Player Matchup

Sol
Sol
Apopalix2pt0
Sol
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 60L
1,428 Elo+
Party 1
Artemis
Artemis
AsianPride2269
Artemis
Level 105
God Stats
10W - 12L
1,761 SR
Queue Stats
429W - 459L
1,529 Elo+
Party 1
Bellona
Bellona
FaintFoal684305
Bellona
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Solo
Atlas
Atlas
FirstRelic33
Atlas
Level 40
God Stats
8W - 10L
1,546 SR
Queue Stats
85W - 86L
1,532 Elo+
Solo
Chang'e
Chang'e
NekoRose
Chang'e
Level 43
God Stats
3W - 5L
1,492 SR
Queue Stats
4W - 7L
1,413 Elo+
Solo
Team Averages
Level 80
1,560 SR
1,481 Elo+

VS

Team Averages
Level 100
1,500 SR
1,466 Elo+
Loki
Loki
 
Loki
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BlackDrakoArg
Zeus
Level 100
God Stats
3W - 1L
1,500 SR
Queue Stats
103W - 88L
1,564 Elo+
Solo
Anubis
Anubis
Fati1906
Anubis
Level 126
God Stats
4W - 2L
1,500 SR
Queue Stats
47W - 35L
1,500 Elo+
Solo
Artemis
Artemis
PersuasiveKiller
Artemis
Level 112
God Stats
5W - 1L
1,500 SR
Queue Stats
87W - 79L
1,265 Elo+
Solo
Ares
Ares
ThatchyTag
Ares
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 2
6,954
993
5,251
7,881
2,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 0 / 0
7,106
1,015
3,543
3,009
963
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 2 / 2
6,565
938
2,894
7,614
5,952
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 4 / 2
7,276
1,039
3,226
11,072
8,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
NekoRose
Chang'e
12
1 / 1 / 0
7,088
1,013
3,870
7,880
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

301

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
1 / 0 / 5
7,227
1,032
5,891
2,222
1,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 0 / 4
7,648
1,093
9,676
3,612
1,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Fati1906
Anubis
13
1 / 2 / 7
7,610
1,087
10,960
6,027
3,537
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 0 / 6
7,338
1,048
4,043
2,361
1,065
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 0 / 6
8,698
1,243
3,834
7,067
6,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
2
Kills
8
8
Deaths
2
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
0
5
3.5
L
0
1
2
1
L
1
0
0
1
W
3
0
4
5
L
0
2
2
0.5
W
Anubis
Fati1906
Anubis
1
2
7
2.25
L
0
4
2
0.25
L
Chang'e
NekoRose
Chang'e
1
1
0
1
W
1
0
6
4
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,784
Damage
34,404
37,456
Taken
21,289
20,027
Mitigated
13,857
5,917
Healing
5,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,891
93
0
57
2,222
1,006
0
1,018
1,204
0
17,329
L
5,251
379
0
571
7,881
2,160
0
5,483
2,398
15,857
0
L
3,543
738
0
65
3,009
963
0
1,764
1,245
0
15,042
W
9,676
632
0
0
3,612
1,358
0
1,264
2,348
27,065
0
L
2,894
295
0
106
7,614
5,952
0
5,326
2,288
0
6,871
W
Anubis
Fati1906
Anubis
10,960
451
0
2,802
6,027
3,537
0
3,601
2,426
31,610
631
L
3,226
1,303
257
1,214
11,072
8,550
0
7,029
4,043
10,352
0
L
Chang'e
NekoRose
Chang'e
3,870
319
2,025
1,679
7,880
2,402
0
4,722
3,158
23,943
0
W
4,043
1,732
0
1,099
2,361
1,065
0
1,279
1,082
0
14,417
W
3,834
133
0
1,993
7,067
6,891
0
5,185
1,882
8,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,989
Gold Earned
38,521
135
Minions Killed
149
3
Camps Cleared
9
567,365
Distance Traveled
666,226
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,227
1,032
27
4
1
161,673
0
L
Sol
6,954
993
31
4
0
134,940
1
L
Artemis
7,106
1,015
34
5
0
106,745
0
W
Zeus
7,648
1,093
47
7
1
132,410
0
L
Bellona
6,565
938
9
1
1
110,769
0
W
Anubis
7,610
1,087
45
6
3
125,759
0
L
Atlas
7,276
1,039
8
1
1
85,520
0
L
Chang'e
7,088
1,013
53
8
1
129,391
0
W
Artemis
7,338
1,048
20
3
3
114,040
0
W
Ares
8,698
1,243
10
1
1
132,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role