262
751
96
6
0
237,389
2
W
Jing Wei
11,983
799
86
6
0
268,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role