Player Matchup

Medusa
Medusa
Bronze III
Cred64
Medusa
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,440 MMR
Party 1
Merlin
Merlin
Bronze III
MrChumpi1512
Merlin
Bronze III
Level 125
God Stats
0W - 1L
1,459 SR
Queue Stats
0W - 2L
1,440 MMR
Party 1
Athena
Athena
Bronze III
angelloBM
Athena
Bronze III
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,440 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 109
1,486 SR
1,440 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 151
1,582 SR
1,453 MMR
Kukulkan
Kukulkan
Silver II
Faith Predator
Kukulkan
Silver II
Level 107
God Stats
3W - 2L
1,519 SR
Queue Stats
46W - 42L
1,421 MMR
Solo
Cthulhu
Cthulhu
Gold II
Stuaart96
Cthulhu
Gold II
Level 199
God Stats
36W - 29L
1,532 SR
Queue Stats
93W - 116L
1,467 MMR
Solo
Xbalanque
Xbalanque
Gold V
xxKASNAYxx
Xbalanque
Gold V
Level 147
God Stats
74W - 71L
1,696 SR
Queue Stats
499W - 562L
1,470 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cred64
Medusa
13
1 / 4 / 0
7,839
713
8,504
13,788
5,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
12
0 / 4 / 0
7,342
667
6,123
7,645
3,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Athena
angelloBM
Athena
11
0 / 3 / 0
7,597
691
2,585
14,478
14,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
Morgan Le FayAtlasFreyaAo KuangBakasura

VS

Bans
Guan YuPersephoneHeraHe BoBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
4 / 0 / 7
8,895
809
7,723
5,462
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Stuaart96
Cthulhu
13
0 / 0 / 11
9,121
829
8,802
12,721
15,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
xxKASNAYxx
Xbalanque
15
7 / 1 / 4
9,697
882
16,460
10,284
5,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
33
1
Kills
11
11
Deaths
1
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Medusa
Cred64
Medusa
1
4
0
0.25
W
Kukulkan
4
0
7
7.5
L
Merlin
0
4
0
0
W
Cthulhu
Stuaart96
Cthulhu
0
0
11
5.5
L
Athena
angelloBM
Athena
0
3
0
0
W
Xbalanque
xxKASNAYxx
Xbalanque
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,212
Damage
32,985
35,911
Taken
28,467
23,321
Mitigated
23,507
5,992
Healing
9,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Cred64
Medusa
8,504
3,006
0
2,963
13,788
5,982
0
5,738
8,044
0
33,503
W
Kukulkan
7,723
1,199
0
1,376
5,462
2,895
1,033
1,981
3,481
39,795
0
L
Merlin
6,123
250
161
706
7,645
3,165
0
2,986
4,656
36,631
0
W
Cthulhu
Stuaart96
Cthulhu
8,802
1,442
409
3,640
12,721
15,414
617
4,184
8,537
27,206
0
L
Athena
angelloBM
Athena
2,585
784
0
2,162
14,478
14,174
0
7,812
6,654
9,759
0
W
Xbalanque
xxKASNAYxx
Xbalanque
16,460
3,621
0
4,139
10,284
5,198
1,266
2,618
7,666
0
50,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,778
Gold Earned
27,713
138
Minions Killed
156
0
Camps Cleared
0
629,045
Distance Traveled
684,339
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,839
713
50
5
0
211,922
10
W
Kukulkan
8,895
809
86
8
0
220,287
0
L
Merlin
7,342
667
76
7
0
201,777
2
W
Cthulhu
9,121
829
20
2
0
224,621
4
L
Athena
7,597
691
12
1
0
215,346
2
W
Xbalanque
9,697
882
50
5
0
239,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role