Player Matchup

Fenrir
Fenrir
Chris3936
Fenrir
Level 125
God Stats
2W - 2L
1,589 SR
Queue Stats
20W - 10L
1,654 Elo+
Solo
Nu Wa
Nu Wa
Gabinho__7
Nu Wa
Level 63
God Stats
19W - 22L
1,706 SR
Queue Stats
81W - 121L
1,249 Elo+
Party 2
Mercury
Mercury
KingsOFKings DX
Mercury
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,691 Elo+
Solo
Ishtar
Ishtar
RVCA_OG53
Ishtar
Level 74
God Stats
4W - 5L
1,285 SR
Queue Stats
173W - 240L
1,331 Elo+
Party 2
Bacchus
Bacchus
labradomp23
Bacchus
Level 106
God Stats
22W - 31L
1,602 SR
Queue Stats
197W - 266L
1,351 Elo+
Party 2
Team Averages
Level 103
1,537 SR
1,455 Elo+

VS

Team Averages
Level 128
1,641 SR
1,486 Elo+
Maui
Maui
BL00DB0URNE
Maui
Level 153
God Stats
8W - 8L
1,749 SR
Queue Stats
43W - 41L
1,517 Elo+
Party 1
Achilles
Achilles
BeHineJA
Achilles
Level 106
God Stats
6W - 2L
1,739 SR
Queue Stats
210W - 189L
1,476 Elo+
Party 3
Susano
Susano
Meme Studies
Susano
Level 147
God Stats
0W - 2L
1,717 SR
Queue Stats
70W - 69L
1,547 Elo+
Solo
Chiron
Chiron
aLlStArKaOtIc
Chiron
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 35L
1,523 Elo+
Party 1
Persephone
Persephone
wakebake24_7_365
Persephone
Level 123
God Stats
2W - 4L
1,500 SR
Queue Stats
683W - 626L
1,369 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chris3936
Fenrir
16
1 / 0 / 0
9,772
651
10,443
17,076
9,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Nu Wa
13
1 / 2 / 3
7,594
506
4,957
5,545
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
8 / 0 / 0
9,375
625
8,974
12,243
4,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
RVCA_OG53
Ishtar
11
0 / 0 / 5
6,833
456
6,533
9,011
3,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bacchus
labradomp23
Bacchus
11
1 / 1 / 3
7,126
475
6,005
12,597
12,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
6,770
451
3,762
11,617
7,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
BeHineJA
Achilles
14
0 / 1 / 0
7,565
504
10,378
15,741
20,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Susano
13
2 / 3 / 1
7,500
500
6,240
12,095
5,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 3 / 1
6,517
434
8,596
10,775
4,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Persephone
wakebake24_7_365
Persephone
13
0 / 1 / 0
8,006
534
5,485
7,316
2,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
11
Kills
3
3
Deaths
10
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Achilles
BeHineJA
Achilles
0
1
0
0
W
Fenrir
Chris3936
Fenrir
1
0
0
1
W
Nu Wa
1
2
3
1.25
W
8
0
0
8
L
Susano
2
3
1
0.83
W
Ishtar
RVCA_OG53
Ishtar
0
0
5
2.5
L
1
3
1
0.5
W
Bacchus
labradomp23
Bacchus
1
1
3
2.5
L
Persephone
wakebake24_7_365
Persephone
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,912
Damage
34,461
56,472
Taken
57,544
32,793
Mitigated
40,998
20,717
Healing
17,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,762
796
379
4,175
11,617
7,879
0
2,910
8,707
15,105
0
L
Achilles
BeHineJA
Achilles
10,378
1,414
0
6,621
15,741
20,980
0
452
15,289
4,869
57,332
W
Fenrir
Chris3936
Fenrir
10,443
2,598
0
9,018
17,076
9,713
0
1,161
14,567
0
88,758
W
Nu Wa
4,957
1,053
0
697
5,545
1,975
432
1,863
3,682
49,780
2,783
W
8,974
5,643
0
2,253
12,243
4,832
0
2,180
10,063
0
79,742
L
Susano
6,240
866
0
984
12,095
5,165
0
1,627
10,468
0
65,282
W
Ishtar
RVCA_OG53
Ishtar
6,533
3,495
0
4,903
9,011
3,527
329
2,785
6,226
0
46,649
L
8,596
2,927
436
2,841
10,775
4,216
0
3,579
7,196
0
52,457
W
Bacchus
labradomp23
Bacchus
6,005
818
0
3,846
12,597
12,746
21
2,391
10,206
18,985
0
L
Persephone
wakebake24_7_365
Persephone
5,485
219
0
1,901
7,316
2,758
0
1,992
5,323
65,263
448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,700
Gold Earned
36,358
461
Minions Killed
410
0
Camps Cleared
0
1,536,330
Distance Traveled
1,519,363
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,770
451
23
2
0
316,848
2
L
Achilles
7,565
504
101
7
0
312,597
0
W
Fenrir
9,772
651
162
11
0
309,328
0
W
Nu Wa
7,594
506
92
6
0
293,117
7
W
Mercury
9,375
625
115
8
0
375,148
0
L
Susano
7,500
500
94
6
0
335,545
4
W
Ishtar
6,833
456
70
5
0
256,130
0
L
Chiron
6,517
434
89
6
0
264,896
0
W
Bacchus
7,126
475
22
1
0
302,607
7
L
Persephone
8,006
534
103
7
0
289,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role