Player Matchup

Ymir
Ymir
Aelfort
Ymir
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,336 Elo+
Party 2
Ganesha
Ganesha
Bleach1500
Ganesha
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,658 Elo+
Solo
Surtr
Surtr
CrypticRichie
Surtr
Level 121
God Stats
2W - 0L
1,756 SR
Queue Stats
96W - 92L
1,693 Elo+
Party 2
Bakasura
Bakasura
Somthingr
Bakasura
Level 136
God Stats
1W - 0L
1,305 SR
Queue Stats
12W - 8L
1,511 Elo+
Party 2
Chronos
Chronos
TDAWG3055
Chronos
Level 156
God Stats
5W - 1L
1,822 SR
Queue Stats
108W - 102L
1,582 Elo+
Party 2
Team Averages
Level 126
1,577 SR
1,556 Elo+

VS

Team Averages
Level 100
1,475 SR
1,507 Elo+
Chronos
Chronos
Augdunn
Chronos
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 45L
1,517 Elo+
Party 1
Awilix
Awilix
AwilixSmurff
Awilix
Level 44
God Stats
46W - 40L
1,244 SR
Queue Stats
48W - 44L
1,286 Elo+
Solo
Vulcan
Vulcan
Heartbreak808s
Vulcan
Level 121
God Stats
3W - 2L
1,500 SR
Queue Stats
18W - 7L
1,611 Elo+
Solo
Atlas
Atlas
Vybranium
Atlas
Level 156
God Stats
1W - 2L
1,629 SR
Queue Stats
21W - 20L
1,584 Elo+
Solo
Achilles
Achilles
namechanged9405
Achilles
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Aelfort
Ymir
9
2 / 3 / 1
5,663
515
1,574
10,863
6,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ganesha
Bleach1500
Ganesha
11
0 / 2 / 2
6,047
550
2,793
6,109
2,184
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
4 / 0 / 4
7,487
681
7,560
8,566
7,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Somthingr
Bakasura
12
3 / 1 / 4
6,916
629
5,309
10,049
3,669
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
TDAWG3055
Chronos
11
2 / 2 / 1
6,447
586
2,860
7,482
2,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Augdunn
Chronos
12
3 / 1 / 1
6,483
589
6,238
4,821
1,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
5
1 / 3 / 1
4,569
415
3,203
4,964
1,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 3 / 2
6,068
552
6,142
6,174
2,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Vybranium
Atlas
10
2 / 1 / 2
6,228
566
6,198
7,730
6,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
10
1 / 3 / 0
5,952
541
3,961
10,099
10,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
11
Kills
8
8
Deaths
11
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
Aelfort
Ymir
2
3
1
0.83
L
Chronos
Augdunn
Chronos
3
1
1
3.5
L
Awilix
1
3
1
0.5
W
Ganesha
Bleach1500
Ganesha
0
2
2
0.5
W
4
0
4
6
L
1
3
2
0.67
W
Bakasura
Somthingr
Bakasura
3
1
4
5
W
Chronos
TDAWG3055
Chronos
2
2
1
1.25
L
Atlas
Vybranium
Atlas
2
1
2
3
L
Achilles
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,096
Damage
25,742
43,069
Taken
33,788
23,142
Mitigated
22,288
9,210
Healing
7,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Aelfort
Ymir
1,574
438
274
1,814
10,863
6,646
196
7,973
2,653
5,965
0
L
Chronos
Augdunn
Chronos
6,238
2,109
0
860
4,821
1,486
0
1,118
3,080
47,286
0
L
Awilix
3,203
1,719
0
640
4,964
1,319
0
340
4,496
0
16,284
W
Ganesha
Bleach1500
Ganesha
2,793
162
0
750
6,109
2,184
0
2,992
3,015
46,383
0
W
7,560
2,097
0
2,530
8,566
7,938
63
625
7,941
3,418
55,674
L
6,142
1,289
0
702
6,174
2,523
164
2,615
3,489
46,797
0
W
Bakasura
Somthingr
Bakasura
5,309
3,705
0
2,637
10,049
3,669
981
1,973
8,001
0
50,506
W
Chronos
TDAWG3055
Chronos
2,860
988
0
1,205
7,482
2,705
0
4,893
2,355
49,638
0
L
Atlas
Vybranium
Atlas
6,198
2,148
134
2,603
7,730
6,896
0
3,154
4,576
20,113
0
L
Achilles
3,961
798
0
2,701
10,099
10,064
0
978
9,121
2,513
43,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,560
Gold Earned
29,300
373
Minions Killed
305
0
Camps Cleared
0
1,214,054
Distance Traveled
1,009,373
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,663
515
35
3
0
233,793
0
L
Chronos
6,483
589
93
8
0
232,027
1
L
Awilix
4,569
415
25
2
0
105,643
0
W
Ganesha
6,047
550
50
5
0
221,691
0
W
Surtr
7,487
681
83
8
0
234,269
0
L
Vulcan
6,068
552
85
8
0
232,054
0
W
Bakasura
6,916
629
102
9
0
291,436
0
W
Chronos
6,447
586
103
9
0
232,865
0
L
Atlas
6,228
566
24
2
0
238,184
6
L
Achilles
5,952
541
78
7
0
201,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role