Player Matchup

Set
Set
AltairHolopsicon
Set
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
AvedaGT
Kukulkan
Level 103
God Stats
2W - 3L
1,500 SR
Queue Stats
60W - 56L
1,589 Elo+
Party 2
Cthulhu
Cthulhu
Bobx233
Cthulhu
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 129L
1,519 Elo+
Party 2
Bacchus
Bacchus
PgnHoldem
Bacchus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 201L
1,272 Elo+
Solo
Thanatos
Thanatos
Yuiia
Thanatos
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,204 Elo+
Party 1
Team Averages
Level 58
1,500 SR
1,417 Elo+

VS

Team Averages
Level 69
1,500 SR
1,427 Elo+
Anhur
Anhur
ChibiAsla
Anhur
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Janus
Janus
Karolis_Zibuda
Janus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,269 Elo+
Solo
Geb
Geb
Nourin
Geb
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,354 Elo+
Solo
Hachiman
Hachiman
VanGop
Hachiman
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
394W - 383L
1,487 Elo+
Solo
Chronos
Chronos
duorkin
Chronos
Level 139
God Stats
1W - 6L
1,500 SR
Queue Stats
502W - 542L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 9
9,275
843
9,080
11,502
6,108
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
AvedaGT
Kukulkan
18
6 / 2 / 4
10,296
936
16,942
7,688
4,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
Bobx233
Cthulhu
17
0 / 1 / 10
9,750
886
8,126
10,283
11,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Bacchus
PgnHoldem
Bacchus
14
0 / 2 / 6
8,918
811
4,264
9,701
11,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Yuiia
Thanatos
16
9 / 4 / 6
10,223
929
14,219
15,852
7,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ChibiAsla
Anhur
15
3 / 4 / 10
9,045
822
10,936
11,628
5,173
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

16
6 / 4 / 6
9,349
850
11,172
10,480
5,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Geb
Nourin
Geb
13
0 / 3 / 7
7,844
713
6,348
12,847
13,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
VanGop
Hachiman
13
3 / 5 / 7
8,021
729
12,023
11,176
4,749
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
duorkin
Chronos
14
2 / 4 / 9
7,858
714
5,290
13,248
6,363
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
53
20
Kills
14
14
Deaths
20
35
Assists
39
Player
Kills
Deaths
Assists
KDA
W
5
5
9
1.9
W
Kukulkan
AvedaGT
Kukulkan
6
2
4
4
W
Cthulhu
Bobx233
Cthulhu
0
1
10
5
L
Anhur
ChibiAsla
Anhur
3
4
10
2
L
6
4
6
2.25
L
Geb
Nourin
Geb
0
3
7
1.17
W
Bacchus
PgnHoldem
Bacchus
0
2
6
1.5
L
Hachiman
VanGop
Hachiman
3
5
7
1.3
W
Thanatos
Yuiia
Thanatos
9
4
6
3
L
Chronos
duorkin
Chronos
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,631
Damage
45,769
55,026
Taken
59,379
41,517
Mitigated
35,392
21,980
Healing
13,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,080
3,008
135
987
11,502
6,108
891
4,332
7,170
0
12,878
W
Kukulkan
AvedaGT
Kukulkan
16,942
604
580
787
7,688
4,874
540
5,093
2,595
35,431
2,496
W
Cthulhu
Bobx233
Cthulhu
8,126
58
2,122
3,098
10,283
11,535
730
4,482
5,801
25,492
0
L
Anhur
ChibiAsla
Anhur
10,936
5,565
636
2,545
11,628
5,173
27
5,180
6,448
0
17,248
L
11,172
672
660
1,216
10,480
5,257
0
5,838
4,642
26,181
1,211
L
Geb
Nourin
Geb
6,348
31
720
1,719
12,847
13,850
0
5,515
7,332
16,209
0
W
Bacchus
PgnHoldem
Bacchus
4,264
0
869
3,210
9,701
11,935
493
3,027
6,674
7,576
0
L
Hachiman
VanGop
Hachiman
12,023
7,879
1,180
860
11,176
4,749
0
4,889
6,287
0
17,011
W
Thanatos
Yuiia
Thanatos
14,219
3,978
545
9,647
15,852
7,065
1,099
5,222
10,630
0
22,491
L
Chronos
duorkin
Chronos
5,290
2,070
773
3,093
13,248
6,363
0
6,094
7,154
13,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,462
Gold Earned
42,117
127
Minions Killed
106
0
Camps Cleared
0
1,174,316
Distance Traveled
1,002,829
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,275
843
4
0
0
217,319
0
W
Kukulkan
10,296
936
55
5
0
219,486
0
W
Cthulhu
9,750
886
36
3
0
265,582
0
L
Anhur
9,045
822
32
3
0
202,201
0
L
Janus
9,349
850
46
4
0
187,981
0
L
Geb
7,844
713
6
1
0
235,194
0
W
Bacchus
8,918
811
9
1
0
248,532
0
L
Hachiman
8,021
729
11
1
0
182,013
0
W
Thanatos
10,223
929
23
2
0
223,397
0
L
Chronos
7,858
714
11
1
0
195,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role