Player Matchup

Cliodhna
Cliodhna
Kuzpian
Cliodhna
Level 148
God Stats
2W - 1L
1,285 SR
Queue Stats
310W - 291L
1,560 Elo+
Solo
Bellona
Bellona
TheGrundledOne
Bellona
Level 116
God Stats
3W - 2L
1,521 SR
Queue Stats
27W - 26L
1,575 Elo+
Solo
Merlin
Merlin
TheMainManVinny
Merlin
Level 96
God Stats
18W - 16L
1,587 SR
Queue Stats
28W - 40L
1,433 Elo+
Solo
Team Averages
Level 120
1,464 SR
1,523 Elo+

VS

Team Averages
Level 78
1,526 SR
1,293 Elo+
Chaac
Chaac
ABeeseChurger
Chaac
Level 49
God Stats
2W - 1L
1,829 SR
Queue Stats
3W - 13L
1,257 Elo+
Party 1
Sol
Sol
TheProKira
Sol
Level 122
God Stats
0W - 1L
1,248 SR
Queue Stats
5W - 14L
1,242 Elo+
Solo
Sun Wukong
Sun Wukong
joeyb948
Sun Wukong
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 24L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Kuzpian
Cliodhna
12
0 / 2 / 4
6,650
665
6,565
7,731
3,446
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
0 / 4 / 5
6,453
645
7,679
11,345
11,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

14
6 / 0 / 0
8,518
852
10,105
3,877
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 5
6,917
692
6,882
11,801
8,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
6 / 2 / 0
8,539
854
8,742
9,206
3,195
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
joeyb948
Sun Wukong
10
0 / 2 / 1
6,140
614
4,041
8,895
5,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
6
Kills
6
6
Deaths
6
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
5
1.25
W
Cliodhna
Kuzpian
Cliodhna
0
2
4
1
W
0
4
5
0.63
W
6
0
0
6
L
6
2
0
3
L
Sun Wukong
joeyb948
Sun Wukong
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,349
Damage
19,665
22,953
Taken
29,902
16,435
Mitigated
16,938
4,091
Healing
8,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,882
411
0
2,108
11,801
8,519
0
6,296
5,265
949
25,967
W
Cliodhna
Kuzpian
Cliodhna
6,565
931
0
950
7,731
3,446
0
2,927
4,804
0
21,790
W
7,679
1,868
353
2,037
11,345
11,314
0
5,895
5,450
1,317
14,907
W
10,105
401
0
751
3,877
1,675
171
574
3,303
40,795
0
L
8,742
3,411
0
4,316
9,206
3,195
0
2,502
6,323
38,008
0
L
Sun Wukong
joeyb948
Sun Wukong
4,041
527
178
1,588
8,895
5,224
0
2,396
6,339
0
12,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,621
Gold Earned
21,596
132
Minions Killed
135
0
Camps Cleared
0
556,335
Distance Traveled
561,715
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,917
692
28
3
0
199,719
0
W
Cliodhna
6,650
665
42
4
0
192,007
0
W
Bellona
6,453
645
22
2
0
177,603
0
W
Merlin
8,518
852
68
7
0
186,725
0
L
Sol
8,539
854
77
8
0
165,888
0
L
Sun Wukong
6,140
614
30
3
0
196,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role